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cap
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Re: How fast is GLQuake 1 with update4? Posted on 21-Feb-2006 22:42:36
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Regular Member  |
Joined: 30-Jan-2003 Posts: 298
From: Melton Mowbray - Porkpie centre. | | |
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| @AmigaPapst
I get with my Club3d 256mb 128bit
640 100fps 800 86fps 97-gl_ztrick 1 1280 50fps 70 1600 35fps 50
Also i get the inverted shadows. Last edited by cap on 21-Feb-2006 at 10:44 PM.
_________________ A1/G4 1GHZ
OS4.1 latest update. 1ghz Radeon Club3d 9250 Usb/Dma fixed. |
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ikir
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Re: How fast is GLQuake 1 with update4? Posted on 21-Feb-2006 23:13:04
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Elite Member  |
Joined: 18-Dec-2002 Posts: 5647
From: Italy | | |
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| @all
Does the "INTERRUPT=Yes" in monitor tooltypes helps?
I get in 33,2 in 1024x768 I get 49,6 in 1024x768 with gl_ztrick enable
G4 1Ghz + Radeon9200SE
_________________ ikir |
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AmigaPapst
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Re: How fast is GLQuake 1 with update4? Posted on 22-Feb-2006 22:18:32
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Cult Member  |
Joined: 2-Nov-2003 Posts: 637
From: Amigavatikan | | |
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| @Rogue Thanks for this information, but why is my 9000PRO so much faster than a 9200/9250(no 64 bit ram interface)?
_________________ AmigaOne X1000 1,8 Ghz/2 GB Ram + Radeon 6670 2 GB + AmigaOS4.1 A4000T CyberstormPPC 604e-200Mhz/060/128MB+CybervisionPPC 8MB + AmigaOS4 and anymore other Amigas... |
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Frags
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Re: How fast is GLQuake 1 with update4? Posted on 22-Feb-2006 22:27:18
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Cult Member  |
Joined: 23-Nov-2004 Posts: 971
From: East-Midlands (Nottingham) UK | | |
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| @Samwel
Check ID`s homepage for the demo version. _________________ Fraggle
- insert profound text here - |
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Frags
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Re: How fast is GLQuake 1 with update4? Posted on 22-Feb-2006 22:29:20
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Cult Member  |
Joined: 23-Nov-2004 Posts: 971
From: East-Midlands (Nottingham) UK | | |
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| @Rogue
I`d like to see some benchmarks from your faster G4. I guess they`d be about the same in this case though. _________________ Fraggle
- insert profound text here - |
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LaBodilsen
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Re: How fast is GLQuake 1 with update4? Posted on 23-Feb-2006 8:18:04
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Regular Member  |
Joined: 8-Mar-2003 Posts: 302
From: Denmark | | |
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| @AmigaPapst Quote:
Thanks for this information, but why is my 9000PRO so much faster than a 9200/9250(no 64 bit ram interface)? |
Well, the 9000Pro is clocked higher than both 9200 and 9250.
afai-remember, the 9000 is a reworked 8500, with close to equal performence, but much cheaper for ATI to produce. where as the 9200 and later 9250, seems to be clocked down versions of the 9000, with a minor addition of supporting both 64bit and 128bit memory interface.
more info here: http://en.wikipedia.org/wiki/Radeon_R200
Heres is a quote from the link:
Quote:
The Radeon 9000 (RV250) was launched alongside the 9700 (the new flagship part for ATI). This chip dropped one of the two texture units, the "TruForm" unit, Hierarchical-Z, and one of the two vertex units, bringing the configuration down to a 4x1 pixel/texture pipeline layout. It was not just cut down, however, but was actually refined as well. The texture cache was doubled in size to 4KB, improving a serious inefficiency in R200. Because of this, performance was still quite competitive, considering that the "R200" chips were more expensive and much larger and power consuming. In games, it performed around the same as the highly-refined "NV17" used on GeForce 4MX440. Its main advantage over the GeForce4 MX440 was that it had a full vertex and pixel shader implementation. The Radeon 9000 replaced the uncompetitive Radeon 7500 (RV200) in the mainstream market segment.
A later version of the 9000 was the 9200 (RV280), which, aside from supporting AGP-8X, was identical. However, there was a cheaper version, the 9200SE, which only had a 64-bit memory bus. Another board, called the Radeon 9250, launched in summer 2004. It was simply a lower-clocked variant of Radeon 9200. It, in fact, used the same "RV280" GPU. It was usually equipped with more RAM than the Radeon 9200 cards though (128MB or even 256MB), taking advantage of the low-cost of slow-clock high-density DDR SDRAM, a popular trend at the time. |
RegardsLast edited by LaBodilsen on 23-Feb-2006 at 08:22 AM.
