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/  Forum Index
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      /  PS3, Wii, XBox: The Neverending Story, Part 5
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MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 3-Oct-2009 5:14:22
#1 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@_Steve_

Quote:
Still the point still remains that the console is still capable of outputting and playing games in a native 1080p mode. Besides this, it would appear that for all of the claims from Sony, their original bout of releases were all 480p.


Although I criticized many early porting efforts, I don't know of any 480p PS3 launch games, for example Ridge Racer 7 was actually running 1080p natively amongst a few others. For the older tracks ported from the lower res 360 version this did not enhance much though (same assets), but the newer tracks looked significantly better.

Various 360 launch games were rendering sub-HD though, various PS3 games later on which were designed for both platforms as well. No first party PS3 games that I am aware of though.

Quote:
Still the point still remains that the console is still capable of outputting and playing games in a native 1080p mode.


Of course and in theory the PS2 could handle games in 720p and up to 1280x1024 at 60/75 Hz, as that's supported under Linux. But that would have been very simple ones.

Last edited by MikeB on 03-Oct-2009 at 05:22 AM.

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