Poster | Thread |
MikeB
| ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 2-Oct-2009 22:46:28
| | [ #981 ] |
|
|
![](https://amigaworld.net/images/avatar/users/271.jpg) |
Elite Member ![](https://amigaworld.net/images/ranks/5blocks.gif) |
Joined: 3-Mar-2003 Posts: 6487
From: Europe | | |
|
| @fairlanefastback
Quote:
But Mike, purposeful insulting posts are a TOS violation. |
I wrote a lot of the TOS myself.
In the TOS I advise to ignore trolling, but often trolls become even more upset and are ignored by the mods (unless of course for some mods when something is aimed back at them) continue to stand by the sidelines. Some mods like you even set a bad example.
|
|
Status: Offline |
|
|
_Steve_
![](https://amigaworld.net/images/supportertags/silver.gif) | ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 2-Oct-2009 23:18:33
| | [ #982 ] |
|
|
![](https://amigaworld.net/images/avatar/users/5.jpg) |
Team Member ![](https://amigaworld.net/images/ranks/senioradmin.gif) |
Joined: 18-Oct-2002 Posts: 6808
From: UK | | |
|
| @MikeB
I wasn't relying on anything MS were saying, but rather doing the rounds on the internet. However after I posted about GoW, I had noticed that it is upscaled from 720p to the resolution your TV supports (1080p in my case anyway). Not that I am really complaing as it still looks the business.
Still the point still remains that the console is still capable of outputting and playing games in a native 1080p mode. Besides this, it would appear that for all of the claims from Sony, their original bout of releases were all 480p.
Either way, I still really have no inclination to buy a PS3 currently. I had orignally wanted to get one, but the launch price of £600 or so put paid to that, coupled with a lack of titles that I actually wanted to get. Even now there are not many games on the PS3 I would actually want to get over what I can already buy on the 360.
To put that into perspective, I had a PS1 and PS2 and loved a lot of titles for both machines. The PS3 just didn't have the same impact IMO. _________________ Test sig (new) |
|
Status: Offline |
|
|
fairlanefastback
![](https://amigaworld.net/images/supportertags/bronze.gif) | ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 2-Oct-2009 23:29:08
| | [ #983 ] |
|
|
![](https://amigaworld.net/images/avatar/users/4703.jpg) |
Team Member ![](https://amigaworld.net/images/ranks/moderator.gif) |
Joined: 22-Jun-2005 Posts: 4886
From: MA, USA | | |
|
| @MikeB
Quote:
MikeB wrote: @fairlanefastback
Quote:
But Mike, purposeful insulting posts are a TOS violation. |
I wrote a lot of the TOS myself.
In the TOS I advise to ignore trolling, but often trolls become even more upset and are ignored by the mods (unless of course for some mods when something is aimed back at them) continue to stand by the sidelines. Some mods like you even set a bad example.
|
So, as I read this, you are either arguing your are above the TOS, or that two wrongs make a right, or something along those lines like "Lou started it". None of this excuses you insulting Lou (especially while brazenly admitting it). And especially as a former mod you should know questioning moderation in public is not allowed. This is the kind of thing you need to discuss in PM with a staff member. You've made public shows about staff here before and off-site. As a former staff member at the least I don't see how you don't see that as counter-productive (whether you are right or wrong). And all of this for a place you just keep posting at because they won't delete your account the exact way you want them to...
You really need to take such to PM with a staff member if you want to discuss that topic.
_________________ Pegasos2 G3 running AOS 4.1 and MorphOS 2.0 Amikit user, tinkering with Icaros VM (AROS) EFIKA owner Amiga 1200 |
|
Status: Offline |
|
|
_Steve_
![](https://amigaworld.net/images/supportertags/silver.gif) | ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 3-Oct-2009 0:29:35
| | [ #984 ] |
|
|
![](https://amigaworld.net/images/avatar/users/5.jpg) |
Team Member ![](https://amigaworld.net/images/ranks/senioradmin.gif) |
Joined: 18-Oct-2002 Posts: 6808
From: UK | | |
|
| @MikeB
Quote:
MikeB wrote: @fairlanefastback
Quote:
But Mike, purposeful insulting posts are a TOS violation. |
I wrote a lot of the TOS myself.
