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Poster | Thread | QuBe
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Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 14-Apr-2009 12:59:24
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Joined: 3-Dec-2006 Posts: 1075
From: Dunes of Uridia | | |
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| @Lou
Quote:
Given the weaker mememory configuration of the PS3 over the 360, I totally expect FMV background streaming from BluRay over (this time) a true 3D foreground... |
No Lou, I don't think that is correct. Briefly, look at the technicals... there is streaming going on, Guerrilla have admitted this, but the streaming is only done to load up chunks of data at a time for processing; that is for the single player campaign only...
...as you have noticed, there is almost no loading times between levels... only a momentary pause... hehe something even the Amiga did better LOL - wonderful DMA capabilities the Amiga had... indeed! But I don't think they are streaming the background, definitely not!
Now, consider the multiplayer component... once the level has loaded, it has loaded, some of the outdoor maps are huge... the one with wind and dust; can't remember its name now... and that chugs along nicely with all the effects and 32 players...
Consider MAG, this games has 256 players on screen at any one time, and the maps are much bigger than KZ2... maybe we are seeing awesome compression routines decompressing data on the fly using the SPU's... Sony must have some tricks up its sleeves...
GT5 Prologue is already at 1080p; natively as my monitor is absolutely crisp at this resolution... there is no fudging or blurriness you get at 720p when the pixel resolution is lower than the native resolution of your screen, especially my DELL 1900x1200 LCD computer monitor. I can tell immediately when the PS3 flicks between 1080p and 720p. My XMB is 1080p native as well, as this is the starting resolution... this doesn't change when I boot up Prologue.
I notice though that in Prologue anti-aliasing is non-existent... understandable because of the bandwidth and processing overheads at rendering the game engine at 1080p natively... but wait, final release may be different... as Polyphonic continue to optimise their master piece...
Q!
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