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| Topic | Replies | A600GS Software Updates (1, 2, 3, ... , 5) | 93 | 3D support on PiStorm32 (Pi4/CM4) Campaign (1, 2, 3, ... , 11) | 214 | New book: Bootblock Rebels - The Hidden Stars of the Amiga Under... | 3 | Life of Tech (1, 2) | 21 | MorphOS 3.20 demoed on the Mirari. | 9 | Custom BIOS for ASUS P8Z68-V LX | 0 | SHADOW GANGS ZERO - Retro Shinobi-style ninja action game for PC... (1, 2) | 23 | Iris 1.47 Released Today | 6 | North East Amiga Group (UK) Inaugural Meeting | 1 | Game Closes - the end of Amiga/Gaming shopping? | 4 | | »» Recent Topics »» Visit Forums | |
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 Summer's over and Airsoft Softwair, the hardest working men in code business, are back on your screen with a brand-new plugin for Hollywood: RebelSDL. RebelSDL is a plugin for Hollywood that allows you to use SDL (Simple DirectMedia Layer) from Hollywood. This makes it possible to write scripts that utilize the host system's graphics hardware to create high-performance, butter-smooth 2D animation that is produced completely in hardware by the GPU of your graphics board. This leads to a huge performance boost over the classic Hollywood graphics API which is mostly implemented in software for maximum portability and compatibility. Especially systems with slower CPUs (like the Raspberry Pi) will benefit greatly from hardware-accelerated drawing, scaling, and transformation offered by SDL.
SDL is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games. More information about SDL can be obtained from http://www.libsdl.org. You can find good tutorials about learning SDL all over the web.
RebelSDL transparently replaces Hollywood's inbuilt display handler with its own display handler managed by SDL. Whenever RebelSDL is activated, Hollywood displays are automatically mapped to SDL windows and hardware brushes are mapped directly to SDL textures so that they can be drawn, scaled, and transformed in an extremely quick way on all supported systems. This is especially useful on Windows, Mac OS X, and Linux because Hollywood doesn't support hardware double buffers and hardware brushes on these platforms by default. With RebelSDL, however, hardware double buffers and hardware brushes can be used on these platforms now too. So RebelSDL can also act as a helper plugin here which adds this functionality to Hollywood without having you write a single line of SDL code to utilize it!
On top of that, RebelSDL offers wrapper functions for some useful commands of the SDL API, for example RebelSDL allows you to call SDL's joystick and game controller functions which are much more flexible than Hollywood's inbuilt joystick library. RebelSDL also allows you to access Hollywood hardware brushes as SDL textures and modify their properties via some dedicated SDL calls exposed by RebelSDL.
Finally, RebelSDL also replaces Hollywood's inbuilt audio driver with the audio driver offered by SDL. In contrast to the graphics driver SDL's audio driver probably doesn't have any advantage over Hollywood's inbuilt audio driver but by using it RebelSDL will turn your program into a complete SDL application which doesn't only use SDL for graphics output but also for audio output.
RebelSDL utilizes the new display adapter plugin interface introduced with Hollywood 6.0. It was actually written as a test case 3 years ago when Hollywood 6.0's display and audio adapter plugin interfaces were designed. Because RebelSDL uses these new Hollywood 6 plugin interfaces it will not work with any older versions of Hollywood. It requires at least Hollywood 6.0. Whenever RebelSDL is activated, all graphics and audio output will automatically be routed through SDL. To benefit from hardware-accelered drawing, however, Hollywood scripts have to follow some rules as described in the manual.
RebelSDL comes with extensive documentation in various formats like PDF, HTML, AmigaGuide, and CHM that contains information about how to use this plugin. The manual is also available online for quick access. On top of that, many example scripts are included in the distribution archive to get you started really quickly.
All of this makes RebelSDL the ultimate scripting experience for all you SDL rebels by combining the best of both worlds into one powerful plugin: Hollywood's extensive and convenient multimedia function set and SDL's raw graphics power!
