Poster | Thread |
zErec
| |
Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 13-Aug-2010 21:12:38
| | [ #1 ] |
|
|
|
Cult Member |
Joined: 17-Dec-2003 Posts: 514
From: Germany | | |
|
| Hi, now ID offically released the sources of
1. Return to Castle Wolfenstein
2. Wolfenstein: Enemy Territory
SOURCES: ftp://ftp.idsoftware.com/idstuff/source/
! Look for the two archives dated 12.08.20010!
I would love to see those games on my Amiga
I can´t wait to see who´s going to release the first OS4 port ?
greetz z!Erec
Last edited by zErec on 13-Aug-2010 at 09:40 PM. Last edited by zErec on 13-Aug-2010 at 09:29 PM.
_________________ - AmigaX1Ooo with OS4.1FE // CD32/SX32Pro/SX1/CD32Shuttle - A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE - MACmini 1.5GHz // Pegasos 2 1GHz // Efika - ATARI Falcon/060/SuperVidel // ATARI Falcon MK X |
|
Status: Offline |
|
|
phoenixkonsole
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 13-Aug-2010 21:18:34
| | [ #2 ] |
|
|
|
Super Member |
Joined: 8-Nov-2009 Posts: 1770
From: Unknown | | |
|
| @zErec
hmm. The link is dead. Maybe too much traffic : ) _________________ AROS Broadway - AEROS - Aminux - AmiCloud - indieGO! Appstore - AmiWallet - VAN lossless video codec - AMC Amiga media Center -KrypUnite - LibertyNet - MinX - amigaNX |
|
Status: Offline |
|
|
Rob
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 13-Aug-2010 21:22:30
| | [ #3 ] |
|
|
|
Elite Member |
Joined: 20-Mar-2003 Posts: 6359
From: S.Wales | | |
|
| |
Status: Offline |
|
|
zErec
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 13-Aug-2010 21:31:51
| | [ #4 ] |
|
|
|
Cult Member |
Joined: 17-Dec-2003 Posts: 514
From: Germany | | |
|
| @phoenixkonsole
Hi, the posting editor puts a http:// automatically in front of the FTP address. I changed it.
Thx for the hint!!!
z!E Last edited by zErec on 13-Aug-2010 at 09:32 PM.
_________________ - AmigaX1Ooo with OS4.1FE // CD32/SX32Pro/SX1/CD32Shuttle - A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE - MACmini 1.5GHz // Pegasos 2 1GHz // Efika - ATARI Falcon/060/SuperVidel // ATARI Falcon MK X |
|
Status: Offline |
|
|
phoenixkonsole
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 13-Aug-2010 22:12:33
| | [ #5 ] |
|
|
|
Super Member |
Joined: 8-Nov-2009 Posts: 1770
From: Unknown | | |
|
| @zErec
Wooohooooo! BTW : ) _________________ AROS Broadway - AEROS - Aminux - AmiCloud - indieGO! Appstore - AmiWallet - VAN lossless video codec - AMC Amiga media Center -KrypUnite - LibertyNet - MinX - amigaNX |
|
Status: Offline |
|
|
xeron
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 13-Aug-2010 22:33:18
| | [ #6 ] |
|
|
|
Elite Member |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
|
| @zErec
there's no way minigl will run that engine. We need proper gl wth shaders etc. first. Last edited by xeron on 13-Aug-2010 at 10:33 PM.
_________________ Playstation Network ID: xeron6 |
|
Status: Offline |
|
|
zErec
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 13-Aug-2010 22:53:07
| | [ #7 ] |
|
|
|
Cult Member |
Joined: 17-Dec-2003 Posts: 514
From: Germany | | |
|
| @xeron
Okay, than we have to contact the friedens or the guy(s) who are now responsable for miniGL or 3D in general.
_________________ - AmigaX1Ooo with OS4.1FE // CD32/SX32Pro/SX1/CD32Shuttle - A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE - MACmini 1.5GHz // Pegasos 2 1GHz // Efika - ATARI Falcon/060/SuperVidel // ATARI Falcon MK X |
|
Status: Offline |
|
|
zErec
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 13-Aug-2010 22:55:39
| | [ #8 ] |
|
|
|
Cult Member |
Joined: 17-Dec-2003 Posts: 514
From: Germany | | |
|
| @phoenixkonsole
What does "Whooohooo" mean mate ???
You ported it allready _________________ - AmigaX1Ooo with OS4.1FE // CD32/SX32Pro/SX1/CD32Shuttle - A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE - MACmini 1.5GHz // Pegasos 2 1GHz // Efika - ATARI Falcon/060/SuperVidel // ATARI Falcon MK X |
|
Status: Offline |
|
|
tommysammy
| |
Re: Sources of IDs Castle Wolfenstein are FREE !!! - Who s porting to OS4 first? Posted on 14-Aug-2010 5:12:45
| | [ #9 ] |
|
|
|
Cult Member |
Joined: 20-Jan-2010 Posts: 662
From: Isselburg,Germany | | |
|
| @zErec
I want see this on Amiga too.At youtube,there are much videos from this game. _________________ Amiga600/Vampire2/PrismaMegaMix |
|
Status: Offline |
|
|
Gebrochen
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 14-Aug-2010 5:48:46
| | [ #10 ] |
|
|
|
Super Member |
Joined: 23-Nov-2008 Posts: 1430
From: Australia | | |
|
| |
Status: Offline |
|
|
SimplePPC
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 14-Aug-2010 8:05:25
| | [ #11 ] |
|
|
|
Regular Member |
Joined: 9-Mar-2003 Posts: 109
From: Unknown | | |
|
| @xeron
I once played RTCW with a Pentium 200 MHZ and Voodoo2, what is that talk about shaders ? :) Quote:
xeron wrote: @zErec
there's no way minigl will run that engine. We need proper gl wth shaders etc. first. |
|
|
Status: Offline |
|
|
kas1e
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 14-Aug-2010 8:10:31
| | [ #12 ] |
|
|
|
Elite Member |
Joined: 11-Jan-2004 Posts: 3550
From: Russia | | |
|
| @Xeron I checked the sources, and there is no references to Shaders (only few internal names for). Also as i read in readme, that engine based on Q3 engine, so, imho pretty possible to port even with our current minigl implementation (but i can be wrong, i just check sources briefly).
