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News   News : See AmigaOS4 in action
   posted by Anonymous on 22-Sep-2003 16:18:03 (6009 reads)
http://hagge.no-ip.org/personal/computers/amiga/

Notice: Regarding the performance on Saturday, please note that the AmigaOne had the debuglevel set to 10 and also that the graphics system still ran interpreted.



If you don't have quicktime6 the .mp4 files are the ones most likely to work. If your browser can't handle that page you might try this one instead.

"graphics.lib & p96 are 68k and non-jit-emulated in the demo. Come back in a few days to test ppc-native version"
    

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PosterThread
EntilZha 
Re: See AmigaOS4 in action
Posted on 23-Sep-2003 13:49:18
#21 ]
OS4 Core Developer
Joined: 27-Aug-2003
Posts: 1679
From: The Jedi Academy, Yavin 4

Quote:
I'm still a bit puzzled as to why you had to have a booting machine for Pianeta.


It's always a hard decision: Do I show something that's not finished, or not ? If you do, people might be dissapointed, if you don't, people might think it's not there.

The idea was that it was necessary to show something. And to be honest, I don't think it's slow. I tested this all on my machine here, and it was very fast and responsive, that's why I was a bit puzzled when all those "it's slow" comments came up.

Quote:
btw. am i right in saying that graphics.library does not need to be rewritten for the CPPC version, but only converted to PPC? (i'm no expert, to say the least)


Yes, that's right, although parts of graphics are still assembly


_________________
Thomas, the kernel guy

"I don't have a frigging clue. I'm norwegian" -- Ole-Egil

All opinions expressed are my own and do not necessarily represent those of Hyperion Entertainment

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z5 
Re: See AmigaOS4 in action
Posted on 23-Sep-2003 21:39:28
#22 ]
Regular Member
Joined: 5-Jul-2003
Posts: 268
From: Belgium

@EntilZha:
Quote:
It's always a hard decision: Do I show something that's not finished, or not ? If you do, people might be dissapointed, if you don't, people might think it's not there.


Yep, so true.

Is there any particular reason why the graphics system (or the conversion to PPC) has been left to do last (considering the fact that in demos, OS4 is judged on it's speed when using the GUI, the responsivness,...)


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A.miga D.emoscene A.rchive

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herewegoagain 
Re: See AmigaOS4 in action
Posted on 24-Sep-2003 1:10:24
#23 ]
Elite Member
Joined: 8-Jan-2003
Posts: 3270
From: Charlotte, NC

Quote:
The idea was that it was necessary to show something. And to be honest, I don't think it's slow. I tested this all on my machine here, and it was very fast and responsive, that's why I was a bit puzzled when all those "it's slow" comments came up.


That's okay Thomas, I think you guys have done a tremendous job on this. Just know that most of us are looking at this with big smiles on our faces. We know it's going to be good when it's all finished. I am personally glad that it was shown. God knows Morphos has been shown in worse light than that. Just look at the multiple (seemingly uncontrollable) reboots it did during the AmiWest 2003 while on live demo. I'm not saying that to flame Morphos, just to tell people, don't throw stones if you live in a glass house!

I think alot of the "slow" response people talked about was due to bad quality video as well, so there's my take on it!

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EntilZha 
Re: See AmigaOS4 in action
Posted on 24-Sep-2003 11:15:10
#24 ]
OS4 Core Developer
Joined: 27-Aug-2003
Posts: 1679
From: The Jedi Academy, Yavin 4

Quote:
Is there any particular reason why the graphics system (or the conversion to PPC) has been left to do last (considering the fact that in demos, OS4 is judged on it's speed when using the GUI, the responsivness,...)


graphics.library has always been our "problem child". It's really one of the oldest parts of the whole thing, with lots of assembly in it. Parts of it have been converted to C but still not everything.

Plus, Picasso96 still contains large portions of assembler code. So the decision was made that first the rest of the system is addresses, and then a decision would be made depending on the performance we get then. Obviously, the graphics parts are still a bottleneck


_________________
Thomas, the kernel guy

"I don't have a frigging clue. I'm norwegian" -- Ole-Egil

All opinions expressed are my own and do not necessarily represent those of Hyperion Entertainment

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Zorro 
Re: See AmigaOS4 in action
Posted on 24-Sep-2003 12:38:20
#25 ]
Super Member
Joined: 30-Apr-2003
Posts: 1081
From: Italy

Quote:
And to be honest, I don't think it's slow. I tested this all on my machine here, and it was very fast and responsive, that's why I was a bit puzzled when all those "it's slow" comments came up.


In the videos taken at "Pianeta Amiga" on Saturday (when, as reported, some settings aren't fine tuned) the responsiveness and the "refreshment" of the GUI aren't... "Amiga-speeded"
So all the discussions came out without taking care of the fact that the shown version of OS4 was an early alpha...

ANN.LU URL


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-------------------------------
AmigaOS, the last hope...

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Zorro 
Re: See AmigaOS4 in action
Posted on 24-Sep-2003 15:02:36
#26 ]
Super Member
Joined: 30-Apr-2003
Posts: 1081
From: Italy

Myself wrote...

Quote:
...videos taken at "Pianeta Amiga" on Saturday (when, as reported, some settings aren't fine tuned)...


Anyone has a video of the presentation taken Sunday ?
(Also if some visitors of the show said the Cyberstorm version was slow too... )


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-------------------------------
AmigaOS, the last hope...

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pods 
Re: See AmigaOS4 in action
Posted on 24-Sep-2003 16:21:56
#27 ]
Regular Member
Joined: 7-Apr-2003
Posts: 339
From: Brunswick, Melbourne, Victoria, Australia

Mike, the Australia OS4 tour is scheduled for well into october. Do you think we'll see the A1 boot OS4 in Oz? And what state it would be in, same, similar or better?

I guess one of the hyperion guys can answere this too ;)

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_Steve_ 
Re: See AmigaOS4 in action
Posted on 24-Sep-2003 17:08:07
#28 ]
Team Member
Joined: 18-Oct-2002
Posts: 6807
From: UK

Quote:
Poster: EntilZha Date: 23-Sep-2003 13:49:18

The idea was that it was necessary to show something. And to be honest, I don't think it's slow. I tested this all on my machine here, and it was very fast and responsive, that's why I was a bit puzzled when all those "it's slow" comments came up.


TBH when I read all those comments I was expecting it to crawl. When I did see the clip at home it looked pretty fine to me, faster than my 604e/233 060/50 CVPPC combo doing solid moves/resizes. The only sluggish part I could make out was redrawing of the "damaged" window areas. Some people I feel just like to nitpick for the sake of nitpicking.


_________________
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Bean 
Re: See AmigaOS4 in action
Posted on 24-Sep-2003 17:32:25
#29 ]
Super Member
Joined: 4-Apr-2003
Posts: 1225
From: U.K.

Hey!

This is great news!! I have just got back from my Honeymoon and read about the A1 booting OS4!

Congrats go to Hyperion and all involved! - I understand there is still work to do, but this was a definate milestone, and it has just been passed!

Bean.


_________________
OS4.1 + SAM Flex
RIP my A1XE.. that used to have an appetite for batteries!

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z5 
Re: See AmigaOS4 in action
Posted on 24-Sep-2003 18:21:02
#30 ]
Regular Member
Joined: 5-Jul-2003
Posts: 268
From: Belgium

Quote:
Plus, Picasso96 still contains large portions of assembler code. So the decision was made that first the rest of the system is addresses, and then a decision would be made depending on the performance we get then. Obviously, the graphics parts are still a bottleneck


Ok, thanks for the answers! I hope this changes into a


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