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Dave Haynie Talks About Developing The Commodore Amiga Posted on 7-Apr-2014 15:37:44
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Super Member |
Joined: 12-Jun-2012 Posts: 1628
From: Norway | | |
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Moxee
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 7-Apr-2014 20:15:17
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Joined: 20-Aug-2003 Posts: 6291
From: County Yakima, WA State, USA | | |
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| @Overflow
Cool! But at an hour long I'll have to watch it later. The sun is out and my gardens are calling me.
Thanks for pointing us to it. _________________ Moxee AmigaOne X1000 AmigaOne XE G4 I'd agree with you, but then we'd both be wrong. |
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RobertB
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 7-Apr-2014 22:33:12
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Joined: 16-Jun-2006 Posts: 1545
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| Ah, she beat me to the punch! Well, there were at least 4 more videographers (including me) filming Dave. My version won't be ready until I do a little bit of sound tweaking and editing before I process the file. Perhaps by the end of the week, it will be uploaded. And there's that video of Zach Weddington presenting some clips from his upcoming Viva Amiga movie...
Back in California now, Robert Bernardo Fresno Commodore User Group http://videocam.net.au/fcug
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BigD
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 7-Apr-2014 23:26:13
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Elite Member |
Joined: 11-Aug-2005 Posts: 7437
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| @Overflow
Thank you very much! A good summary of things from back in the day. Dave Haynie really is an inspiration. To achieve so much with so few resources and little long term guidance/vision from management! It's such a shame the A3000+ wasn't launched with the DSP and souped up 040 board etc _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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Lou
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 8-Apr-2014 0:13:46
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Joined: 2-Nov-2004 Posts: 4228
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| I like how at about the 25 minute point he mentions driving a Fiero. :) |
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matthey
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 8-Apr-2014 0:22:48
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Elite Member |
Joined: 14-Mar-2007 Posts: 2359
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| Quote:
BigD wrote: Thank you very much! A good summary of things from back in the day. Dave Haynie really is an inspiration. To achieve so much with so few resources and little long term guidance/vision from management! It's such a shame the A3000+ wasn't launched with the DSP and souped up 040 board etc |
A 3000+ with AGA, 040 and DSP was ready to go in 1991 but management killed it :(.
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Lou wrote: I like how at about the 25 minute point he mentions driving a Fiero. :) |
And not even afraid to admit it :).
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cymru
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 8-Apr-2014 0:38:35
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Joined: 24-Feb-2014 Posts: 164
From: South of the Great Divide | | |
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| @matthey
Dude! Management killed Commodore, the Amiga, and the hopes and dreams of all those great folks that worked there. |
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QuBe
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 8-Apr-2014 2:17:09
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Joined: 3-Dec-2006 Posts: 1075
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| @BigD
That would have been some machine, the A3000+...
The dream would be to continue looking at ways of building AAA+ using FPGA, then we can have "custom chip" based Amiga again with the enhancements the community wanted.
It is a shame Natami did not make it. That would have helped that possibility a bit.
For years whilst owning my A1200, I so wanted AAA, with 16 bit Audio and Dsp included. What a shame it never came out. Kept on thinking the awesome demo's that would have been released for a AAA machine...
:: sigh ::
BTW, does anyone know or have a definitive list of AAA specifications and what a AAA machine would have been able to do if pushed hard?
Q!
"i am home" |
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matthey
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 8-Apr-2014 2:38:33
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Elite Member |
Joined: 14-Mar-2007 Posts: 2359
From: Kansas | | |
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QuBe wrote: It is a shame Natami did not make it. That would have helped that possibility a bit.
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Yea. It was a good plan and made it so far. Dave Haynie even gave it the nod as the right way to go.
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For years whilst owning my A1200, I so wanted AAA, with 16 bit Audio and Dsp included. What a shame it never came out. Kept on thinking the awesome demo's that would have been released for a AAA machine...
:: sigh ::
BTW, does anyone know or have a definitive list of AAA specifications and what a AAA machine would have been able to do if pushed hard?
Q!
"i am home" |
The Dave Haynie archive has it all and more:
http://www.devili.iki.fi/mirrors/haynie/
Many of the AAA gfx modes would be outdated today as there is plenty of bandwidth but as Dave says, it would have been industry leading if it had come out as early as it should have. There were many debates on the Natami forum about keeping more of AAA and it's gfx modes (nostalgia and tribute) but most just doesn't make sense today. Many of the limitations of AAA can be removed in a modern fpga so it's possible to do better today. They are still kool concepts and definitely worth reading if you are interested.
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QuBe
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 8-Apr-2014 3:01:44
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Joined: 3-Dec-2006 Posts: 1075
From: Dunes of Uridia | | |
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| @matthey
Thank you very much matthey for this information. It is greatly appreciated.
I will have a read as you suggest.
Q!
"i am home" |
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QuBe
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 8-Apr-2014 3:12:52
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Super Member |
Joined: 3-Dec-2006 Posts: 1075
From: Dunes of Uridia | | |
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| @matthey
Monica, Linda... Andrea chips :: sigh ::
Feel depressed reading this text, what could have been...
