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Trixie
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Re: Settlers 2 for AmigaOS (OS4, WarpOS and 68k) Posted on 16-Aug-2025 7:25:18
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Amiga Developer Team  |
Joined: 1-Sep-2003 Posts: 2117
From: Czech Republic | | |
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| @pavlor
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So, it is either Box Edition, or Digital Edition for me. Decisions, decisions.  |
Box, box The more preorder interest they register, the more physical copies they can safely produce, the cheaper a copy becomes for them, the larger sales margin they can keep, the more money they make at the end of the day. If the ROI isn't worthwhile, Look Behind You will be less motivated to bring out another Amiga game in the future._________________ The Rear Window blog
AmigaOne X5000/020 @ 2GHz / 4GB RAM / Radeon RX 560 / ESI Juli@ / AmigaOS 4.1 Final Edition SAM440ep-flex @ 667MHz / 1GB RAM / Radeon 9250 / AmigaOS 4.1 Final Edition |
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K-L
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Re: Settlers 2 for AmigaOS (OS4, WarpOS and 68k) Posted on 16-Aug-2025 10:42:21
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Super Member  |
Joined: 3-Mar-2006 Posts: 1432
From: Oullins, France | | |
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| @pavlor
Quote:
| I see Collector's Edition is already sold out, nice. |
I must have bought the last one since it was sold out not long after  Last edited by K-L on 16-Aug-2025 at 10:42 AM.
_________________ PowerMac G5 2,7Ghz - 2GB - Radeon 9650 - MorphOS 3.14 AmigaONE X1000, 2GB, Sapphire Radeon HD 7700 FPGA Replay + DB 68060 at 85Mhz |
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ppcamiga1
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Re: Settlers 2 for AmigaOS (OS4, WarpOS and 68k) Posted on 16-Aug-2025 13:46:55
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Super Member  |
Joined: 23-Aug-2015 Posts: 1142
From: Unknown | | |
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BigD
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Re: Settlers 2 for AmigaOS (OS4, WarpOS and 68k) Posted on 16-Aug-2025 20:49:38
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Elite Member  |
Joined: 11-Aug-2005 Posts: 7611
From: UK | | |
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| @Thread
Wow, the sales website says 5 bonus maps for preorder! Nice!
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BigD
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Re: Settlers 2 for AmigaOS (OS4, WarpOS and 68k) Posted on 30-Aug-2025 23:10:37
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Elite Member  |
Joined: 11-Aug-2005 Posts: 7611
From: UK | | |
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| @Thread
No need for me to learn to love Foundation now (I really struggled)!
I always thought, "Where we're going we don't need....roads!" doesn't apply to computer strategy games! 😠_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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