In the TOS I advise to ignore trolling, but often trolls become even more upset and are ignored by the mods (unless of course for some mods when something is aimed back at them) continue to stand by the sidelines. Some mods like you even set a bad example.
|
As FLFB said in a following post, if you specifically have an issue, take it up in a AR or PM to a different staff member. As a former staff member yourself, you are aware of the procedures and how we handle them. All complaints are handled fairly and all reports are discussed. Where a staff member is involved, clearly the other staff will look into it and take whatever actions are required - again a process you are more than familiar with._________________ Test sig (new) |
|
Status: Offline |
|
|
MikeB
| ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 3-Oct-2009 5:14:22
| | [ #985 ] |
|
|
![](https://amigaworld.net/images/avatar/users/271.jpg) |
Elite Member ![](https://amigaworld.net/images/ranks/5blocks.gif) |
Joined: 3-Mar-2003 Posts: 6487
From: Europe | | |
|
| @_Steve_
Quote:
Still the point still remains that the console is still capable of outputting and playing games in a native 1080p mode. Besides this, it would appear that for all of the claims from Sony, their original bout of releases were all 480p. |
Although I criticized many early porting efforts, I don't know of any 480p PS3 launch games, for example Ridge Racer 7 was actually running 1080p natively amongst a few others. For the older tracks ported from the lower res 360 version this did not enhance much though (same assets), but the newer tracks looked significantly better.
Various 360 launch games were rendering sub-HD though, various PS3 games later on which were designed for both platforms as well. No first party PS3 games that I am aware of though.
Quote:
Still the point still remains that the console is still capable of outputting and playing games in a native 1080p mode. |
Of course and in theory the PS2 could handle games in 720p and up to 1280x1024 at 60/75 Hz, as that's supported under Linux. But that would have been very simple ones.Last edited by MikeB on 03-Oct-2009 at 05:22 AM.
|
|
Status: Offline |
|
|
MikeB
| ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 3-Oct-2009 5:21:04
| | [ #986 ] |
|
|
![](https://amigaworld.net/images/avatar/users/271.jpg) |
Elite Member ![](https://amigaworld.net/images/ranks/5blocks.gif) |
Joined: 3-Mar-2003 Posts: 6487
From: Europe | | |
|
| @_Steve_
I did that in the past, IMO the adjudication process has become a sad joke. One time I even had to contact many different mods to find out what actually happened and even worse in another case nobody really took responsibility (the suspected one, just stated he didn't do it himself). That's of course the world turned around compared to how things were handled in the past. |
|
Status: Offline |
|
|
fairlanefastback
![](https://amigaworld.net/images/supportertags/bronze.gif) | ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 3-Oct-2009 5:42:26
| | [ #987 ] |
|
|
![](https://amigaworld.net/images/avatar/users/4703.jpg) |
Team Member ![](https://amigaworld.net/images/ranks/moderator.gif) |
Joined: 22-Jun-2005 Posts: 4886
From: MA, USA | | |
|
| @all
PS3 laptop (modder) _________________ Pegasos2 G3 running AOS 4.1 and MorphOS 2.0 Amikit user, tinkering with Icaros VM (AROS) EFIKA owner Amiga 1200 |
|
Status: Offline |
|
|
fairlanefastback
![](https://amigaworld.net/images/supportertags/bronze.gif) | ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 3-Oct-2009 14:51:13
| | [ #988 ] |
|
|
![](https://amigaworld.net/images/avatar/users/4703.jpg) |
Team Member ![](https://amigaworld.net/images/ranks/moderator.gif) |
Joined: 22-Jun-2005 Posts: 4886
From: MA, USA | | |
|
| @all
PS3 Blu-ray problem not related to firmware: Sony
Quote:
Firmware v3.00 Update for the PS3 faced a lot of issues by many a gamer. Sony eventually came out with the PS3 system software update version 3.01 for owners to download. This version was set to fix the tweaks experienced by the players. Apparently even with the latest update gamers were still facing issues especially with the Blu-ray drive.
Supposedly people were unable to play many Blu-rays on their PS3 console. When Eurogamer contacted Sony on this pretext, the company simply stated that a firmware update cannot affect the PS3’s Blu-ray drive. It added that any problem reported after the v3.01 had nothing to do with the firmware.
Apparently there are many gamers who have experienced a problem after applying the firmware. They complained that Blu-ray movies and PS3 game titles just froze and could not be continued.