Amiga users please note that currently only MorphOS is supported. There are no SDL2 ports for OS3 and AROS and the OS4 version of RebelSDL is currently on hold due to technical difficulties. The MorphOS version is also rather unstable but this is because MorphOS' SDL2 port seems to be in alpha state.
RebelSDL is now available for free download from the official Hollywood portal at http://www.hollywood-mal.com.
This release was brought to you by Airsoft Softwair, the hardest working men in code business.
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AMIcast - Episode 25 - Matthias 'Matze' Heinrichs - Classic Amiga Hardware |
| Amigaworld.net News posted by radzik on 10-Sep-2017 9:40:33 (1306 reads) |
Episode 25 is all about DIY hardware for classic Amiga! I have a great guest Matthias 'Matze' Heinrichs. He has made a lot of hardware project, like turbo boards, graphics cards, and small useful things.
In this episode we talked of course about Matze's projects, all his work is to find at a1k.org forum (big German Amiga forum). He explains why his projects are affordable if the DIY hardware is really hard to build, why we have so high prices in Amiga world, can you make some cash based on a hobby, and much more!
http://www.amigapodcast.com/2017/09/amicast-episode-25-matthias-matze.html
With this episode, I have also released a new version of AMIcast Player 1.1. It can be downloaded from Aminet: http://aminet.net/package/mus/play/AMIcast_Player.
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Next FCUG meeting - Sunday, Sept. 10 |
| News posted by RobertB on 6-Sep-2017 10:03:03 (1003 reads) |
Happy, hot September, C= amd Ami comrades! The Fresno Commodore User Group has its next meeting from 11 a.m. to 2:00 p.m., Sunday, Sept 10 at --
Bobby Salazar's Mexican Restaurant 2839 North Blackstone Ave. (corner of Blackstone and Michigan) Fresno, California (559) 227-1686
Note that the meeting this month is on the second Sunday instead of the third Sunday.
For discussion we'll talk about the October 21-22 Sacramento Amiwest Show again. On the hardware side, the Educator 64 makes the rounds from the Southern California Commodore & Amiga Network meeting to our meeting. If it gets here in time, we'll examine the new Vampire 500-to-Amiga 2000 CPU slot adapter board from Paul "Acill" Resendes.
In applications we'll check out the VIC Music Composer for the VIC-20, a bunch of BASIC extensions for the VIC-20, C64, Plus/4, and C128, a modernized game, Empire 128 - Enhanced; and a new C64 game, Galencia.
Finally, this is your last chance to tell me if you need any C=/Ami goodies from Europe!
Truly, Robert Bernardo Fresno Commodore User Group http://www.dickestel.com/fcug.htm
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RNOComics - a comic book reader |
| Software News posted by jPV on 6-Sep-2017 4:57:30 (1367 reads) |
RNOComics is a comic book archive viewer that can open almost any archive file, or a directory with unarchived images, and display the images in it in a GUI designed to read comics.
It is available now for MorphOS and OS4.
 Features: - Supports CBR, CBZ, CBT, and any other archiving format XAD supports - Unarchives images on the fly, no HD space or memory wasted - Read ahead cache for the next page - Can continue to the next archive file in a directory with a single command - Can open directories with unarchived images and work as an image viewer - MUI GUI with controls as buttons, menu items, and keyboard shortcuts - Three different layout options: fit width, single page, and double page - Fullscreen mode option - Zoom option displays comic's pages at their intended maximum resolution - Rotate options for portrait mode making viewing/reading easier - History window with front page thumbnails and page memory - Backwards reading options for manga comics - Can save and export images - Can create thumbnail icons for archives (MorphOS) - Gamma correction options - Drag & drop loading - ARexx support
Please visit the RNOComics homepage for download links.
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Amiga Future issue 128 released |
| News posted by AndreasM on 4-Sep-2017 17:04:13 (991 reads) |
The English and German issue 128 (September/October 2017) of the print magazine Amiga Future has been distributed today, and can also be ordered directly from the editorial office of Amiga Future, and the other Amiga dealers that stock the magazine.
