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BrianK 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 11-Sep-2009 3:23:22
#681 ]
Elite Member
Joined: 30-Sep-2003
Posts: 8111
From: Minneapolis, MN, USA

@fairlanefastback

Quote:

fairlanefastback wrote:
@MikeB

Quote:

MikeB wrote:
@BrianK

[quote]PS3 worldwide appear to have increased 35%.


What? According to which source? Other sources claim about a 409% increase in sales:
http://news.vgchartz.com/news.php?id=5126&mp=1


I think you are just talking different weeks Mike. BrianK's post is from 9/08. The VGChartz post is from 9/10, and it mentions that the week before the 409% increase that there was a 35% increase, which matches the number Brian mentions, and is the week the Slim debuted in the United States.

http://news.vgchartz.com/news.php?id=5039[/quote] Thanks FFB! Here's another link.. http://www.mygaming.co.za/news/PS3/4396-PS3-sales-double-USA-thanks-Slim.html As you indicated a difference in dates and weeks discussed.

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Lou 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 11-Sep-2009 15:26:35
#682 ]
Elite Member
Joined: 2-Nov-2004
Posts: 4194
From: Rhode Island

The making of the greatest FPS/RPG ever!
http://www.edge-online.com/magazine/the-making-of-deus-ex

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MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 11-Sep-2009 20:08:11
#683 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@BrianK

According to the NPD VGChartz undertracked the PS3 by 50K for August. Also sony stated sales were up 300% for the PS3 the slim's first week of availability in the US.

VGChartz isn't perfect, corporate evidence suggests the gap between 360 and PS3 by the end of June 2009 was ~500K+ less.

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fairlanefastback 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 12-Sep-2009 1:28:57
#684 ]
Team Member
Joined: 22-Jun-2005
Posts: 4886
From: MA, USA

@MikeB

Quote:

MikeB wrote:
@BrianK

According to the NPD VGChartz undertracked the PS3 by 50K for August. Also sony stated sales were up 300% for the PS3 the slim's first week of availability in the US.

VGChartz isn't perfect, corporate evidence suggests the gap between 360 and PS3 by the end of June 2009 was ~500K+ less.


Lets review what just occurred here:

Post #678: BrianK compliments first week PS3 sales (first week meaning, first week of slim being out), says PS3 worldwide sales appear to be up 35 %. post made 9/8/09, no source quoted.

Post #679: (9/10/09) You go "What?" You want the source for the 35% number. As EVIDENCE to the contrary you name VGChartz as a reliable source saying 409%. In fact you even say they are not the only source claiming around that number, adding further validity for them as a source. This data you linked was posted by VGChartz two days *after* BrianK's post, making it likely you were simply speaking of different weeks.

Post #680: I mention BrianK may have been referring to the week prior, when your *own* evidentiary source (VGChartz) from post #679 said the number was indeed 35% for the week BrianK was referring to.

Post #681: BrianK confirms my guess in post #680 was correct, that he was referring to a week prior than the one you thought he was.

Post #682: After building up the validity of VGChartz as a good source of info in your own post (#679), where you used them as a source, you then in this post try to break down the legitimacy of their data.

I am hard pressed to come to any other conclusion then this:

409% for PS3 makes you very happy, so the source is less important than the number and being able to say it to people. Especially folks you think are more pro Xbox or something.

35% for PS3 is not the most impressive # claimed for the week prior, and since you seem to want that week to be a triple digit week for PS3 as well, you put down the source, apparently either forgetting how you used it as a valid source just several posts prior, or you just don't care about talking in circles, so long as while doing it, you are being a PS3 cheerleader.

BTW I'm very glad and happy to see the good numbers out there in general.

Lets also review this sentence:

"According to the NPD VGChartz undertracked the PS3 by 50K for August."

From what I just went through above, it seems extremely likely that if NPD had had the lower number, you would have simply wrote the opposite in that sentence.

Last edited by fairlanefastback on 12-Sep-2009 at 02:15 AM.
Last edited by fairlanefastback on 12-Sep-2009 at 01:48 AM.
Last edited by fairlanefastback on 12-Sep-2009 at 01:38 AM.
Last edited by fairlanefastback on 12-Sep-2009 at 01:33 AM.
Last edited by fairlanefastback on 12-Sep-2009 at 01:30 AM.
Last edited by fairlanefastback on 12-Sep-2009 at 01:29 AM.

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MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 12-Sep-2009 5:10:54
#685 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@fairlanefastback

No, I have always stated I take NPD's estimate above VGChartz's estimates (likewise GfK and Media Create). Even more reliable is exact and trustworthy coporate data (financial reports which have to be correct and are not estimates). I made no secret of this, neither at VGChartz.

