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      /  DPaint V under OS4.1
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Varthall 
DPaint V under OS4.1
Posted on 14-Jul-2009 23:28:17
#1 ]
Super Member
Joined: 17-Feb-2004
Posts: 1559
From: Up Rough

Hi, I have been trying to run DPaint V under OS4.1 with the help of Xeron's Blitzen but I haven't been successful; every time, after having selected a screenmode, dpcpublt.library crashes, after that DPaint opens its screen but the system freezes soon after. I have tried with both DPaint 5.0 and 5.2, and with 5.2 under OS4.0 July update with the same results. As I have read of users having successfully run it under OS4, what could be the cause of the crashes?

Varthall

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Tomas 
Re: DPaint V under OS4.1
Posted on 14-Jul-2009 23:38:41
#2 ]
Elite Member
Joined: 25-Jul-2003
Posts: 4286
From: Unknown

@Varthall
Dosent DPaint require custom chipset??

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Varthall 
Re: DPaint V under OS4.1
Posted on 14-Jul-2009 23:45:21
#3 ]
Super Member
Joined: 17-Feb-2004
Posts: 1559
From: Up Rough

@Tomas

Yes, but a blitter/CIA emulator like Blitzen or CIAgent should help with that.

Varthall

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meet.mrnrg 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 0:36:44
#4 ]
Super Member
Joined: 5-Feb-2007
Posts: 1919
From: UK, AUS, US

@Varthall

E-UAE with JIT for PPC - improvement project might help???

http://amigabounty.net/?function=viewproject&projectid=35
http://amigaworld.net/modules/newbb/viewtopic.php?topic_id=29062&forum=27

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Hypex 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 2:37:48
#5 ]
Elite Member
Joined: 6-May-2007
Posts: 11228
From: Greensborough, Australia

@Varthall

I haven't tested it recently but I do remember I had to specify an 8-bit screen mode IIRC for it to work. And the palette screen I'm sure could come up as well.

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nubechecorre 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 11:07:00
#6 ]
Cult Member
Joined: 21-Nov-2003
Posts: 895
From: San remo -Italy-

@Varthall

I knew that Deluxe Paint V used the aga chipset.. maybe i am wrong..

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wawa 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 12:29:59
#7 ]
Elite Member
Joined: 21-Jan-2008
Posts: 6259
From: Unknown

@varthall:
dpaint requires aga. perhaps it is possible to run it under 4.0 on a classic and this is what you have heard of. i could try it at home. but obviously it doesnt help you much.

Last edited by wawa on 15-Jul-2009 at 12:30 PM.

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Lazi 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 12:52:55
#8 ]
Cult Member
Joined: 5-Apr-2005
Posts: 651
From: Pomaz, Hungary

@Varthall

5.0 runs here on OS4.1 with fake-native screenmodes.
No GR when start or exit.

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Varthall 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 13:10:35
#9 ]
Super Member
Joined: 17-Feb-2004
Posts: 1559
From: Up Rough

@all

The thread I was referring to is here, it's a thread about Blitzen on AmigaOne. After having re-read it I have just noticed that Hypex has managed to run DPaint IV, while V was crashing, I'll try the version IV.

@Lazi
Nice, you are using Blitzen aren't you? What hardware are you running it on?

Varthall

Last edited by Varthall on 15-Jul-2009 at 01:17 PM.

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Tomppeli 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 13:44:59
#10 ]
Super Member
Joined: 18-Jun-2004
Posts: 1652
From: Home land of Santa, sauna, sisu and salmiakki

@Varthall

At least demo version of DPaint V (5.0 b9) works. (Well, gadgets in a file requester has black text with black background so you have to click a button to see what it does.) I just tested and was surprised to see it works. I don't have any fake-native modes but there's PAL modes listed in screenmode requester. (DPaint's requester showed one mode for me.) You don't need Blitzen or anything. It works out of the box. (AOS4.1)

Quote:
what could be the cause of the crashes?

Try without Blitzen. And make sure stack size is big enough.

(Edit)
I got DPaint IV working also blacklisting it in Compatibility prefs and raising stack to 2000000 (2 million). It works only partially without Blitzen but it works better with Blitzen.

Last edited by Tomppeli on 15-Jul-2009 at 02:04 PM.
Last edited by Tomppeli on 15-Jul-2009 at 01:47 PM.
Last edited by Tomppeli on 15-Jul-2009 at 01:45 PM.

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Lazi 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 14:35:36
#11 ]
Cult Member
Joined: 5-Apr-2005
Posts: 651
From: Pomaz, Hungary

@Varthall

Ok, so not that bright than it looked for me.
The machine which runs DP V as I told in my last post is a standard mikroA1.
Blitzen is used, but not sure that is needed because DP V has some cpu blitting code as the dpcpublt.library suggests it.
DP IV is working too, but makes a gr at start and cannot paste brushes even with blitzen.

But...
meanwhile I tested it on a PegII (OS4.1 too with latest public fixes), but it fails to even start.
It doesn't matter if raising stack or blacklisting for jit.

So, I don't know. It needs a bit of time to test it further which I don't have currently...

Let's see other's experiences too!

