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      /  PS3, 360, and Wii -- the ever long discussion (Part 2)
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MikeB 
Re:Gameplay vs. Graphics
Posted on 28-Apr-2008 16:52:50
#621 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

GTA IV up close (400% zoom):





On a big screen HDTV you should notice the difference. I agree with the bulk of current reviews, the PS3 version looks cleaner.

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BrianK 
Re:Gameplay vs. Graphics
Posted on 28-Apr-2008 18:26:03
#622 ]
Elite Member
Joined: 30-Sep-2003
Posts: 8111
From: Minneapolis, MN, USA

@MikeB

Quote:
I agree with the bulk of current reviews, the PS3 version looks cleaner.
Being the game isn't released until tomorrow, 4/29, how much time have you, yourself, spent on either PS3 or 360? Were you one of the people who have pirated the game? Also,were they displayed in the same manner on the same equipiment?

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MikeB 
Re:Gameplay vs. Graphics
Posted on 28-Apr-2008 18:37:18
#623 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@BrianK

The game was only pirated for the 360 so far. GTA IV is already released in Australia and people have posted comparison screenshots.

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wegster 
Re:Gameplay vs. Graphics
Posted on 28-Apr-2008 22:37:07
#624 ]
Elite Member
Joined: 29-Nov-2004
Posts: 8554
From: RTP, NC USA

So, it would seem several are claiming the PS3 version is running at 630p vs 720p on the 360...

Not that I care overly much, still unsure if buying for PS3 or not, but.. ?

http://forum.beyond3d.com/showthread.php?t=46242&page=23

_________________
Are we not done with the same silly arguments and flames yet??!

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BrianK 
Re:Gameplay vs. Graphics
Posted on 28-Apr-2008 23:04:03
#625 ]
Elite Member
Joined: 30-Sep-2003
Posts: 8111
From: Minneapolis, MN, USA

@MikeB

Quote:
GTA IV is already released in Australia and people have posted comparison screenshots.
All interesting. And a might bit telling you've selected the PS3 for the victor yet haven't actually played the game on either console or against comparable TV sets yourself. Personally having both consoles I think I'll get the 360 for the online content and users of Xbox Live. Certainly the PSN Online will get there, perhaps this is the game which pushes more of the PS3 users online.

Also you had worries about GTA having 360 only content but perhaps having most of their sales on the PS3. Not to worry, rumors are Microsoft bellied up $50M for that exclusive content. So if no one ever downloads it GTA makers still get a nice kick back.

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BrianK 
Re:Gameplay vs. Graphics
Posted on 28-Apr-2008 23:14:05
#626 ]
Elite Member
Joined: 30-Sep-2003
Posts: 8111
From: Minneapolis, MN, USA

@wegster

Quote:
So, it would seem several are claiming the PS3 version is running at 630p vs 720p on the 360...
Subsequent NEOGAF members head explode as they try to argue 1080p would have been possible using some SPEs to help.

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Samwel 
Re:Gameplay vs. Graphics
Posted on 29-Apr-2008 4:59:45
#627 ]
Elite Member
Joined: 7-Apr-2004
Posts: 3404
From: Sweden

@BrianK

Not that I care either way.. Probably won't buy it anyway. But I read 3 separate
reviews and prelooks of GTAIV and all said PS3 had smoother or the same frame
rate as the 360.
The IGN reviewer said the 360 "seemed" to have smoother frame rate under
special circumstances as you said. But on the whole the PS3 version looked
and felt better.. So I don't know why you try to put it down???


@Lou

What's wrong with giving users the option of using sixaxis motion control if they
like??? It's not like they have to if they don't want to.

_________________
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[SOLD] µA1-C - 750GX 800MHz - 512MB - Antec Aria case

Avatar by HNL_DK!

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MikeB 
Re:Gameplay vs. Graphics
Posted on 29-Apr-2008 8:03:23
#628 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@BrianK

Quote:
All interesting. And a might bit telling you've selected the PS3 for the victor yet haven't actually played the game on either console or against comparable TV sets yourself.


I was judging the screenshots, I won't play the game on the 360 myself. But the sources are credible and to my eyes the PS3 renders the game better. I agree with the Rockstar representative and various reviewers.

IMO a good result for a game which was lead on the 360. Rockstar's comments hinted that technically they will be able to push future PS3 games much further.

