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/  Forum Index
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      /  Would a port of the Allegro Library be useful?
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captainmoomoo 
Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 19:15:33
#1 ]
Regular Member
Joined: 10-Jun-2004
Posts: 152
From: Unknown

Hi everyone,

Five of my students are now busy with different aspects of porting Mozilla over to Amiga. Now I have three left that are still not doing anything. I was wondering, would a port of the game programming library Allegro be useful?

Regards,
Captain Moo Moo

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Samurai_Crow 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 19:39:10
#2 ]
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Joined: 18-Jan-2003
Posts: 2320
From: Minnesota, USA

@captainmoomoo

What I would find useful is a utility that would make Allegro applications call their SDL equivalents. Allegro doesn't use prefixes on any of their identifiers and should not be encouraged to continue since there is terrible chances of namespace collisions on non-object-oriented languages such as C.

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Pentrite 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 19:40:33
#3 ]
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Joined: 9-Mar-2003
Posts: 344
From: Portugal

@captainmoomoo

Surely someone will find it useful.
Phyton seems to be very requested too
Good coding.

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billt 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 19:44:13
#4 ]
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Joined: 24-Oct-2003
Posts: 3205
From: Maryland, USA

@captainmoomoo

It might be interesting, but on their web site I didn't see a list of games that actually use it. I don't know how widely used it might be, if it's used by anything I'd like to see a native OS4 port of, or if it might possibly just be something available that no one has ever actually used.

If the library of games using Allegro is relatively small and uninteresting, perhaps something else would be a better use of your students' time and energy. If there is a good library of good games worth porting over, then this may be a good opportunity. I don't feel that I know enough about Allegro to decide which is the case.

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afxgroup 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 19:44:37
#5 ]
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Joined: 8-Mar-2004
Posts: 1968
From: Taranto, Italy

@captainmoomoo

all is useful...


P.S.
My post #1000!!!

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Samurai_Crow 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 19:51:11
#6 ]
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Joined: 18-Jan-2003
Posts: 2320
From: Minnesota, USA

@billt
There are a large number of non-commercial games built on Allegro but none in the commercial sector. Allegro has been around longer than SDL and has many of the same advantages in terms of portability and speed.

I personally only consider the Allegro system to be useful on embedded systems without graphics acceleration since Allegro was originally designed to run games on MS-DOS.

-edit-
To see the games based on Allegro visit the forums on Allegro.cc.

Last edited by Samurai_Crow on 29-Nov-2005 at 07:54 PM.

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number6 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 19:52:38
#7 ]
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Joined: 25-Mar-2005
Posts: 11898
From: In the village

@afxgroup

Quote:
My post #1000!!!

Heh! They think you just became a super member with 1000 posts?
You have ALWAYS been a super member in my book.

Best Wishes,
#6

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Pentrite 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 19:58:54
#8 ]
Regular Member
Joined: 9-Mar-2003
Posts: 344
From: Portugal

What I would like to see is Blitz Basic or Blitz3D, that would atract the bedroom coders again to the Amiga scene.

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Anonymous 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 20:02:05
# ]

0
0

@captainmoomoo
Go captain, go captain, go

 
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TMTisFree 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 20:30:40
#10 ]
Super Member
Joined: 6-Nov-2003
Posts: 1487
From: Nice, so nice

@Pentrite

You are right, there is a gap between script languages
(ARexx, Python,...) and C.
Something like Amos or Blitz will attract new coders.

Bye,
TMTisFree

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Richi 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 20:31:03
#11 ]
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Joined: 25-Dec-2004
Posts: 158
From: Unknown

@captainmoomoo

GTK and GDK ?!

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Nightcrawler 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 20:51:40
#12 ]
Member
Joined: 3-Jan-2005
Posts: 99
From: Home of the fleskepannekake

Quote:

Raziel wrote:
@captainmoomoo
Go captain, go captain, go


What he said ^

Allegro would be nice and all, but I'm sure there are other more interesting and useful projects for your students to do...

I agree that Blitz or Amos would be good, but don't those have a bunch of 68k ASM? Maybe a PITA to port... I'm definately not a coder, though, so feel free to ignore me

Are there any open source Amiga projects ATM that could use some help, perhaps?