...oh no, the Mary chip... :: sigh :: would have been great to compose on Protracker with her around...
Q!
"i am home" Last edited by QuBe on 08-Apr-2014 at 03:16 AM. Last edited by QuBe on 08-Apr-2014 at 03:14 AM.
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vrana
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 8-Apr-2014 9:09:34
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Joined: 27-Feb-2010 Posts: 78
From: Australia | | |
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| @cymru
Quote:
cymru wrote: @matthey
Dude! Management killed Commodore, the Amiga, and the hopes and dreams of all those great folks that worked there. |
Not to mention the dreams of so many Amiga users. I remember when the announcement that Commodore went under as being very depressing. |
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JurassicC
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 8-Apr-2014 10:57:38
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Joined: 13-Mar-2003 Posts: 1441
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| @vrana
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I remember when the announcement that Commodore went under as being very depressing. |
Likewise. I was in HMV (Record Store) buying some Reading Festival tickets. I wondered over to the magazine stand to see the broken C= logo on the front of Amiga Format. I had to buy it and read it on the way home on the bus. Amazing how you remember where you were where.
I'll watch the Hazy Dave video later, thanks for the nod.
_________________ A1200T 603e 330Mhz - Mediator TX OS4.1 F.E. CDTV 8MB Fast, OS3.1, SCSI, MicroSD SCSI & CD32 FMV X5000, X1000, A1XE with OS4.1F.E. |
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firestone
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 8-Apr-2014 15:32:32
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Joined: 5-Jan-2005 Posts: 51
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| @RobertB
I'm really interested in seeing those clips Zach showed you!
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Arko
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 8-Apr-2014 18:57:32
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Super Member |
Joined: 17-Jan-2007 Posts: 1989
From: Unknown | | |
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| @QuBe
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>The dream would be to continue looking at ways of building AAA+ using FPGA, >then we can have "custom chip" based Amiga again with the enhancements the >community wanted.
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I never wanted an Amiga with no chance of software support and there would hardly be any software support for the SAGA modes of Natami. I remembered how the Natami team came up with the idea of supporting SDL in Hardware because of the software problems.
BTW.: Dave Haynie on AAA (Dave Haynie, Team Amiga ML, 3/5/99):
Gateway/AI would have been insane to continue AAA. It would have been revolutionary if released in 1990, pretty cool in 1992, ok in 1994 (the earliest it could have been released on the schedule we had, with a healthy Commodore). Today, it would be a horribly expensive thing with less graphics performance than any old everyday $10 PCI-based SVGA graphics chip. There is simply no point whatsoever. And that's spelled "HAYNIE"...
_________________ AmigaONE. Haha. Just because you can put label on it does not make it Amiga.
I borrowed this comments from here (#27 & #28): http://amigaworld.net/modules/newbb/viewtopic.php?topic_id=38873&forum=2&start=20&order=0 |
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QuBe
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 9-Apr-2014 1:57:51
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Super Member |
Joined: 3-Dec-2006 Posts: 1075
From: Dunes of Uridia | | |
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| @Arko
That is good to know Arko... Needed to develop an AAAA Amiga then :)
Anyway, I guess we have to make do with what is available now, Classic or NG, and make the most of it...
Q!
"i am home" Last edited by QuBe on 09-Apr-2014 at 04:04 AM.
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x56h34
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 9-Apr-2014 2:49:50
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Joined: 3-Sep-2003 Posts: 439
From: ON, Canada | | |
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| @Overflow
Thank you. Such a good and fun video to watch. |
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billt
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 9-Apr-2014 16:13:13
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Elite Member |
Joined: 24-Oct-2003 Posts: 3205
From: Maryland, USA | | |
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| I'm remembering how to do Laplace transforms right now. No one ever asked if I could do them in an interview, and I've never used them before, and had long since forgotten everything but the name. It's time to once again become someone that knows how to do those things.
_________________ All glory to the Hypnotoad! |
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Darth_X
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 9-Apr-2014 19:59:59
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Elite Member |
Joined: 1-Jun-2003 Posts: 2997
From: Vancouver Island, Canada | | |
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| @JurassicC
Quote:
JurassicC wrote: @vrana
Quote:
I remember when the announcement that Commodore went under as being very depressing. |
Likewise. I was in HMV (Record Store) buying some Reading Festival tickets. I wondered over to the magazine stand to see the broken C= logo on the front of Amiga Format. I had to buy it and read it on the way home on the bus. Amazing how you remember where you were where. |
And not long after that, the Cranberries song Zombie was #1 on the radio.. I mean for me whenever I hear that song it makes me think of Commodore going down..
_________________ Men who have girlies in their avatars are Girliemen! |
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_Steve_
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Re: Dave Haynie Talks About Developing The Commodore Amiga Posted on 9-Apr-2014 22:44:30
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Team Member |
Joined: 17-Oct-2002 Posts: 6814
From: UK | | |
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| @Overflow
Thanks for that link, was interesting to watch and hear. _________________ Test sig (new) |
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