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      /  PS3, Wii, XBox: The Neverending Story, Part 5
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PosterThread
MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 3-Mar-2009 15:58:41
#1 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@wegster

The existing tools are more than enough for competent developers. Various PS3 exclusives are already way more impressive than any of the 360 exclusives (despite being on the market much longer and more similarity with legacy solutions / common tools) and things will only improve as times go on.

Even some multi-platform developers acknowledged that PS3 development practices are well superior to anything Microsoft recommends. Sure if you are a Direct X Windows programmer the 360 is easier to develop for, but that counts for porting to any non-Microsoft platform.

Various developers have said the PS3 is not hard to develop for at all, in fact in comparison to developing for the PS2 it's easy, they say.

Last edited by MikeB on 03-Mar-2009 at 04:00 PM.

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Replies
SubjectPosterDate
      Re: PS3, Wii, XBox: The Neverending Story, Part 5wegster3-Mar-2009 23:00:43
      Re: PS3, Wii, XBox: The Neverending Story, Part 5BrianK4-Mar-2009 2:20:24
      Re: PS3, Wii, XBox: The Neverending Story, Part 5Hammer4-Mar-2009 10:27:25



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