It appears that the Sony customer services suggest giving their systems for repair which would cost a bit if out of the warranty period. The real reason for this occurrence or a solution is still not fathomed.
|
_________________ Pegasos2 G3 running AOS 4.1 and MorphOS 2.0 Amikit user, tinkering with Icaros VM (AROS) EFIKA owner Amiga 1200 |
|
Status: Offline |
|
|
fairlanefastback
![](https://amigaworld.net/images/supportertags/bronze.gif) | ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 3-Oct-2009 14:54:00
| | [ #989 ] |
|
|
![](https://amigaworld.net/images/avatar/users/4703.jpg) |
Team Member ![](https://amigaworld.net/images/ranks/moderator.gif) |
Joined: 22-Jun-2005 Posts: 4886
From: MA, USA | | |
|
| @all
PS3 3.01 Firmware Update Stirs Controversy
Quote:
Some PS3 owners over on the PlayStation Blog are claiming that the 3.01 firmware update has crippled their consoles. While many in the comments section report no problems at all, a seemingly equal amount of users are reporting problems with Blu-ray playback, and in some cases DVD playback issues and audio glitches.
According to Eurogamer, Sony's line is that the problems are "not an issue with firmware." The troubling thing is that many report that their Blu-ray drives were working properly before the update, but that after they've been unable to get their PS3 to read their Blu-ray discs. As it stands, those affected will have to pay for their own repair costs if the warranty is no longer available. |
_________________ Pegasos2 G3 running AOS 4.1 and MorphOS 2.0 Amikit user, tinkering with Icaros VM (AROS) EFIKA owner Amiga 1200 |
|
Status: Offline |
|
|
fairlanefastback
![](https://amigaworld.net/images/supportertags/bronze.gif) | ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 3-Oct-2009 15:02:21
| | [ #990 ] |
|
|
![](https://amigaworld.net/images/avatar/users/4703.jpg) |
Team Member ![](https://amigaworld.net/images/ranks/moderator.gif) |
Joined: 22-Jun-2005 Posts: 4886
From: MA, USA | | |
|
| @all
Having trouble with firmware 3.01 for the PlayStation 3?
Quote:
here's what's happening. Earlier this month, Sony issued PS3 firmware patch 3.01, which was intended to fix a bug for users having trouble playing "Uncharted: Drake's Fortune" after they'd installed firmware 3.0 on their consoles.
Following that (optional) patch, users started to complain that they were getting disc errors after installing the 3.01 patch, rendering their PS3 consoles from playing Blu-ray movies or games, or even plain-old DVDs.
Now, I just installed the 3.01 patch on my own PS3 (the 40GB version, not the new "slim") and haven't had any problems; I slipped my "Casino Royale" Blu-ray into the drive and it played like a charm, and "Killzone 2" worked just fine, as well.
But I'm curious: Are any of you having trouble? And if so, what's the Sony service department telling you? (According to Eurogamer, Sony is advising users to send their console back for repair, and they're not offering credits for those with out-of-warranty boxes; I've also reached out to Sony for comment.) |
_________________ Pegasos2 G3 running AOS 4.1 and MorphOS 2.0 Amikit user, tinkering with Icaros VM (AROS) EFIKA owner Amiga 1200 |
|
Status: Offline |
|
|
fairlanefastback
![](https://amigaworld.net/images/supportertags/bronze.gif) | ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 3-Oct-2009 15:23:12
| | [ #991 ] |
|
|
![](https://amigaworld.net/images/avatar/users/4703.jpg) |
Team Member ![](https://amigaworld.net/images/ranks/moderator.gif) |
Joined: 22-Jun-2005 Posts: 4886
From: MA, USA | | |
|
| |
Status: Offline |
|
|
_Steve_
![](https://amigaworld.net/images/supportertags/silver.gif) | ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 3-Oct-2009 18:45:35
| | [ #992 ] |
|
|
![](https://amigaworld.net/images/avatar/users/5.jpg) |
Team Member ![](https://amigaworld.net/images/ranks/senioradmin.gif) |
Joined: 18-Oct-2002 Posts: 6808
From: UK | | |
|
| @MikeB
Quote:
MikeB wrote: @_Steve_
I did that in the past, IMO the adjudication process has become a sad joke. One time I even had to contact many different mods to find out what actually happened and even worse in another case nobody really took responsibility (the suspected one, just stated he didn't do it himself). That's of course the world turned around compared to how things were handled in the past. |
Again this is now getting very O/T. This will be the last time I will post on this matter in this thread, and is he last time I expect it to be brought up in this thread. The adjudication process as implemented from the onset of this site has always been fair.
If any person who has received an AR against them that they considered unfair, or had received any action taken against them such as a restriction that was not deemed appropriate, that user has always had the option of lodging an appeal against it. These are always taken seriously and discussed in private by the staff. If the original response taken by our staff member was deemed too heavy handed, retractions or reductions of the restrictions have been issued. This is the way it has always been, and is the way it will continue to be. You cannot accuse the system of being a joke, as you do seem to make a habit of pointing out that you were present for it's instigation.
