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Anonymous
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XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 18:53:25
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| Came to think of it. Would it be possible to create or port (if there is any) an XBox emulator for OS4? That would be so cool  |
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Anonymous
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 19:06:21
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| @Helgis
Sorry Helgis, but that's a pretty daft question!
The XBox has a 733mhz processor in it. The XBox 360 can't run every old XBox game reliably, and that's
A) developed by Microsoft B) got a triple-core 3.2ghz PowerPC processor and a super-duper graphics chip
No chance!
Chris
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spotUP
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 19:08:29
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Elite Member  |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
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| @Helgis
you have an x-box, play the x-box games as there are supposed to be played. in a cozy sofa with a joypad. :)
_________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
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shadow
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 19:47:08
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Regular Member  |
Joined: 10-Mar-2003 Posts: 118
From: Copenhagen | | |
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| @Helgis
Yes it is possible..
I am working on it right now.
I am emulating the special NVidia graphics chip and the Intel processor on my AmigaOne XE G4 at twice the speed of the original XBox, and there is room for much improvement here.
Last night I was playing SW: Battlefront II on my emulator.
My intel emulator is so good infact that I can emulate a P4 3GHz and this is on an 800MHz PPC.
Just a few more bugs to iron out and some more speed improvements to do then I will release it.
This is not based on any existing emulates this is my original work.
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Frags
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 19:52:31
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Cult Member  |
Joined: 23-Nov-2004 Posts: 971
From: East-Midlands (Nottingham) UK | | |
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| @shadow
Amazing Work My Friend!!!!!!! Tomorrow I Know You Will Adapt It To Run Doom3 (PC Version) At Amazing Speeds Too
_________________ Fraggle
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Anonymous
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 19:57:41
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| @Frags
If it can load XBox 360 games off floppy, I would consider paying $10 for it. |
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shadow
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 20:02:39
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Joined: 10-Mar-2003 Posts: 118
From: Copenhagen | | |
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| @clebin
That wont be a problem it already supports this: floppy |
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xeron
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 20:06:43
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Elite Member  |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| @Helgis
At the end of the day, given enough memory, pretty much any processor based system can emulate any other.
If you added a few gigs of banked RAM to a C64, you could emulate an X-Box on that, dithering the graphics down to the C64 graphic modes. Of course, it'd run at about one frame a century, but it would work.
The thing to remember is that the X-Box is more powerful than the AmigaOne, so any emulator would automatically run slower. So whats the point? _________________ Playstation Network ID: xeron6 |
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-Sam-
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 20:44:11
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Elite Member  |
Joined: 18-Apr-2003 Posts: 3052
From: Yorkshire Dales, United Knigdom | | |
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| @xeron
Quote:
Especially when a brand new one costs £90._________________ Sam |
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BrianK
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 21:18:47
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Elite Member  |
Joined: 30-Sep-2003 Posts: 8111
From: Minneapolis, MN, USA | | |
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| @Helgis
An Xbox360 is cheaper and faster then an AmigaOne. Thus, having the Amiga run Xbox games makes little sense other then the fun/exercise of coding an emulator. I think instead of the Amiga emulating an Xbox why not have the Xbox360 emulate the Amiga? Here's the Amiga on an Xbox. http://uaex.sourceforge.net/
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Anonymous
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 21:35:10
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| @BrianK
Ok, it might have been a pretty dumb question. Now we know.. Thanks for answers everybody... |
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nzv58l
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 21:36:16
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Super Member  |
Joined: 7-Oct-2003 Posts: 1640
From: Michigan | | |
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| @shadow
Great! I would love to have an emulator for the Xbox on my A1 just so when my brother comes over and sees the Amiga and goes what can you do with that, I can say "Hey! Bring one of your XBOX games over and I will show you!"
As far as Amiga on Xbox-360... Not interested! |
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ChrisH
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 21:51:13
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Elite Member  |
Joined: 30-Jan-2005 Posts: 6679
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| @clebin who said Quote:
| The XBox has a 733mhz processor in it. The XBox 360 can't run every old XBox game reliably, and that's ... got a triple-core 3.2ghz PowerPC processor |
That's a very interesting point. The original XBox used an Intel(?) x86, and the XBox 360 must emulate that using a (triple core) 3.2GHz PPC processor.