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afxgroup 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 21:07:17
#13 ]
Super Member
Joined: 8-Mar-2004
Posts: 1968
From: Taranto, Italy

@Richi

GTK and GDK are being ported by Oliver Brunner and Ikka Lehtoranta and i'm working on os4 version. We are in an initial state but the lib can compile some test programs

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Pentrite 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 21:08:11
#14 ]
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Joined: 9-Mar-2003
Posts: 344
From: Portugal

@Nightcrawler

Quote:
I agree that Blitz or Amos would be good, but don't those have a bunch of 68k ASM? Maybe a PITA to port... I'm definately not a coder, though, so feel free to ignore me


I wasn't suggesting they should port Blitz or Amos, blitz is a commercial app and I think there's somebody working in a port of Amos.

I'm sure de developers in here could point to some useful tools to port.

Last edited by Pentrite on 29-Nov-2005 at 09:09 PM.

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Anonymous 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 21:22:59
# ]

0
0

@Nightcrawler

Quote:
What he said?

Quote:
Five of my students are now busy with different aspects of porting Mozilla over to Amiga.

That and of course the fact that he is providing us with three more students

 
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d_w_cook 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 21:27:02
#16 ]
Member
Joined: 8-Apr-2004
Posts: 42
From: Bothell, Washington, USA

@captainmoomoo

I have a suggestion. How about a wrapper library for Chris Hodges Poseidon USB library that maps calls to the AOS4 usb stack. That would hopefully allow several 68k Amiga applications that have usb support for Poseidon to run on OS4. There is a thread with more info here.

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Treke 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 21:33:23
#17 ]
Regular Member
Joined: 17-Mar-2003
Posts: 137
From: EU

@captainmoomoo

Hi

I've been working with allegro with DJGPP in 1998-99. It seemed to me that it had wery wide API, but somewhat awkward. I just used its timer features AFAIR. It worked nicely, but If I had a choice, first I would look for something else. And - looks like it will have an API redesigned.
Overall - after looking at "the future" tab at the page, I have the impression that the devs know that it is a mess, but the internal code is coupled, so it's hard to refactor - they cannot just cope with it easily - they will start to do it after version 4.4, or so.
It looks to me as a low-priority porting target. Furthermore, I didn't hear anything about that 7 years - but maybe because my ears
I would suggest to port ACE (I guess it isn't). I don't know if it's possible, but ... would be worth the trouble.

re
Ed


My second idea is Subversion (with APR - apache portable runtime).

Last edited by Treke on 29-Nov-2005 at 09:44 PM.

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Nightcrawler 
Re: Would a port of the Allegro Library be useful?
Posted on 29-Nov-2005 22:31:13
#18 ]
Member
Joined: 3-Jan-2005
Posts: 99
From: Home of the fleskepannekake

@Raziel

I meant "What he said" as in "I agree completely with the above quote"

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Skunkfish 
Re: Would a port of the Allegro Library be useful?
Posted on 30-Nov-2005 2:24:44
#19 ]
Regular Member
Joined: 9-Sep-2004
Posts: 295
From: Liverpool, UK

Has anyone tried contacting Blitz Research about the possibility of porting the latest versions of Blitz Basic (Blitz3D etc.) to the Amiga (OS4)?

From what I can see the language has got better and better and would certainly encourage OS4 users to get programming. Particularly those who used the old Amiga versions.

Skunkfish

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Skunkfish 
Re: Would a port of the Allegro Library be useful?
Posted on 30-Nov-2005 2:29:08
#20 ]
Regular Member
Joined: 9-Sep-2004
Posts: 295
From: Liverpool, UK

@Skunkfish

Looking at the site again Blitz3D seems reliant on DirectX but BlitzMax uses OpenGL and has versions for Windows, Mac, and Linux.

They sell the software in downloadable form so adding an Amiga version to the range might not be too much trouble for them, if someone offers to port it of course.

Skunkfish

PS. Just realised I'm completely off-topic and apologise in advance...

Last edited by Skunkfish on 30-Nov-2005 at 02:31 AM.

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