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Poster | Thread | wegster
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Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 1-Mar-2009 18:15:11
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Elite Member |
Joined: 29-Nov-2004 Posts: 8554
From: RTP, NC USA | | |
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| Ok, KZ2 arrived.
I've played perhaps 40% or more of the single player campaign, and a fair number of hours online. ('rank' of Master Sergeant)
Good game. Close to stutter free, and no noticeable slowdowns online with 32 players.
The graphics don't wow me, feels more blurred than 'amazing,' but they're good.
Definitely agree with some reviews, in that you're better off not looking for much of a story here - action is fast paced, just 'kill em all'!
Bluetooth headset online seems utterly hit or miss, and the lack of a prone position, as well as cover system in online mode, are slight detractors for me, but it's a good game. A few other nits I have with the game are around the lack of variation in Helgans, as well as completely no difference when playing online (both sides play identically).
The maps are wonderful for single or online play. Weapons aren't terribly varied. The M82 is effective as a poor mans sniper, but the scope on it is just odd with it's green tinge, and reaction under different lighting conditions. The controls are a bit..well, hit and miss. It's difficult to take out moving opponents at range with them, and the (ab)use of the R3 (analog stick depress) for zoom mode makes me find I often inadvertently depress the stick when in heated fights, which usually borks that particular fight.
People playing online are mostly clueless so far, or in their own 'l33t' clans. You can form ad hoc squads of 4 people, which has one very nice advantage - the ability to re-spawn on the squad leader, yet many don't seem to 'get it' - if your squad's in a fight and some get taken out but the leader is still standing, they can re-spawn at him and continue the fight. This would be great if it was made a bit more obvious in the game screen when you re-spawn. There's a minor glitch that makes you hit 'X' twice once it says 'hit X to re-spawn,' but it's minor, and consistent.
Single player is linear, but feels much less so than R2 for example..
Good game though, I expect MP to be a good amount of fun for some time. I'd give it a solid 8.5-9.0 score. Different games, but I'd put MGS4 slightly above it, and KZ2 > R2.
_________________ Are we not done with the same silly arguments and flames yet??! |
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Replies | Subject | Poster | Date | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | MikeB | 2-Mar-2009 1:06:56 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | BrianK | 2-Mar-2009 1:18:02 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | Lou | 2-Mar-2009 1:51:44 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | MikeB | 2-Mar-2009 2:10:53 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | BrianK | 2-Mar-2009 4:12:11 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | wegster | 2-Mar-2009 14:43:50 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | Lou | 2-Mar-2009 14:57:31 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | wegster | 2-Mar-2009 16:23:57 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | Lou | 2-Mar-2009 16:42:19 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | Hammer | 3-Mar-2009 13:38:17 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | MikeB | 2-Mar-2009 17:32:29 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | wegster | 2-Mar-2009 21:34:28 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | MikeB | 3-Mar-2009 15:58:41 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | wegster | 3-Mar-2009 23:00:43 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | BrianK | 4-Mar-2009 2:20:24 | Re: PS3, Wii, XBox: The Neverending Story, Part 5 | Hammer | 4-Mar-2009 10:27:25 |
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