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pjhutch 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 15:51:01
#12 ]
Regular Member
Joined: 13-May-2003
Posts: 194
From: W Yorkshire, UK

@Varthall

DPaint was very good at its time, it is no good for RTG graphics, in which case I use Personal Paint (PPaint) which is similar to DPaint but works on RTG screenmodes.

You can get PPaint with Amiga Forever (Value edition or higher).

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BigD 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 15:53:55
#13 ]
Elite Member
Joined: 11-Aug-2005
Posts: 7326
From: UK

@pjhutch

Does PPaint have animation? Does it have the light table and Move Requester to move brushes in X, Y and Z planes? I've never seen PPaint as a replacement for DPaint, DPaint was in a league of its own!

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salass00 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 16:06:44
#14 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2707
From: Finland

@BigD

PPaint does have animation. I agree that it's not as good as DPaint in some respects though.

@pjhutch

You can download PPaint for free from Aminet as well. I'd provide a link but Aminet seems to be having some database problems ATM.

Quote:

Warning: mysql_connect() [function.mysql-connect]: Can't connect to MySQL server on 'db.aminet.net' (4) in /home/.bass/aminet/aminet_root/phpinclude/include/main.php on line 15
Unable to connect to database

Last edited by salass00 on 15-Jul-2009 at 04:09 PM.

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BigD 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 16:10:11
#15 ]
Elite Member
Joined: 11-Aug-2005
Posts: 7326
From: UK

@salass00

PPaint has animation? Does that mean its as intuitive and user friendly? I remember going to Disny World in Florida and having a tutorial on how to draw Pluto and then coming home and finishing it myself on Deluxe Paint using pretty much the same techniques as the Disney technology circa 2000!

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NutsAboutAmiga 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 18:31:31
#16 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12825
From: Norway

@BigD

Quote:
PPaint has animation? Does that mean its as intuitive and user friendly?


Yes, but timing does not work under OS4.x so it runs too fast.

Animbrushes are better in Dpaint.

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Varthall 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 20:39:53
#17 ]
Super Member
Joined: 17-Feb-2004
Posts: 1559
From: Up Rough

@Tomppeli

Ok, some progress made. I have tried the same DPaint V demo you used, stack set to 10.000.000 and no Blitzen, and I have discovered that it makes a yellow unrecoverable "recoverable error" if the mouse pointer is in the main empty black part of the screen. Apart for a harmless crash at the beginning which can be skipped, if I position the mouse pointer on the WB in the far right part of the screen, and press "I" (Ignore in Grim Reaper) to continue, DPaint works as it should, and I can move the pointer over the icons on the right and navigate through the menus at the top. As soon as I leave those two zones and the pointer changes into a brush, I get the freeze.

I have tried to add "SOFTSPRITE=yes" in the Radeon driver, but it makes no change; btw the option isn't available anymore since 4.1, so I believe it's not operative anymore.

I wonder if it might depend on the type of graphic card used, or if it depends whetever you're using a PS/2 or USB mouse.

Varthall

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COBRA 
Re: DPaint V under OS4.1
Posted on 15-Jul-2009 22:44:51
#18 ]
Super Member
Joined: 26-Apr-2004
Posts: 1809
From: Auckland, New Zealand

@Varthall

Don't know about DPaint V, but DPaint IV runs here fine when I enable the "Planar screens on RTG" option in GUI Prefs (which makes OS4 emulate planar screens on RTG, as its name suggests, so programs which rely on planar modes will work.

Last edited by COBRA on 15-Jul-2009 at 10:54 PM.

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Lazi 
Re: DPaint V under OS4.1
Posted on 16-Jul-2009 6:55:42
#19 ]
Cult Member
Joined: 5-Apr-2005
Posts: 651
From: Pomaz, Hungary

@COBRA

Quote:
the "Planar screens on RTG" option in GUI Prefs


Thats it! That was the difference on my two machines. After enabled that option on the Peg, DP V works correctly!

Last edited by Lazi on 16-Jul-2009 at 06:56 AM.

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Hypex 
Re: DPaint V under OS4.1
Posted on 16-Jul-2009 8:09:57
#20 ]
Elite Member
Joined: 6-May-2007
Posts: 11228
From: Greensborough, Australia

@COBRA

Quote:
Don't know about DPaint V, but DPaint IV runs here fine when I enable the "Planar screens on RTG" option in GUI Pref


I just tested it here again on my OS4.1 setup. Ran DPaintIV. Selected a Radeon RTG 8-bit mode. It loaded fine, no crashes. But said it couldn't open a 256 screen as it was out of memory! I had over 40MB free video ram. And 2MB chip SetPatched. Tried to go back to WB, it's not there! DPaint had closed my Workbench screen! I didn't know we could still do that!

I decided to test an anim. It loads okay, the screen mode DPaint loads seems to work, though doesn't fit my screen. But the anim doesn't animate. All I get are flashes. I remember this. I can open up the anim panel drag the slider across and see all the frames, but playing doesn't work. So close.

I then checked my GUI settings. Hey, I don't have planar on RTG screens set! I then tested with planar setting. DPaint crashed! Then froze me. I then tried DPAintV with and without planar. Crash, yellow alert, freeze. But I didn't change the stack. And the Player is just as good, OS4 seems to think it's CLI only. (An idea for yellow and red alerts: make them look like StarTrekTNG ones. )

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