Click Here
home features news forums classifieds faqs links search
6071 members 
Amiga Q&A /  Free for All /  Emulation /  Gaming / (Latest Posts)
Login

Nickname

Password

Lost Password?

Don't have an account yet?
Register now!

Support Amigaworld.net
Your support is needed and is appreciated as Amigaworld.net is primarily dependent upon the support of its users.
Donate

Menu
Main sections
» Home
» Features
» News
» Forums
» Classifieds
» Links
» Downloads
Extras
» OS4 Zone
» IRC Network
» AmigaWorld Radio
» Newsfeed
» Top Members
» Amiga Dealers
Information
» About Us
» FAQs
» Advertise
» Polls
» Terms of Service
» Search

IRC Channel
Server: irc.amigaworld.net
Ports: 1024,5555, 6665-6669
SSL port: 6697
Channel: #Amigaworld
Channel Policy and Guidelines

Who's Online
48 crawler(s) on-line.
 54 guest(s) on-line.
 1 member(s) on-line.


 A1200

You are an anonymous user.
Register Now!
 A1200:  2 mins ago
 amigakit:  12 mins ago
 Rob:  16 mins ago
 bhabbott:  17 mins ago
 matthey:  24 mins ago
 marmotta:  54 mins ago
 OneTimer1:  1 hr 4 mins ago
 Mobileconnect:  1 hr 25 mins ago
 21stcentury:  1 hr 25 mins ago
 zipper:  1 hr 37 mins ago

/  Forum Index
   /  Free For All
      /  PS3, Wii, XBox: The Neverending Story, Part 5
Register To Post

PosterThread
BrianK 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 31-Mar-2009 12:29:52
#1 ]
Elite Member
Joined: 30-Sep-2003
Posts: 8111
From: Minneapolis, MN, USA

@MikeB

Quote:
Stupid example. Basically you require developers to make stupid decisions, when something can be done with better quality and efficiency with a little more effort, you think that's a bad idea?

Funny example...

But the statement was how you didn't care about naming. Certainly correct naming of the technology in use accurately describes what the developers are doing.

Would it be accurate if we called you MicheleB? Of course not.

 Status: Offline
Profile     Report this post  
 Top | Parent

Replies
SubjectPosterDate
      Re: PS3, Wii, XBox: The Neverending Story, Part 5Lou31-Mar-2009 14:11:11
          Re: PS3, Wii, XBox: The Neverending Story, Part 5ErikBauer31-Mar-2009 15:17:38
              Re: PS3, Wii, XBox: The Neverending Story, Part 5Lou31-Mar-2009 20:02:39
          Re: PS3, Wii, XBox: The Neverending Story, Part 5BrianK1-Apr-2009 1:46:33


PosterThread
Hammer 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 1-Apr-2009 4:34:18
#1 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5858
From: Australia

@MikeB

Quote:

Stupid example. Basically you require developers to make stupid decisions,

It’s an easy decision to support HDR FP + MSAA on hardware that supports it.

Quote:

when something can be done with better quality and efficiency with a little more effort, you think that's a bad idea?

Encoding/decoding HDR via Logluv would be useful for hardware that doesn’t support HDR FP+MSAA i.e. the purpose of having shader/stream co-processors.

Xenos has it’s own issues with HDR FP16, hence you have XNA developers playing with RSX’s HDR optimisations i.e. Xenos is not a R600. Also, RSX’s HDR optimisations works on DX9 PCs e.g. HDR + AA. It would be a waste to throw a Geforce 7800/7900 (or an entire laptop with "fat" DX9 GPU) in the bin.

Last edited by Hammer on 01-Apr-2009 at 04:49 AM.
Last edited by Hammer on 01-Apr-2009 at 04:47 AM.
Last edited by Hammer on 01-Apr-2009 at 04:46 AM.

_________________
Amiga 1200 (rev 1D1, KS 3.2, PiStorm32/RPi CM4/Emu68)
Amiga 500 (rev 6A, ECS, KS 3.2, PiStorm/RPi 4B/Emu68)
Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB

 Status: Offline
Profile     Report this post  
 Top | Parent

Replies
SubjectPosterDate
      Re: PS3, Wii, XBox: The Neverending Story, Part 5ErikBauer1-Apr-2009 10:44:42
          Re: PS3, Wii, XBox: The Neverending Story, Part 5BrianK1-Apr-2009 23:50:15
              Re: PS3, Wii, XBox: The Neverending Story, Part 5ErikBauer2-Apr-2009 7:53:39
                  Re: PS3, Wii, XBox: The Neverending Story, Part 5MikeB2-Apr-2009 8:05:39
                  Re: PS3, Wii, XBox: The Neverending Story, Part 5BrianK2-Apr-2009 12:38:19



[ home ][ about us ][ privacy ] [ forums ][ classifieds ] [ links ][ news archive ] [ link to us ][ user account ]
Copyright (C) 2000 - 2019 Amigaworld.net.
Amigaworld.net was originally founded by David Doyle