Is the XBox 360 fast enough to actually do that, given how slow the PearsPC emulator has been reported to be running Mac OS X? Using a naive MHz comparison, the XBox 360 is 4 to 12 times more powerful than the original XBox. Most probably they could only manage to dedicate 1 core to emulating the x86 processor, so that's only 4 times the processing power available._________________
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BrianK
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 22:01:06
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Elite Member  |
Joined: 30-Sep-2003 Posts: 8111
From: Minneapolis, MN, USA | | |
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| @ChrisH
Quote:
That's a very interesting point. The original XBox used an Intel(?) x86, and the XBox 360 must emulate that using a (triple core) 3.2GHz PPC processor.
Is the XBox 360 fast enough to actually do that, given how slow the PearsPC emulator has been reported to be running Mac OS X? | Not only does the Xbox360 have to emulate the x86 but from my understanding there's a software emulation of the videochipset, since the new chipset is not only a different manufacture but a bit different design philosophy. Yes it is there's over 150 Xbox games the Xbox360 can play. Microsoft coverted the engines for a few popular games and invariably that picked up other games. Unfortunately, they ended up with stupid things like no Jetset Radio Future and no Panzer Dragoon Oorta but one can play Barbie Horse Adventures.
We'll see if Microsoft ever does the other games.
Now the interesting thing with the PS3 be any better? New PS2s can't play all PS2 games and the PS2 can't play all PS1 games.. That is hardware emulation. PS3 is software emulation so I highly doubht all PS2 games will be playable on the PS3 on release of the new console. We'll see if it's better or not. If it is it may get Microsoft to port a few more games.
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Rob
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 22:17:16
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Elite Member  |
Joined: 20-Mar-2003 Posts: 6433
From: S.Wales | | |
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| Would an Xbox emulator run faster if Helgis overclocked his A1.
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Plexus
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 22:34:27
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Regular Member  |
Joined: 29-Sep-2003 Posts: 294
From: SWEDEN (Sverige) | | |
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| @all
Would it be possible to create a GAME CUBE Emulator for Amiga OS4.0 with good speed? isnt Game Cube based on PPC architecture?
_________________ AmigaOne X5000, AmigaOS 4.1 Final Edition Update 2 special super 2 cores prepared super edition v75 christmas speciale uniqe quadro prepared AmigaOS... TWO MORE YEARS IS NOTHING IF YOU BEEN WAITING SINCE 1994.. |
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Rob
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 22:41:44
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Joined: 20-Mar-2003 Posts: 6433
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| @Plexus
Quick and dirty cut and paste of specs. Not sure if Warp 3D support all the image processing functions yet.
Gamecube Specifications Hardware
*MPU ("Multi Processing Unit") Custom IBM Power PC "Gekko" *Manufacturing Process 0.18 micron IBM Copper Wire Technology *Clock Frequency 485 MHz *CPU Capacity 1125 Dmips (Dhrystone 2.1) *Internal Data Precision 32-bit Integer & 64-bit Floating-point *External Bus 1.3 GB/second peak bandwidth *32-bit address space *64-bit data bus *162 MHz clock *Internal Cache L1: Instruction 32KB, Data 32KB (8 way) *L2: 256KB (2 way) *System LSI Custom ATI/Nintendo "Flipper" *Manufacturing Process 0.18 micron NEC Embedded RAM process *Clock Frequency 162 MHz *Embedded Frame Buffer Approx. 2 MB *Sustainable Latency: 5ns (IT-SRAM) *Embedded Texture Cache Approx. 1 MB *Texture Read Bandwidth 10.4 GB/second (Peak) *Main Memory Bandwidth 2.6 GB/second (Peak) *Pixel Depth 24-bit Color, 24-bit Z Buffer
Image Processing Functions
Fog, Subpixel Anti-aliasing, 8 Hardware Lights, Alpha Blending, Virtual Texture Design, Multi-texturing, Bump Mapping, Environment Mapping, MIP Mapping, Bilinear Filtering, Trilinear Filtering, Ansitropic Filtering, Real-time Hardware Texture Decompression (S3TC) Other Features Real-time Decompression of Display List, HW Motion Compensation Capability Audio Processing (Incorporated into the System LSI) Sound Processor Custom Macronix 16-bit DSP Instruction Memory 8KB RAM + 8KB ROM Data Memory 8KB RAM + 4KB ROM Clock Frequency 81 MHz Performance 64 simultaneous channels, ADPCM encoding Sampling Frequency 48KHz