However VGChartz is the only website that I know of which tries to combine the data all into one place. Knowing that it takes no rocket science why I used this as the only available public source I can give.

BrianK talked about the Slimline launch week in the United States and referred to worldwide figures despite the slim PS3 was not yet available anywhere else in the world. Thus I think it would have been more relevant to focus on the North American figures to determine the effect.

It's all so simple....

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fairlanefastback 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 12-Sep-2009 7:10:15
#686 ]
Team Member
Joined: 22-Jun-2005
Posts: 4886
From: MA, USA

@MikeB

Quote:

MikeB wrote:

BrianK talked about the Slimline launch week in the United States and referred to worldwide figures despite the slim PS3 was not yet available anywhere else in the world. Thus I think it would have been more relevant to focus on the North American figures to determine the effect.


That would make sense if thats what you had done. I'd even agree on that having more relevance.

But thats not actually what you did. Here is the entirety of your post:

Quote:

MikeB wrote:
@BrianK

Quote:
PS3 worldwide appear to have increased 35%.


What? According to which source? Other sources claim about a 409% increase in sales:
http://news.vgchartz.com/news.php?id=5126&mp=1


Clearly you are saying the number of 35 is way off and should be a much higher value, that of 409 or so.

If you really had intended then what you say now, you would have pointed out the "North American figure" which you think would have been "more relevant to focus on". And that would have been 104 that week. Quite a nice number all by itself.

Clearly, you were talking worldwide sales. And jeez, you were given the benefit of the doubt that you just goofed on the week accidently. From your reaction, now I'm not so sure. lol

Last edited by fairlanefastback on 12-Sep-2009 at 07:14 AM.
Last edited by fairlanefastback on 12-Sep-2009 at 07:13 AM.
Last edited by fairlanefastback on 12-Sep-2009 at 07:11 AM.

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BrianK 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 12-Sep-2009 13:34:31
#687 ]
Elite Member
Joined: 30-Sep-2003
Posts: 8111
From: Minneapolis, MN, USA

"On Thursday, AMD demonstrated graphics chip technology that the company says approaches the arc and clarity seen by the human eye.

Eyefinity is a multi-display technology that will be part of future Radeon graphics chips designed to use up to six connected high-definition displays that can achieve "up to 12 times 1080p high-definition resolution, which approaches eye-definition optical clarity," the company said in a statement"

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Hammer 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 12-Sep-2009 21:23:51
#688 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5479
From: Australia

@BrianK

http://www.youtube.com/watch?v=mzGtxlaPQqY&feature=channel
Tom Clancy's H.A.W.X. gameplay at 5760x2400.

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fairlanefastback 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 15-Sep-2009 16:41:39
#689 ]
Team Member
Joined: 22-Jun-2005
Posts: 4886
From: MA, USA

@all

Possible Wii price cut coming:

http://www.pcworld.com/article/172001/is_a_nintendo_wii_price_cut_necessary.html

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BrianK 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 15-Sep-2009 18:09:43
#690 ]
Elite Member
Joined: 30-Sep-2003
Posts: 8111
From: Minneapolis, MN, USA

@MikeB

While not purposed for it the 360 is seeing some activity outside of gaming circles (such as the Cell)

A new study by a University of Warwick researcher shows that using Xboxes are a cheaper alternative to other forms of parallel processing hardware.

Dr Simon Scarle, a researcher in the University of Warwick's WMG Digital Laboratory, was working on a computer model how electrical excitations in the heart moved around damaged cardiac cells in order to investigate or even predict cardiac arrhythmias (abnormal electrical activity in the heart which can lead to a heart attack).

Normally he would have to book time on a dedicated parallel processing computer or spend thousands on a parallel network of PCs. However he was once a Software Engineer at the Warwickshire firm Rare which was part of Microsoft Games Studios and knew about the parallel processing power of Graphical Processing Unit (GPU) of the XBox 360. He was convinced that this chip could, for a few hundred pounds, be employed to conduct much the same scientific modelling as several thousand pounds of parallel network PCs.

In an article with the catchy title "Implications of the Turing completeness of reaction-diffusion models, informed by GPGPU simulations on an XBox 360: Cardiac arrhythmias, re-entry and the Halting problem" he shows how researchers could save a bomb. Although major reworking of any previous code framework is required, the Xbox 360 is a very easy platform to develop for and this cost can easily be outweighed by the benefits in gained computational power and speed, as well as the relative ease of visualization of the system, he wrote.

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Hammer 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 18-Sep-2009 12:58:35
#691 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5479
From: Australia

@BrianK

In some GpGPU test, AMD Xenos yields about 22 to 25 percent of NV Geforce 8800 GTX**(G80) performance. Incidentally, AMD Xenos yields similar performance as NV Geforce 8600 GT (G84) when playing multi-platform HD games.