_________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites |
|
Status: Offline |
|
|
xeron
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 14-Aug-2010 8:15:05
| | [ #13 ] |
|
|
|
Elite Member |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
|
| @kas1e
oh ok. I might be wrong then. I thought rtcw was more modern than that. _________________ Playstation Network ID: xeron6 |
|
Status: Offline |
|
|
kas1e
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 14-Aug-2010 8:28:07
| | [ #14 ] |
|
|
|
Elite Member |
Joined: 11-Jan-2004 Posts: 3550
From: Russia | | |
|
| @xeron
But from other side, i already found some sources, which have x86 asm parts inside (but maybe it will be avoided on compiler stage).
I also found in src/renderer file called tr_shader.c , in which:
Quote:
// tr_shader.c -- this file deals with the parsing and definition of shaders
static char *s_shaderText;
// the shader is parsed into these global variables, then copied into // dynamically allocated memory if it is valid. static shaderStage_t stages[MAX_SHADER_STAGES]; static shader_t shader; static texModInfo_t texMods[MAX_SHADER_STAGES][TR_MAX_TEXMODS]; static qboolean deferLoad;
|
And another one, called tr_shade.c: Quote:
/*
THIS ENTIRE FILE IS BACK END
This file deals with applying shaders to surface data in the tess struct. */
/* ================ R_ArrayElementDiscrete
This is just for OpenGL conformance testing, it should never be the fastest ================ */ static void APIENTRY R_ArrayElementDiscrete( GLint index ) { qglColor4ubv( tess.svars.colors[ index ] ); if ( glState.currenttmu ) { qglMultiTexCoord2fARB( 0, tess.svars.texcoords[ 0 ][ index ][0], tess.svars.texcoords[ 0 ][ index ][1] ); qglMultiTexCoord2fARB( 1, tess.svars.texcoords[ 1 ][ index ][0], tess.svars.texcoords[ 1 ][ index ][1] ); } else { qglTexCoord2fv( tess.svars.texcoords[ 0 ][ index ] ); } qglVertex3fv( tess.xyz[ index ] ); }
|
So .._________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites |
|
Status: Offline |
|
|
ChrisH
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 14-Aug-2010 9:58:32
| | [ #15 ] |
|
|
|
Elite Member |
Joined: 30-Jan-2005 Posts: 6679
From: Unknown | | |
|
| @Gebrochen Quote:
What happened to all those Amiga coders within our community? |
Busy with their own projects? I don't think we'll ever have "enough" coders to do "everything", but that hasn't stopped us getting pretty far so far!_________________ Author of the PortablE programming language. It is pitch black. You are likely to be eaten by a grue... |
|
Status: Offline |
|
|
AmiDARK
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 14-Aug-2010 10:05:11
| | [ #16 ] |
|
|
|
Regular Member |
Joined: 28-Mar-2007 Posts: 469
From: South France | | |
|
| Nice to see that kind of source code available. It's always interesting to get a look at them for "educational purposes". It can help learn C/C++ coding rules and optim. Downloaded :p |
|
Status: Offline |
|
|
Fairdinkem
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 14-Aug-2010 10:09:27
| | [ #17 ] |
|
|
|
Cult Member |
Joined: 23-Feb-2010 Posts: 517
From: Victoria, Australia | | |
|
| @ChrisH
Yeah I think though that we as a community need to throw a heap of money at some quality developers like Hans, and the Friedens to develop the meat and potatoes of computing to really bring AmigaOS4 into the present and into the future.
Things like :
1. Flash Pluggin 2. Java 3. OpenGL
Ports like this game would be awesome.
_________________ Amiga A1200T - TF1260 - R9200 - Indivision AGA MK3 Amiga A500 - PiStorm EMU68 Pegasos 2 G4 - AmigaOS 4.1 FE / MorphOS 3.16 |
|
Status: Offline |
|
|
xeron
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 14-Aug-2010 10:32:13
| | [ #18 ] |
|
|
|
Elite Member |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
|
| If someone wants to pay me full time software developer salary, i'll work full time on OS4 coding. Just sayin' _________________ Playstation Network ID: xeron6 |
|
Status: Offline |
|
|
kas1e
| |
Re: Sources of ID´s Castle Wolfenstein are FREE !!! - Who ´s porting to OS4 first? Posted on 14-Aug-2010 10:48:42
| | [ #19 ] |
|
|
|
Elite Member |
Joined: 11-Jan-2004 Posts: 3550
From: Russia | | |
|
| |
Status: Offline |
|
|
tommysammy
| |
Re: Sources of IDs Castle Wolfenstein are FREE !!! - Who s porting to OS4 first? Posted on 14-Aug-2010 11:08:29
| | [ #20 ] |
|
|
|
Cult Member |
Joined: 20-Jan-2010 Posts: 662
From: Isselburg,Germany | | |
|
| @xeron
When i was a millionar,i will pay this.But it is not so _________________ Amiga600/Vampire2/PrismaMegaMix |
|
Status: Offline |
|
|