With regard to the 360/PC to PS3 game ports situation I missed these comments from HouseMarque from last year:

"Speaking at the Assembly ArTech Seminar today, Lead Programmer Jere "XMunkki" Sanisalo said that all you need is a little planning and understanding of the PS3 hardware: "You can't just pick the Unreal engine and hope it works". Housemarque, Sanisalo says, has extensive experience in developing for the PS2, and PS3 is by far the better platform to develop for."

"Developing for the PS3 architecture's specific requirements gave a huge speed boost on a PC as well, as the small data packets Housemarque used achieved coherent cache hits on a PC processor. Sanisalo's comments harken back to the good old days of Commodore and getting the most out of the hardware with smart coding.

Super Stardust HD was developed on the PC in the first place because Sony apparently forgot to send out Development Kits to Housemarque. In fact, the game was 4 months into the 10-month development cycle before it graced the target platform. "


http://www.yougamers.com/news/8488_housemarque_working_with_the_ps3_is_fun_helps_pcs_too/

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MikeB 
Re:Gameplay vs. Graphics
Posted on 29-Apr-2008 11:10:24
#629 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

Have been playing GTA IV on the PS3 just a little. So many people buying this game, just wow!

Initial impression: Realistic alive city, lots of swearing and rudeness. Small imperfections here and there but nothing seriously flawed, in short best in the series, must own title for people who like an open world mature orientated game!

Have to wonder though what they would be able to achieve making future GTA games PS3 exclusive fine tuning for and tapping into the full strenght of the Cell (Rockstar feels they still haven't 'cracked it' with the current game engine on the PS3), Blu-Ray disc (Rockstar hinted more storage space will be crucial for their future games) and default harddrive (also very important to them).

Some comments on a game with development being lead on the PS3 (Ghostbusters):

"We’re running the same game for both platforms but if we made a PS3-only game, for example, you could double the amount of objects on screen that you’re seeing."

"For example, we’ve reserved one whole processor on the PS3 for Dolby Digital 5.1 sound whereas on the 360 you have part of one processor to do that. So we can have a lot better sound mixing and a lot more effects going on at the same time. That kinds of makes us do a little bit less in the game [360] but makes for better audio. If we’re doing a PS3 only game however, we could be doing a lot more. We could be pushing a lot more on the screen."

link

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Lou 
Re:Gameplay vs. Graphics
Posted on 29-Apr-2008 11:51:09
#630 ]
Elite Member
Joined: 2-Nov-2004
Posts: 4194
From: Rhode Island

@Samwel

Quote:

Samwel wrote:

@Lou

What's wrong with giving users the option of using sixaxis motion control if they
like??? It's not like they have to if they don't want to.

That's just it, I don't believe the motion controls for the helicopter and such are an option...I could be wrong...the review didn't mention being able to switch to analog...
This is a mistake alot of early Wii games made as well...

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Lou 
Re:Gameplay vs. Graphics
Posted on 29-Apr-2008 11:53:38
#631 ]
Elite Member
Joined: 2-Nov-2004
Posts: 4194
From: Rhode Island

US Amazon.com top 10

01. Wii Fit*—Nintendo (Wii)
02. Mario Kart w/ Wii Wheel—Nintendo (Wii)
03. Grand Theft Auto IV—Rockstar (Xbox 360)
04. Grand Theft Auto IV—Rockstar (PS3)
05. Grand Theft Auto IV Special Edition—Rockstar (Xbox 360)
06. Grand Theft Auto IV Special Edition—Rockstar (PS3)
07. Advance Wars: Days of Ruin—Nintendo (DS)
08. Age of Conan: Hyborian Adventures Collector’s Edition*—Eidos (PC)
09. Wii Play w/ Remote—Nintendo (Wii)
10. Super Smash Bros. Brawl—Nintendo (Wii)

* pre-order

UK: Nintendo’s Wii Fit becomes the sixth fasting selling UK debut title of all time to knock Mario Kart Wii off the top spot.
01. Wii Fit
02. Mario Kart Wii
03. Mario & Sonic at the Olympic Games
04. Gran Turismo 5: Prologue
05. Pro Evolution Soccer 2008
06. Call of Duty 4: Modern Warfare
07. Sega Superstars Tennis
08. Dr. Kawashima's Brain Training
09. UEFA Euro 2008 Austria-Switzerland
10. Tom Clancy's Rainbow Six: Vegas 2