Larger data size reduces Xeno's yields to 13 to 16 percent of G80. There are hard limits for the Xenos. **Paired with an old AMD Athlon 64 Processor 3500+ @2.21Ghz.

With that in mind, a NV Geforce GTS 250 (rename Geforce 9800) cost about $119.99 USD . A gaming PC can be built for $499 USD. On performance per dollar terms, $499 PC kills the Xbox 360. AMD Radeon HD 4850 cost about $99.99 USD.

Last edited by Hammer on 18-Sep-2009 at 01:09 PM.

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Hammer 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 18-Sep-2009 23:18:20
#692 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5479
From: Australia

@BrianK

PC exclusive MMO Aion preorders reaching near 400,000.
http://au.gamespot.com/news/6228635.html

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BrianK 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 19-Sep-2009 14:13:03
#693 ]
Elite Member
Joined: 30-Sep-2003
Posts: 8111
From: Minneapolis, MN, USA

@Hammer

Reports of the death of PC gaming have been much exaggerated. I'd think in a down economy they are likely to increase more so than consoles. The PC is a multifunction device. Why not buy a game or 2 for the PC instead of purchasing a $300 console + a game? Makes more sense in a financially strapped environment.


@Thread

Xbox360 bundles are leaking out. A special console + game + 250GB drive + a 2nd controller. In addition, from the USA's FCC a Wireless-N connector is coming.

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MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 19-Sep-2009 15:06:19
#694 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

The first Uncharted 2: Among Thieves reviews are in:

http://www.metacritic.com/games/platforms/ps3/uncharted2amongthieves?q=Uncharted#critics

Great ratings so far:

Some comments:

Games Radar:

"Brilliant, brilliant, brilliant. It looks amazing, plays like a dream and the voice-acting/story-telling will hook you in right from the off. PS3 officially has it’s a killer-app and a million tears are shed by 360 fanboys."

"You can see for miles to as the stunning mountainous landscape spreads out across the screen. No pop-up, just awesome detail."

IGN: "Naughty Dog delivers a stellar sequel that impresses from start to finish, and that doesn't even include the multiplayer." This while Eurogamer/DF states they feel humbled by the technical aspects behind the Uncharted 2 mutiplayer demo.

"It's kind of amazing to say this, but the actual gameplay oftentimes looks better than the cutscenes."

A 10 for Graphics:
"Absolutely the best of the best these days. Your jaw will drop."

There have been a few more reviews not listed on Metacritic. In a games magazine Uncharted 2 scored first time ever impossible 21/20 rating.

"Monstrous." The conclusion of the article reads-

"Long, visually stunning, deep and explosive, Uncharted 2 combines all the qualities you can find in a videogame, and more! A new milestone has been reached in the videogame history."

Last edited by MikeB on 19-Sep-2009 at 03:07 PM.

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BrianK 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 19-Sep-2009 15:39:44
#695 ]
Elite Member
Joined: 30-Sep-2003
Posts: 8111
From: Minneapolis, MN, USA

PS3 yellow light of death Causes appear to be similar to the 360's RRoD issues. The problem occurs about 18-24 months into ownership. Due to Sony's 1 year warranty, two years shorter than the 360 competitor, they refuse to fix the issue for free. Some owners are reporting multiple failures as 'repaired' machines seem to be prone to recurrance. Sony has been asked about their failure rate and are unwilling to disclose numbers.

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MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 19-Sep-2009 17:04:55
#696 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@BrianK

Studies show the 360 without taking into account RROD (the majority of 360 failures), the 360 still fails more than PS3s (all failures combined). Note that Microsoft extended warranty does not cover the other hardware failures. So just like Sony 1 year warranty.

It's ironic considering the PS3 is a far more complex than the 360.

BBC Watchdog has been heavily criticized for their reporting by the gaming media and the Microsoft connection. Times have changed!

BBC Blunders PlayStation 3 Report
http://ps3.gamespy.com/articles/102/1026362p1.html

BBC's Watchdog PS3 Show FAIL
http://news.spong.com/article/19238/BBCs-Watchdog-PS3-Show-FAIL

The BBC Defend Shoddy Playstation 3 Watchdog Report
http://www.pushsquare.com/6667/the-bbc-defend-shoddy-playstation-3-watchdog-report/

"The Watchdog report was quite pathetic, full of half-truths, outright lies and unfair accusations. Quite why the BBC is doing this is unclear. I'm all for giving Sony a hard time when it's deserved, but this appears to be, quite simply, a baseless and sustained attack on an issue that has not affected as many people as the BBC is claiming. I simply don't understand what the makers of Watchdog, or the corporation backing them up, is trying to achieve with this ham-fisted little campaign. "

http://www.destructoid.com/bbc-continues-to-attack-sony-for-ps3-hardware-failures-149070.phtml

This reportage was done by Iain Lee, a freelance journalist who has been employed by Microsoft. In this article for MSN’s tech-site, Iain discusses the console wars. Make of it what you will.