Mag Content:
Interview Marcus Sackrow Special Demoscene Report Devcon 2
and so much more ... if you haven't already, get your collectable copy ordered today
A more detailed description of the contents and previews of this issue can be found at the Amiga Future magazine hompepage.
Information: http://www.amigafuture.de/kb.php?mode=cat&cat=13 Orders: http://www.amigashop.org
http://www.amigafuture.de http://www.apc-tcp.de
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Next SCCAN meeting - Saturday, Sept. 9 |
| News posted by RobertB on 3-Sep-2017 2:53:39 (955 reads) |
Happy September, C= and Ami comrades!
The next meeting of the Southern California Commodore & Amiga Network is Saturday, Sept. 9, from 2 to 5+ p.m. at
Panera Bread Restaurant 19662 Nordhoff Street Northridge, California (818) 407-9400
I'll summarize my thoughts on the July 29-30 Commodore Vegas Expo (big thanks to the SCCAN members who came in force to CommVEx!), and we'll talk about the upcoming Amiwest Show on October 21-22 in Sacramento.
In addition to the usual Amiga 1200, Plus/4, and VIC-20, there will be the Educator 64, last seen at the June Pacific Commodore Expo (no AmigaOne G4 this time in order to make room for the E64). If I can dig it out, there will be the Vampire 500 (still not installed in any machine, though I'm leaning toward the Amiga 2000).
Have your Commodore/Amiga orders ready, because I'm going to Europe and can bring back small/medium-sized C=/Ami items in my suitcases. Closer to home, I'll be distributing a carload of C= stuff from former user Tim of Idylwild.
As always, bring any Commodore or Amiga items you wish to share!
Truly, Robert Bernardo Southern California Commodore & Amiga Network http://www.portcommodore.com/sccan
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AmiKit X 10.3 September Live Update has been released |
| Software News posted by AmiKit on 2-Sep-2017 17:56:28 (1016 reads) |

AmiKit X is the most complete and up-to-date Classic Amiga world in a modern suit. Now it includes more than 390 pre-configured AmigaOS3.x programs running on your Windows, Mac or Linux.
For detailed changelog please visit https://www.amikit.amiga.sk/
Enjoy! Jan
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| RastPort is a small hardware manufacturer from Poland, founded in February 2017. Its first official product, KA71 headphone amplifier is designed with Amiga in mind. Its key feature is adjustable stereo channel mixing, which solves problem of 100% stereo separation of Paula audio. The first batch has been just sent out to distributors. RastPort also offers SD2IDE connectors with LED fix, PCMCIA angle connectors and MIDI interfaces.
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New articles on Obligement |
| News posted by Daff on 1-Sep-2017 15:54:21 (1854 reads) |
The following articles have been added to the website of the french Amiga magazine Obligement (http://obligement.free.fr) during the last two months:
- July/August 2017 news. - Old articles from Tilt 100 to 103 : Report: European Computer Trade Show 1992, Hardware: Amiga 600, Review of Adams Family, Review of Ishar, Report: CeBIT 1992, Review of 4D Sports Driving, Review of Space Ace 2, Demo: Odyssey, Review of Guerilla In Bolivia, Review of Vroom, Interview with Guillaume Dubail et Fernando Velez, Review of James Pond 2, Review of ProWrite 3.2.1, etc. - Interview with Laurent Zorawski (Amedia Computer). - Interview with Susumu Hirasawa (japanese musician). - Review: Wazp3D 0.56 (sur MorphOS). - Review: Arabic Console 1.693.
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The new version of pci.library for all Mediator models has been released today.
The pci.library ver. 12.0 allows to set the PCI space of Mediators working in the MMU mode as noncachable. It's controlled by Envarc:Mediator/NoCache variable.
At the same time we are releasing the beta version of the pci.library 13.0. It supports additional PCI space for PCI processor cards in Mediator 1200 TX.
Read more...
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