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|  BigD 
 | |  | PiStorm32 taking shape! Posted on 5-Jan-2023 19:47:26
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| Elite Member 
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 | | Quake 2 on PiStorm32 accelerator!
 So what RPi is recommended to get ready for this? Would a 4gb or 8gb RPi 4 Model B give better performance? Will the Ram of the model I choose make much difference for Amiga use?
 Last edited by BigD on 05-Jan-2023 at 07:48 PM.Last edited by BigD on 05-Jan-2023 at 07:47 PM.
 
 _________________"Art challenges technology. Technology inspires the art."
 John Lasseter, Co-Founder of Pixar Animation Studios
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|  Karlos 
 | |  | Re: PiStorm32 taking shape! Posted on 5-Jan-2023 21:22:12
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 | | @BigD
 Forget Quake2, check those sysinfo scores out. I'd like to see some CPU bound application benchmarks.
 _________________Doing stupid things for fun...
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|  BigD 
 | |  | Re: PiStorm32 taking shape! Posted on 5-Jan-2023 21:41:43
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 | | @Karlos
 The point is it's real and orders of magnitude cheaper than a Vampire/V4 whatever you're supposed to call them these days!
 
 Ice me a Drake and put my Bird in the Fire for holy smokes there's a 32-bit Storm in my Pi baby!
 
 
       _________________"Art challenges technology. Technology inspires the art."
 John Lasseter, Co-Founder of Pixar Animation Studios
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|  terminills 
 | |  | Re: PiStorm32 taking shape! Posted on 5-Jan-2023 22:45:44
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|  Karlos 
 | |  | Re: PiStorm32 taking shape! Posted on 5-Jan-2023 23:02:35
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|  klx300r 
 | |  | Re: PiStorm32 taking shape! Posted on 5-Jan-2023 23:42:03
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 | | Now that’s impressive especially if the 1200 cover can properly close
     _____________________________________________
 c64-2sids, A1000, A1200T-060@50(finally working!),A4000-CSMKIII
 ! My Master Miggies- Amiga 1000 & AmigaOne X1000 !
 mancave-ramblings
 X1000 I BELIEVE
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|  terminills 
 | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 1:03:25
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| AROS Core Developer 
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 | | @Karlos
 Michal is doing great work with Emu68.
 
 
 _________________Support AROS sponsor a developer.
 
 "AROS is prolly illegal ~ Evert Carton" intentionally quoted out of context for dramatic effect
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|  BigD 
 | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 7:13:52
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 | | @Karlos
 OK, so you like benchmarks! However, in the real world we're supply constrained and if ordered today we won't get a RPi 4 Model B until September on back order!
 
 So, I again ask nicely, what difference will a 4gb versus an 8gb version of the RPi 4 Model B make to 'real world' Amiga PiStorm performance? There's about a £25 price difference which is not unsubstantial!
 Last edited by BigD on 06-Jan-2023 at 07:15 AM.
 _________________"Art challenges technology. Technology inspires the art."
 John Lasseter, Co-Founder of Pixar Animation Studios
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|  michalsc 
 | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 7:50:24
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|  Karlos 
 | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 8:03:51
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 | | @michalsc
 Is there any support for native code inclusion? I can imagine things like datatypes and codecs benefitting enormously from being able to have some aarch SIMD assistance
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|  michalsc 
 | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 9:35:53
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 | | @Karlos
 No, not yet. But if it comes then not in a transparent way, but rather in form of a library which will be used to acces QPU and VPU.
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|  Hammer 
  | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 11:52:34
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 | | @BigD
 Quote:
 
 | BigD wrote:
 @Karlos
 
 The point is it's real and orders of magnitude cheaper than a Vampire/V4 whatever you're supposed to call them these days!
 
 Ice me a Drake and put my Bird in the Fire for holy smokes there's a 32-bit Storm in my Pi baby!
 
 
       
 | 
 
 FYI, the mobile Ryzen 7040 APU has a block of Xilinx FPGA technology marketed as Ryzen AI.
 
 
 
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|  Karlos 
 | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 12:36:01
 |  | [ #13 ] | 
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 | | @michalsc
 It would be cool, albeit controversial, to allow something akin to WUP/PUP to allow native code execution. I'm not sure how well you could expose the vector extensions via a library, except for a set of standard algorithms, but the number of potential uses for vector code is, well, as good as limitless.
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|  Karlos 
 | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 12:37:21
 |  | [ #14 ] | 
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 | | @Hammer
 I tried to determine a relevancy factor for that statement but realised it was not with in the domain of normal numbers.
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|  Karlos 
 | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 12:40:40
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 | | @michalsc
 Quote:
 
 | michalsc wrote:
 @Karlos
 
 Quote:
 
 | I'd like to see some CPU bound application benchmarks | 
 
 It all depends on the code that gets compiled to aarch64. Sometimes one can squeeze 1MIPS/1MHz, sometimes less.
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 How feasible is a CPU slot version for A3000/A4000 ?
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|  michalsc 
 | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 14:34:51
 |  | [ #16 ] | 
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| AROS Core Developer 
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 | | @Karlos
 Quote:
 
 | It would be cool, albeit controversial, to allow something akin to WUP/PUP to allow native code execution. | 
 
 If you remember my AmiWest presentation this is exactly something I want to avoid - a growing zoo of different binary targets for AmigaOS, therefore no, I would still prefer to go through a library approach.
 
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|  michalsc 
 | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 14:36:01
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 | | @Karlos
 Quote:
 
 | How feasible is a CPU slot version for A3000/A4000 ? | 
 
 Well, PiStorm is open hardware/open source, so everything is possible :) But that is up to those who would do that.
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|  kolla 
 | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 16:51:59
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| Elite Member 
  |  | Joined: 20-Aug-2003 Posts: 3527
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 | | @BigD
 Quote:
 
 | So, I again ask nicely, what difference will a 4gb versus an 8gb version of the RPi 4 Model B make to 'real world' Amiga PiStorm performance?
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 None.
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|  monstercoder 
 | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 17:05:15
 |  | [ #19 ] | 
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 | | The vampire was fun for a while but i really regret spending all that money on them now :D | 
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|  Rob 
  | |  | Re: PiStorm32 taking shape! Posted on 6-Jan-2023 17:31:40
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 | | @michalsc
 The Warp accekerators and ZZ9000 have an ARM on board so it might be worth having a discussion with CS LAB and MNT to create a standard for running ARM code from Amiga OS 68k.  MNT have already done some work with an SDK and some example code.
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