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software Classic   software Classic : AppBuilder v3.1 for Hollywood 10 released
   posted by Allanon on 13-Apr-2023 8:04:35 (700 reads)
AppBuilder v3.1 released
Here is the project page where you can read all the details and where you can download the packages.
-----
AppBuilder is a tool that can drastically increase your Hollywood-MAL productivity, infact, with AppBuilder, you can compile and pack your cross-platform projects with a single click without bothering with long shell commands.



In a standard environment, if you want to target multiple platforms and you are making use of plugins, you would have to build your executables and manually you have to pack them including the right plugin for every targeted platform. This process is extremely boring but worst part is that it can lead to mistakes copying the wrong plugin for the targeted platform or putting it in the wrong folder.

If you often build your applications for multiple platforms this utility is a must have!



With a easy to use interface this app let you select for which platforms you want to build, let you set up your main source and what Hollywood plugins your application needs: AppBuilder will manage for you all the boring tasks like copying the correct plugin version in the correct target platform folder.

Additionally AppBuilder can manage for you your application resources, just tell AppBuilder which resources must be included with your application and it will copy all of them in the right folders, MacOS application boundles are also handled, MacOS .app bundles will be managed by AppBuilder with no efforts from the user.



AppBuilder can also manage external data: with external data I mean data that must be included with your distribution but that is not essential to run your application, and should be placed outside the main application folder.

Think about a “readme” file, or documentation files : setting these files as external, AppBuilder will copy them inside the build folder but outside the application folder, this is especially useful for MacOS applications because external files will be placed outside the application boundle and will be easily accessible by the final users.

One more thing that AppBuilder can do is to create for you a zipped archive ready to be distributed, it uses 7zip so you must have it on your system to use this feature or, at least, you should have a similar program that uses the same command line arguments of 7zip.

You can get a key for free if you are my patron or you can get it with a small donation (please read about it in the project's web page).



Change Log
- Started support for multi-language (but not yet available)
- Changed the layout to add an information line at the bottom of the window
- Overing the mouse on a button a brief explanation will be displayed on the bottom line
- Added a “Reset configuration” button in the “Configuration” window
- Configuration is now saved in JSON format, old format is still processed and converted to the new one
- Added switch : “Use build date in build folders”
- Added switch : “Open build folder after building the application”
- Added project switch : Enable/Disable “Console Mode”
- Added project switch : Enable/Disable “Lock Settings”
- All plugins has been updated to their latest available version, missing plugins has been added.
- Compilation targets has been updated
- Added support for Hollywood 10
    

STORYID: 8893
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PosterThread
r-tea 
Re: AppBuilder v3.1 for Hollywood 10 released
Posted on 27-Apr-2023 12:49:51
#1 ]
Regular Member
Joined: 21-Nov-2004
Posts: 315
From: Zdzieszowice, Poland

I think, those who can write a source code, can append few switches in console as well.
And plugins are defined in a source code.


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pixie 
Re: AppBuilder v3.1 for Hollywood 10 released
Posted on 28-Apr-2023 11:34:20
#2 ]
Elite Member
Joined: 10-Mar-2003
Posts: 3130
From: Figueira da Foz - Portugal

Love the AROS widgets!


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