Spain

01. Mario Kart Wii (Wii)
02. Wii Play (Wii)
03. Gran Turismo 5 Prologue (PS3)
04. Pro Evolution Soccer 2008 (PSP)
05. Pro Evolution Soccer 2008 (Wii)
06. Super Mario Galaxy (Wii)
07. More Brain Training (DS)
08. New Super Mario Bros. (DS)
09. Mario & Sonic at the Olympic Games (DS)
10. Mario & Sonic at the Olympic Games (Wii)


Germany

01. Mario Kart Wii (Wii)
02. Assassin's Creed (PC)
03. The Sims 2 Kitchen and Bathroom Interior Design Stuff (PC)
04. Brain Training (DS)
05. Mario & Sonic at the Olympic Games (DS)
06. Gran Turismo 5 Prologue (PS3)
07. More Brain Training (DS)
08. Wii Play (Wii)
09. UEFA Euro 2008 (PS3)
10. Mario Party DS (DS)


Sweden

01. Mario Kart Wii (Wii)
02. The Sims 2 Kitchen and Bathroom Interior Design Stuff (PC)
03. Guitar Hero III: Legends of Rock (PS2)
04. World of Warcraft (PC)
05. Assassin’s Creed (PC)
06. Rainbow Six Vegas 2 (PC)
07. SingStar Sweden Hits Schlager (PS2)
08. The Sims 2 FreeTime (PC)
09. Lego Star Wars: The Video Game (PS2)
10. World of Warcraft: The Burning Crusade (PC)

Last edited by Lou on 29-Apr-2008 at 12:05 PM.

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MikeB 
Re:Gameplay vs. Graphics
Posted on 29-Apr-2008 12:27:16
#632 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@Lou

Quote:
That's just it, I don't believe the motion controls for the helicopter and such are an option...I could be wrong...the review didn't mention being able to switch to analog...
This is a mistake alot of early Wii games made as well...


It's optional in GTA IV and off by default. Reloading weapons using Sixaxis motion control is very cool.

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MikeB 
Re:Gameplay vs. Graphics
Posted on 29-Apr-2008 12:36:19
#633 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@ Lou

You can even customize exactly for what vehicles and uses you want to use Sixaxis motion controls or not.

I wish rumlbe vibration in games would be customizeable like that. IMO it's usually overdone, used for things which distract from the experience. For expample I like rumble for firing weapons vibrating to the beat of a gun, I dislike vibration for dying.

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Zardoz 
Re:Gameplay vs. Graphics
Posted on 29-Apr-2008 12:49:50
#634 ]
Team Member
Joined: 13-Mar-2003
Posts: 4261
From: Unknown

@MikeB

Quote:
I dislike vibration for dying.


Your character is going into spasms.

_________________

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Hammer 
Re: MSG4
Posted on 29-Apr-2008 13:46:35
#635 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5482
From: Australia

@Lou

Quote:
...where as Doom 3, where is the player's gun/HUD in those shots? They all look like target renders and cutscenes... Infact reviews of the Xbox version critsized it for looking worse than the published screenshots...

With game HUD refer to
http://au.gamespot.com/xbox/action/doom3/images.html?om_act=convert&om_clk=gsimage&tag=images;all

Project Gotham Racing 2 XBOX
http://au.gamespot.com/xbox/driving/projectgothamracing2/images.html?om_act=convert&om_clk=gsimage&tag=images%3Bimg%3B3&page=3

Last edited by Hammer on 29-Apr-2008 at 01:58 PM.

_________________
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Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68)
Amiga 500 (Rev 6A ECS, KS 3.2, PiStorm/RPi 3A+/Emu68)

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BrianK 
Re:Gameplay vs. Graphics
Posted on 29-Apr-2008 14:23:02
#636 ]
Elite Member
Joined: 30-Sep-2003
Posts: 8111
From: Minneapolis, MN, USA

@Samwel

Quote:
So I don't know why you try to put it down???
I don't believe I put down the PS3 version of the game. I do raise my eyebrowns to users who read endless reviews and declare a winner yet haven't bothered to test themselves. Are they really adding value? IMO not really. They can hold whatever they want but we should realize their opinion stems from reading other opinions NOT from actually testing the game themselves.


@MikeB
Quote:
Blu-Ray disc (Rockstar hinted more storage space will be crucial for their future games) and default harddrive (also very important to them).
Definitely will and show be important items for their next game. I'd bet that 2008-2009 will be downloadable content for GTA IV. 2010 would likely be the next game. Just in time for the Xbox #3. But, we'll see.

Quote:
I dislike vibration for dying.
Ever see someone die while being shot? It's not pretty. They shake around.