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COBRA
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Re: How fast is GLQuake 1 with update4? Posted on 23-Feb-2006 8:40:30
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Super Member  |
Joined: 26-Apr-2004 Posts: 1809
From: Auckland, New Zealand | | |
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| @ikir
INTERRUPT=YES is a must if you want to get any decent framerates. |
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Jape
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Re: How fast is GLQuake 1 with update4? Posted on 23-Feb-2006 14:50:26
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Regular Member  |
Joined: 15-Feb-2005 Posts: 397
From: Helsinki, Finland | | |
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| @All
I get without and with gl_ztrick,
640 52.1 -> 73.3 800 32.8 -> 49.4 1024 17.0 -> 26.6 1152 17.7 -> 28.6
witch is odd, that i get more with 1152, than 1024???
_________________ Asus Maximus VII Ranger, i7-4790K@4.6, HyperX DDR3@1866, MSI GTX980, 120GB ssd, 1T, 2T hdd. |
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zErec
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Re: How fast is GLQuake 1 with update4? Posted on 28-Feb-2006 8:56:40
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Cult Member  |
Joined: 17-Dec-2003 Posts: 517
From: Germany | | |
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| @AmigaPapst
Quote:
AmigaPapst wrote: @Rogue Thanks for this information, but why is my 9000PRO so much faster than a 9200/9250(no 64 bit ram interface)?
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Well here some information about Radeon cards
8500 (not supported yet ) gpu 275 Mhz ram 275 Mhz
--> memory bandwidth 8,8 GB/sec -->pixel/pipes 4x2
9000 gpu 250 Mhz ram 200 Mhz
9000pro gpu 275 Mhz ram 275 Mhz
--> memory bandwidth 8,8 GB/sec -->pixel/pipes 4x1
9100 (not supported yet ) gpu 250 Mhz ram 250 Mhz
9200SE gpu 200Mhz ram 166 Mhz (64bit)
9200 gpu 250 Mhz ram 200 Mhz
--> memory bandwidth 6,4 GB/sec -->pixel/pipes 4x1
9250 gpu 240 Mhz ram 200Mhz (128bit)
--> memory bandwidth 6,4 GB/sec -->pixel/pipes 4x1
ATM THE Radeon 9000PRO is the best card. It would be nice to see the Radeon 8500 run in 3D because of better but difficult hardware inside.
_________________ - AmigaX1Ooo with OS4.1FE // CD32/SX32Pro/SX1/CD32Shuttle - A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE - MACmini 1.5GHz // Pegasos 2 1GHz // Efika - ATARI Falcon/060/SuperVidel // ATARI Falcon MK X |
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zErec
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Re: How fast is GLQuake 1 with update4? Posted on 28-Feb-2006 9:47:19
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Cult Member  |
Joined: 17-Dec-2003 Posts: 517
From: Germany | | |
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| @ thread
Messured GLQuake 1.00B3 on my AmigaOneXE 933Mhz coupled with a Radeon 9000 PRO (64MB).
settings: Stack 1000000
My results so far:
STRESSTEST screen resolution 1600x1200
FPS: 42,6
with GL_ZTRICK
FPS: 60,3
I think that rocks _________________ - AmigaX1Ooo with OS4.1FE // CD32/SX32Pro/SX1/CD32Shuttle - A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE - MACmini 1.5GHz // Pegasos 2 1GHz // Efika - ATARI Falcon/060/SuperVidel // ATARI Falcon MK X |
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AmigaPapst
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Re: How fast is GLQuake 1 with update4? Posted on 28-Feb-2006 9:53:42
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Cult Member  |
Joined: 2-Nov-2003 Posts: 637
From: Amigavatikan | | |
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| @zErec Great result, but please test all resolutions from 640x480 up to 1280x960. Thanks. _________________ AmigaOne X1000 1,8 Ghz/2 GB Ram + Radeon 6670 2 GB + AmigaOS4.1 A4000T CyberstormPPC 604e-200Mhz/060/128MB+CybervisionPPC 8MB + AmigaOS4 and anymore other Amigas... |
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lionstorm
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Re: How fast is GLQuake 1 with update4? Posted on 28-Feb-2006 18:00:36
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Super Member  |
Joined: 31-Jul-2003 Posts: 1591
From: the french side | | |
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| A1G4@800, ATI Radeon 7500, softsprite=yes, interrupt=yes, stack 100'000 timedemo demo1.dem, console ON
640x480 around 47 fps 800x600 around 40 fps 1024x768 around 23 fps and sound problem (31 fps if console is OFF) 1280x1024 around 20 fps and sound problem and white top border (28 fps if console is OFF)
gl_ztrick 1, gl_lockmode smart 640x480 around 61 fps 800x600 around 50 fps 1024x768 around 32 fps (50 fps if console is OFF) 1280x1024 around 28 fps and white top border (43 fps if console is OFF)
Whether the console is ON or OFF affects the fps ! It looks like the best mode is 1024x768 with the 2 options but I suffer frequent mouse lock (USB mouse)
Lio
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ikir
