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Yssing
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Re: Graphics, Sprites, Game Art Packs Posted on 29-Sep-2011 10:21:01
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Super Member  |
Joined: 24-Apr-2003 Posts: 1079
From: Unknown | | |
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| Maybe you can help me then
I am trying to make a game, its hopefully going to be a shooter, a robot walking around and blasting stuff and what not.
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RodTerl
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Re: Graphics, Sprites, Game Art Packs Posted on 29-Sep-2011 12:14:57
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Cult Member  |
Joined: 6-Sep-2004 Posts: 589
From: Rossendale | | |
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| If you want what appares to be a decent modern approach to DPaint style pixel bashing?
http://code.google.com/p/grafx2/
I can safely say its the Only graphics program Ive tried in teh last few years, that uses the Same Curve tool as Dpaint.
Click, click, drag, first curve. Click, click, drag, second curve and cartoon eye. Or nose, Or ear etc.
Lovely graphics. Hope you continue 8)
_________________ The older and more respected a scientist is, the longer it takes to prove him wrong. |
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AmiDARK
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Re: Graphics, Sprites, Game Art Packs Posted on 30-Sep-2011 10:33:27
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Regular Member  |
Joined: 28-Mar-2007 Posts: 469
From: South France | | |
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| @corpsicle loool :p AmiDARK Engine should soonly allow complete 2D games development :) Last edited by AmiDARK on 30-Sep-2011 at 10:34 AM.
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AmigaOneProductions
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Re: Graphics, Sprites, Game Art Packs Posted on 30-Sep-2011 11:24:17
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Cult Member  |
Joined: 11-Jan-2006 Posts: 717
From: Ingle land | | |
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| @thread
The files are online now, just waiting for approval from invent to test and approve the links _________________ Glass coffins, a success? Remains to be seen. |
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invent
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Re: Graphics, Sprites, Game Art Packs Posted on 6-Oct-2011 8:04:35
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Joined: 31-Mar-2009 Posts: 132
From: Brisbane, Australia | | |
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ChrisH
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Re: Graphics, Sprites, Game Art Packs Posted on 6-Oct-2011 22:48:52
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Elite Member  |
Joined: 30-Jan-2005 Posts: 6679
From: Unknown | | |
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| Jupp3 wrote: Quote:
I think it would be better if there was some clear license, like "free for non-commercial use", right to modify, need to credit original creator or whatever you like.
I think Creative Commons has such license. |
Yeah, there definitely needs to be some clear license, so that developers can use the graphics without worrying that the owner will come back & claim copyright violation...
P.S. The graphics look very nice, and *should* be ideal for use with PortablE's graphics engine to make a game.Last edited by ChrisH on 08-Oct-2011 at 03:37 PM. Last edited by ChrisH on 06-Oct-2011 at 10:51 PM. Last edited by ChrisH on 06-Oct-2011 at 10:50 PM.
_________________ Author of the PortablE programming language. It is pitch black. You are likely to be eaten by a grue... |
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invent
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Re: Graphics, Sprites, Game Art Packs Posted on 8-Oct-2011 8:57:55
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Joined: 31-Mar-2009 Posts: 132
From: Brisbane, Australia | | |
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TrevorDick
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Re: Graphics, Sprites, Game Art Packs Posted on 8-Oct-2011 23:04:00
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Elite Member  |
Joined: 30-Dec-2004 Posts: 2678
From: Wellington | | |
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| @invent
Looks very impressive.
TrevorD
_________________ No, I don't need no reason, I'm just breezin' |
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AmiDARK
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Re: Graphics, Sprites, Game Art Packs Posted on 9-Oct-2011 12:22:10
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Regular Member  |
Joined: 28-Mar-2007 Posts: 469
From: South France | | |
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| @Invent :
I'd like to put a link to your graphics with all informations (and a link to this message here) on a french Amiga Forums. Can I ?
Kindest Regards, AmiDARK |
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invent
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Re: Graphics, Sprites, Game Art Packs Posted on 9-Oct-2011 13:03:41
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Regular Member  |
Joined: 31-Mar-2009 Posts: 132
From: Brisbane, Australia | | |
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| @AmiDARK
Sure, happy for you to post on other amiga sites. I have been tempted on posting to other forums but this is the one I tend to hang around and enjoy.
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AmiDARK
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Re: Graphics, Sprites, Game Art Packs Posted on 9-Oct-2011 14:02:23
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Joined: 28-Mar-2007 Posts: 469
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