Now putting it simply, if you have a problem, take it up in a PM to a staff member not directly involved. AR's will be seen by all staff, and other issues will be discussed by all staff as required. This system cannot be any fairer than that._________________ Test sig (new) |
|
Status: Offline |
|
|
Hammer
![](https://amigaworld.net/images/supportertags/bronze.gif) | ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 3-Oct-2009 23:26:21
| | [ #993 ] |
|
|
![](https://amigaworld.net/images/avatar/blank.gif) |
Elite Member ![](https://amigaworld.net/images/ranks/5blocks.gif) |
Joined: 9-Mar-2003 Posts: 5479
From: Australia | | |
|
| @MikeB
Quote:
MikeB wrote: @_Steve_
Quote:
I was not referring to upscaling. The 360 is quite able to output 1080p natively and in fact many games (Gears of War and VT3 being two examples off the top of my head) do this anyway. |
Sorry Steve, but Gears of War is only 720p.
Virtua Tennis 3 is technically a simple game (small predictable environment, not many assets to deal with), both the PS3 and 360 versions are 1080p with AA (but no advanced lighting). One of them is just a straight port, they are as good as identical (like for example New Zealand Story on Amiga and Atari ST).
I know Microsoft's marketing is misleading and confusing, but what I state is true. |
Both consoles are ROPs limited i.e. 8 ROPs._________________ Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68) Amiga 500 (Rev 6A ECS, KS 3.2, PiStorm/RPi 3A+/Emu68) |
|
Status: Offline |
|
|
MikeB
| ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 4-Oct-2009 7:54:15
| | [ #994 ] |
|
|
![](https://amigaworld.net/images/avatar/users/271.jpg) |
Elite Member ![](https://amigaworld.net/images/ranks/5blocks.gif) |
Joined: 3-Mar-2003 Posts: 6487
From: Europe | | |
|
| @fairlanefastback
Quote:
As you know a couple of years ago I said I expected a slim PS3 for 2009 release and with that I also stated I expected Sony to really start doing proper advertising.
The fat PS3 significantly outpaced the sales of the XBox 360 worldwide, IMO that was more than enough at that point considering investment costs. Now PS3s are much cheaper to make and now has a very solid software library.
So IMO these new ads show my expectations to be correct. I criticized the early PS3 ads, but like I stated then I think they were intentionally weird.Last edited by MikeB on 04-Oct-2009 at 07:55 AM. Last edited by MikeB on 04-Oct-2009 at 07:54 AM.
|
|
Status: Offline |
|
|
MikeB
| ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 4-Oct-2009 8:32:00
| | [ #995 ] |
|
|
![](https://amigaworld.net/images/avatar/users/271.jpg) |
Elite Member ![](https://amigaworld.net/images/ranks/5blocks.gif) |
Joined: 3-Mar-2003 Posts: 6487
From: Europe | | |
|
| According to a FutureSource study regarding the US, Blu-Ray continues to outpace the adoption rate of DVD. They expect this trend to continue the coming years due to the PS3 (having a bigger impact than the PS2 had on adoption).
They also note a rapid increase of interest for 3D HDTV technology.
There are special 3D HDTVs under development which don't require glasses, alternatively Sony is busy with preparing much cheaper 3D glasses which work with the current HDTVs, a few PS3 games like WipeOut HD have already been demoed at shows in 3D and amazed some journalists.
The Blu-Ray disc association is also preparing a 3D standard for Blu-Ray movies and the PS3 should be able to handle this new standard. Other older Blu-Ray players probably won't, but are expected to playback the content in ordinary 2D.
|
|
Status: Offline |
|
|
Lou
| ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 4-Oct-2009 13:49:21
| | [ #996 ] |
|
|
![](https://amigaworld.net/images/avatar/users/3569.jpg) |
Elite Member ![](https://amigaworld.net/images/ranks/5blocks.gif) |
Joined: 2-Nov-2004 Posts: 4194
From: Rhode Island | | |
|
| @MikeB
Quote:
MikeB wrote: @fairlanefastback
I still don't have a quote with regard to what Lou was referring to. I simply don't understand what the hell you are talking about...
So maybe Lou (not a technical mastermind to say the least) misread a comment with regard to TrueHD.
|
Hahahahahaha
So now you insult my intelligence without knowing my background. Good one.
I'm no technical mastermind, but I did got to college initially for computer engineering before switching to computer science and I am an application developer/db admin/network admin by day...