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Hammer 
Re:Gameplay vs. Graphics
Posted on 29-Apr-2008 14:38:21
#637 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5482
From: Australia

@MikeB

Quote:

MikeB wrote:
Have been playing GTA IV on the PS3 just a little. So many people buying this game, just wow!

Initial impression: Realistic alive city, lots of swearing and rudeness. Small imperfections here and there but nothing seriously flawed, in short best in the series, must own title for people who like an open world mature orientated game!

Have to wonder though what they would be able to achieve making future GTA games PS3 exclusive fine tuning for and tapping into the full strenght of the Cell (Rockstar feels they still haven't 'cracked it' with the current game engine on the PS3), Blu-Ray disc (Rockstar hinted more storage space will be crucial for their future games) and default harddrive (also very important to them).

Some comments on a game with development being lead on the PS3 (Ghostbusters):

"We’re running the same game for both platforms but if we made a PS3-only game, for example, you could double the amount of objects on screen that you’re seeing."

"For example, we’ve reserved one whole processor on the PS3 for Dolby Digital 5.1 sound whereas on the 360 you have part of one processor to do that. So we can have a lot better sound mixing and a lot more effects going on at the same time. That kinds of makes us do a little bit less in the game [360] but makes for better audio. If we’re doing a PS3 only game however, we could be doing a lot more. We could be pushing a lot more on the screen."

link

The Xenos GPU has Tessellation unit.

_________________
Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB
Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68)
Amiga 500 (Rev 6A ECS, KS 3.2, PiStorm/RPi 3A+/Emu68)

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Lou 
Re: MSG4
Posted on 29-Apr-2008 15:31:25
#638 ]
Elite Member
Joined: 2-Nov-2004
Posts: 4194
From: Rhode Island

@Hammer

Quote:

Hammer wrote:
@Lou

Quote:
...where as Doom 3, where is the player's gun/HUD in those shots? They all look like target renders and cutscenes... Infact reviews of the Xbox version critsized it for looking worse than the published screenshots...

With game HUD refer to
http://au.gamespot.com/xbox/action/doom3/images.html?om_act=convert&om_clk=gsimage&tag=images;all

Project Gotham Racing 2 XBOX
http://au.gamespot.com/xbox/driving/projectgothamracing2/images.html?om_act=convert&om_clk=gsimage&tag=images%3Bimg%3B3&page=3

Thank you for proving my point. Doom 3 features high texture quality at the expense of polygon count. Look how many creatures are onscreen at once during gameplay...mostly 1. It's that type of narrow hallway, scary dark environment game.
As for PGR, I'm not sure what I'm supposed to be impressed about...

If you play SW:RS3, you will realize all the things that game is doing at once what no other game does. You cannot give me an apples to apples comparison.

Regardless, SW:RS3 does what everyone said the Gamecube couldn't do: high polygon count in realtime with bump-mapping and good texture quality, realistic lighting, self-shadowing and reflections with many moving independent objects that require AI.

Last edited by Lou on 29-Apr-2008 at 03:32 PM.

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BigD 
Re: MSG4
Posted on 29-Apr-2008 20:07:56
#639 ]
Elite Member
Joined: 11-Aug-2005
Posts: 7339
From: UK

@Thread

It really doesn't matter how good GTA IV is, I'm not going to buy the SONY PS3 bundle on principle! Again SONY are using this launch as a last attempt to offload the obsolete Sixaxis controller onto Europeans - GET LOST SONY I'M NOT GOING TO HELP YOU SHIFT INFERIOR PRODUCTS & FOR THE RECORD I'D LIKE TO BE ABLE TO BUY A 60GB PS3 WITH BACKWARDS COMPATIBILITY ON MY TERMS NOT YOURS!!!!!

My Amiga and PS2 will do for now. Currently playing through Vice City (having completed GTA3 & San Andreas but missing out on this classic). Also just bought Resident Evil 4 for £12.99 and loving it


_________________
"Art challenges technology. Technology inspires the art."
John Lasseter, Co-Founder of Pixar Animation Studios

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Zardoz 
Re: MSG4
Posted on 29-Apr-2008 20:14:31
#640 ]
Team Member
Joined: 13-Mar-2003
Posts: 4261
From: Unknown

@BigD

Quote:
Also just bought Resident Evil 4 for £12.99 and loving it


Try the GC version if you ever get the chance, it's much superior graphically and the cut-scenes are real time instead of videos.

_________________

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