Performance
Floating-point Arithmetic Capability 10.5 GFLOPS (Peak) (MPU, Geometry Engine, HW Lighting Total) Real-world polygon 6 to 12 million polygons/second (Peak) (Assuming actual game conditions with complex models, fully textured, fully textured, fully lit, etc) System Memory 40MB Main Memory 24MB MoSys IT-SRAM Less than 10ns Sustainable Latency A-Memory 16MB 81 MHz DRAM Disc Drive CAV (Constant Angular Velocity) System Average Access Time 128ms Data Transfer Speed 16Mbps to 25Mbps Media 8cm NINTENDO GAMECUBE Disc based on Matsushita's Optical Disc Technology Capacity Approx. 1.5 GB |
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spotUP
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 23:10:20
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Elite Member  |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
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| personally i am not very intrested in emulating new consoles. the result will always be dissapointing. first, you end up running the games on a monitor, whích the games where not intended for, resulting in uggly games, and playing them on a computer doesn't feel right, they are supposed to be enjoyed under a blanket in the sofa. And they will almost never run at full speed all the time, and there will be glitches in the games. A gamecube is dirt cheap now BTW. ;)
However, classic old hardware is cool, as the games are getting hard to find. PCEngine anyone? Cool stuff. Would be cool with an emulator for that one. However, I intend to buy the real hardware. :) They are a tad expensive though, as they are a bit rare.
There are some attempts at Gamecube emulators, but none of them was very compatible the last time I checked. The most advanced (last time i checked) was called Dolphin (Which also was nintendos codename for the Gamecube). Last edited by spotUP on 20-Feb-2006 at 11:13 PM.
_________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
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spotUP
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 20-Feb-2006 23:31:56
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Elite Member  |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
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| @spotUP
allright... did a little digdiddelidoo...
Dolphin is dead.
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| This is right, I've got the permission from FiRES to release the latest beta of Dolphin. This version is classified as an open beta, development on the emulator has already been stopped for a good while now and since there is no work in sight, this version is getting released. |
Another GC EMU called Dolwin does also seem to be kinda dead. No updates since 26 May 2005.
Another one Ninphin Quote:
| It's been 1 year now, since I slowly started to lose interest in the project. Since the last update there has been no progress and a lot in my life has changed. Honestly, I stopped coding at all. |
So... status, dead and buried.
Another one, GCUBE
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| Sad but true :(. Monk no longer has the means to continue developing this great emulator so the project is over. He did however release the Gcube source with the latest changes that were made for anyone that can find it usefull or for even those that wish to continue Gcube, but in either case please give Monk the credit he deservs. Here is the source: gcube-0.4-src.tar.bz2 |
So, dead also that one.
Another one Whinecube This one doesn't seem very advanced yet, but atleast it isn't officially declared as dead yet, and the latest update is from Aug 05. I wouldn't be surprised if it's dead though.
So, not much hope to port an existing GC emu it seems._________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
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Plexus
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Re: XBox Emulator For OS4 - Is It Possible? Posted on 21-Feb-2006 1:07:02
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Regular Member  |
Joined: 29-Sep-2003 Posts: 294
From: SWEDEN (Sverige) | | |
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| @spotUP
ok but a port of a good fast Nintendo64 emulator should be nice!

_________________ AmigaOne X5000, AmigaOS 4.1 Final Edition Update 2 special super 2 cores prepared super edition v75 christmas speciale uniqe quadro prepared AmigaOS... TWO MORE YEARS IS NOTHING IF YOU BEEN WAITING SINCE 1994.. |
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