Oh and yes, back in the day, I used to code in 6502/8502 assembly, now it's VB.Net FTW!
I've made some small games for the C64 that were never released and applications for the C128. Disk copiers. Painting programs... I learned how to manipulate the 80 graphics chip of the 128D directly to enable a sharper display for my monitor as well as simulate sprites and enable an interlaced 640x400 display as well as an 80x50 column mode. For .net, I have dabbled in directX but never took a 3d rendering course as I am no artist anyway... But I have made a Space War type game in directX in 2D.
...I am certainly no mastermind... however my technical statements have come from experience where as yours simply regurgitate quotes from "interviews"...Last edited by Lou on 04-Oct-2009 at 02:08 PM.
|
|
Status: Offline |
|
|
BrianK
| ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 5-Oct-2009 14:40:22
| | [ #997 ] |
|
|
![](https://amigaworld.net/images/avatar/users/1754.jpg) |
Elite Member ![](https://amigaworld.net/images/ranks/5blocks.gif) |
Joined: 30-Sep-2003 Posts: 8111
From: Minneapolis, MN, USA | | |
|
| @MikeB
Quote:
The fat PS3 significantly outpaced the sales of the XBox 360 worldwide, | How are you slicing this figure? For example Christmas season of 2008 and most of 2009 the 360 widened the gap between the consoles. It wasn't until the price cut when the PS3 really started to show any significant gains. Now I'm comparing the same week to the same week in sales.
I see how one might slice the PS3 outpacing 360 sales. It involves aligning launch dates of the consoles. However, I find this method faulty when figuring out the 'winner' this generation. Which BTW is clearly the Wii.
Quote:
IMO that was more than enough at that point considering investment costs. | Again you are free to hold your opinion. However, the facts do not back you up here. Sony has yet to profit, read recoup investments, on the PS3. They announced that the slim PS3 will continue to lose them money in the coming year. The answer Sony gave to this question is they view gaming division as a whole. However, this means the 'Game Division' which includes PS3 losses and the profits on the PS2 and PSP. The plus here for Sony is the slim PS3 will slow the loss of money on hardware.
Compare this to Microsoft whose company lost money but their gaming division, lead by the 360 and not relying on last gen hardware, made money. (Which Microsoft includes the money losing but great Zune.) Nintendo who continues to be more profitable than most any company on the planet. If Sony was only focused on profits they'd have cut their losses, read PS3.
|
|
Status: Offline |
|
|
fairlanefastback
![](https://amigaworld.net/images/supportertags/bronze.gif) | ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 5-Oct-2009 15:15:08
| | [ #998 ] |
|
|
![](https://amigaworld.net/images/avatar/users/4703.jpg) |
Team Member ![](https://amigaworld.net/images/ranks/moderator.gif) |
Joined: 22-Jun-2005 Posts: 4886
From: MA, USA | | |
|
| @BrianK
Quote:
@MikeB How are you slicing this figure? For example Christmas season of 2008 and most of 2009 the 360 widened the gap between the consoles. It wasn't until the price cut when the PS3 really started to show any significant gains. Now I'm comparing the same week to the same week in sales. |
From what I have seen in the past he usually says "taking equal timeframes" when he discusses PS3 outpacing Xbox 360._________________ Pegasos2 G3 running AOS 4.1 and MorphOS 2.0 Amikit user, tinkering with Icaros VM (AROS) EFIKA owner Amiga 1200 |
|
Status: Offline |
|
|
BrianK
| ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 5-Oct-2009 15:20:03
| | [ #999 ] |
|
|
![](https://amigaworld.net/images/avatar/users/1754.jpg) |
Elite Member ![](https://amigaworld.net/images/ranks/5blocks.gif) |
Joined: 30-Sep-2003 Posts: 8111
From: Minneapolis, MN, USA | | |
|
| |
Status: Offline |
|
|
BrianK
| ![](https://amigaworld.net/images/icons/posticon.gif) |
Re: PS3, Wii, XBox: The Neverending Story, Part 5 Posted on 6-Oct-2009 14:49:03
| | [ #1000 ] |
|
|
![](https://amigaworld.net/images/avatar/users/1754.jpg) |
Elite Member ![](https://amigaworld.net/images/ranks/5blocks.gif) |
Joined: 30-Sep-2003 Posts: 8111
From: Minneapolis, MN, USA | | |
|
| @fairlanefastback
Sony claims the disc-read errors have nothing to do with the firmware updates. Eurogamer
IMO it was added to ensure the PS3 feels like a PS2 even if it can't play PS2 games. |
|
Status: Offline |
|
|