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Re: How fast is GLQuake 1 with update4? Posted on 28-Feb-2006 18:38:46
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Elite Member  |
Joined: 18-Dec-2002 Posts: 5647
From: Italy | | |
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| @lionstorm
Quote:
It looks like the best mode is 1024x768 with the 2 options but I suffer frequent mouse lock (USB mouse) |
Same here!_________________ ikir |
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AmigaPapst
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Re: How fast is GLQuake 1 with update4? Posted on 28-Feb-2006 19:06:59
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Cult Member  |
Joined: 2-Nov-2003 Posts: 637
From: Amigavatikan | | |
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| @lionstorm
Please test always with a closed console. _________________ AmigaOne X1000 1,8 Ghz/2 GB Ram + Radeon 6670 2 GB + AmigaOS4.1 A4000T CyberstormPPC 604e-200Mhz/060/128MB+CybervisionPPC 8MB + AmigaOS4 and anymore other Amigas... |
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zErec
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Re: How fast is GLQuake 1 with update4? Posted on 1-Mar-2006 9:30:58
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Cult Member  |
Joined: 17-Dec-2003 Posts: 517
From: Germany | | |
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| @ thread
Messured GLQuake 1.00B3 on my AmigaOneXE 933Mhz coupled with a Radeon 9000 PRO (64MB).
settings: Stack 1000000
STRESSTEST 2 screen resolution 1920x1440
FPS: 32,3
with GL_ZTRICK
FPS: 48,0
Waaaaooooo I´m amazed... _________________ - AmigaX1Ooo with OS4.1FE // CD32/SX32Pro/SX1/CD32Shuttle - A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE - MACmini 1.5GHz // Pegasos 2 1GHz // Efika - ATARI Falcon/060/SuperVidel // ATARI Falcon MK X |
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zErec
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Re: How fast is GLQuake 1 with update4? Posted on 1-Mar-2006 9:31:34
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Cult Member  |
Joined: 17-Dec-2003 Posts: 517
From: Germany | | |
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| @AmigaPapst
Quote:
AmigaPapst wrote: @zErec Great result, but please test all resolutions from 640x480 up to 1280x960. Thanks. |
I´ll post my other results soon_________________ - AmigaX1Ooo with OS4.1FE // CD32/SX32Pro/SX1/CD32Shuttle - A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE - MACmini 1.5GHz // Pegasos 2 1GHz // Efika - ATARI Falcon/060/SuperVidel // ATARI Falcon MK X |
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Rogue
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Re: How fast is GLQuake 1 with update4? Posted on 1-Mar-2006 9:44:17
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OS4 Core Developer  |
Joined: 14-Jul-2003 Posts: 3999
From: Unknown | | |
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| @ikir
Quote:
ikir wrote: @lionstorm
Quote:
It looks like the best mode is 1024x768 with the 2 options but I suffer frequent mouse lock (USB mouse) |
Same here! |
Can you look in T: if there is an USB log, and if yes, send me that? Thanks._________________ Seriously, if you want to contact me do not bother sending me a PM here. Write me a mail |
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salass00
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Re: How fast is GLQuake 1 with update4? Posted on 1-Mar-2006 12:40:48
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Elite Member  |
Joined: 31-Oct-2003 Posts: 2707
From: Finland | | |
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| @AmigaPapst
Quote:
Please test always with a closed console. |
Closing the console window I got 53.2 FPS in 800x600 with gl_ztrick enabled. 26.7 FPS in 1024x768. |
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ikir
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Re: How fast is GLQuake 1 with update4? Posted on 1-Mar-2006 13:33:40
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Elite Member  |
Joined: 18-Dec-2002 Posts: 5647
From: Italy | | |
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| @Rogue
I'll do it soon  _________________ ikir |
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A3000T
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Re: How fast is GLQuake 1 with update4? Posted on 3-Mar-2006 15:40:26
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Cult Member  |
Joined: 7-Nov-2003 Posts: 633
From: the Netherlands | | |
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| @AmigaPapst
> Please test always with a closed console.
Oops! I didn't know that mattered. I did some new tests without the console down and gl_ztrick 1. A1XE with 7455 1000MHz, Club3d radeon9250 128MB 128bit.
timedemo demo1.dem: 320x240 132 FPS (display in corner of 640x480 screen) 640x480 102 FPS 800x600 85 FPS 1024x768 66 FPS 1152x900 56 FPS (white flashing bar in top of screen) 1280x1024 47 FPS 1600x1200 32 FPS
How can I enable the gl_ztrick option by default? Is there a fix for the lighting problem?
Kind regards,
Dennis |
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