Some of his past comments:

“You have to feel sorry for everyone that plumped for the PS3 over the 360.”

“the 360 came out and is as close to perfect as you can get.”

“But even the biggest Playstation fan has to admit that the 360 is just great.”

“one console offers a sublime, beautiful, wondrous, joyful online experience, while the other is guff. I’ll leave it to you to try and work out which is which.”

“Look, I’m not saying I’m never going to play PS3 again, all I’m saying is it’s going to take something pretty special to get me to try and find the controllers and start up the thing.”

IMO pure comedy! LOL

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BrianK 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 19-Sep-2009 19:09:15
#697 ]
Elite Member
Joined: 30-Sep-2003
Posts: 8111
From: Minneapolis, MN, USA

@MikeB

If I get your right your contention is there is no PS3 failures?

No one is doubting the early 360s have more issues. The current 360 revision looks to be comparable to the industry, highly improved, from your own evidences.

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jtsiren 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 19-Sep-2009 21:07:16
#698 ]
Cult Member
Joined: 29-Apr-2003
Posts: 742
From: Unknown

I found this comment in Sony's response to BBC funny:

Quote:
The phrase “yellow light of death” has been adopted by certain members of the online community to describe the situation in which PS3 systems have shut down following the illumination of the yellow light on the PS3’s front panel. The yellow indicator is simply a non-specific fault indicator that can be triggered in a range of different circumstances. For example, it could indicate a problem caused or exacerbated by the console’s power supply, by overheating, by poor ventilation, by software issues or by any one of a range of issues that may inevitably affect any complex item of consumer electronics.


Well, duh.... red ring of death is also a generic fault indicator, nothing more, nothing less.

I am sure next gen console makers will make sure no fault indicator ever displays anywhere in case of failure, it is better that the console just quietly dies. :)

To be reasonable, I do agree Xbox 360 has a lowsy track record when it comes to quality and PS3 is better. Microsoft's failures have been discussed to a ring of death, we all know this. Mine hasn't broken, and I wouldn't be surprised if that vacuum cleaner of a PS3 of mine died some day of dust overload, but so far both are going strong. I do think PS3 slim is a good step and I might upgrade one day, just to keep it small. Microsoft would do well to follow suit, assuming quality is assured.

I still don't use my PS3 so I guess it would be pretty stupid to upgrade.

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jtsiren 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 19-Sep-2009 21:09:47
#699 ]
Cult Member
Joined: 29-Apr-2003
Posts: 742
From: Unknown

Next-gen we'll just have "Dead Console of Death", no Yellow Lights, no Red Rings, no nothing. Just to be sure, the consoles will have no lights, no sound-emitters, actually nothing to signal users about anything in case of failure... Maybe they'll turn to molecular physics or something to actually make a broken console disappear, so there is no death to ridicule.

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jtsiren 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 19-Sep-2009 21:16:17
#700 ]
Cult Member
Joined: 29-Apr-2003
Posts: 742
From: Unknown

I haven't read the thread back, but any comment on relevancy of this:

Yellow Light of Death

Quote:
"More and more reports are appearing about PlayStation 3 consoles failing in a similar way to the earlier models of the Xbox 360, except for Sony, it's the 'Yellow Light of Death.' The BBC has an interesting article which suggests the problem could be almost identical to that which caused the Red Ring of Death — poor soldering connections. From the article: 'Several of those businesses have told Watchdog that the vast majority of consoles they see with the "yellow light of death" can be repaired by heating up specific parts of the circuit board. This process is called solder re-flow. By heating the connections between the components and the circuit board to temperatures in excess of 200 Celsius, the metal solder joints melt, just like they did when the device was first assembled. Console repairers say that this process method is commonly used to repair fractured connections, or dry joints.' But that's not the only rule from Microsoft's playbook Sony has been following; while they have admitted 12,500 out of 2.5 million systems have failed (a convenient 0.5%), they refuse to release full figures of failure rates, citing them as being 'commercially sensitive.' Unfortunately, Sony does not appear to be following Microsoft's lead with regard to an extended warranty, stating that if a PS3 fails after 12 months, it is not their problem. In the UK at least, the Sale of Goods Act would disagree with that statement."


http://games.slashdot.org/story/09/09/19/0037254/The-PS3s-Yellow-Light-of-Death?from=rss

Last edited by jtsiren on 19-Sep-2009 at 09:16 PM.

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