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kolla 
Re: News about Vampire and Apollo
Posted on 5-Jun-2019 13:35:35
#1701 ]
Super Member
Joined: 21-Aug-2003
Posts: 1199
From: Trondheim, Norway

@Seiya

Quote:
... i don't think there is people that could spend 500€ to play 68k games


Especially since the V4 is utter overkill for anyone who just want to play old games, and there are cheaper and plenty adequate FPGA alternatives for that already.

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OneTimer1 
Re: News about Vampire and Apollo
Posted on 6-Jun-2019 7:19:59
#1702 ]
Regular Member
Joined: 3-Aug-2015
Posts: 464
From: Unknown

@kolla

Quote:



Especially since the V4 is utter overkill for anyone who just want to play old games, ...


A Vampire V4 standalone (when available) might be cheaper than a used A1200 with low cost accelerator. AFAIK it is thought to be more like an Amiga than some of the other FPGA solutions that are using hardfiles instead of mass storage devices with an Amiga filesystem on it.

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kolla 
Re: News about Vampire and Apollo
Posted on 6-Jun-2019 23:49:59
#1703 ]
Super Member
Joined: 21-Aug-2003
Posts: 1199
From: Trondheim, Norway

@OneTimer1

Quote:

A Vampire V4 standalone (when available) might be cheaper than a used A1200 with low cost accelerator.

Maybe, or maybe not. But is that relevant for random ex-users who just want to play old games?

Quote:

AFAIK it is thought to be more like an Amiga than some of the other FPGA solutions that are using hardfiles instead of mass storage devices with an Amiga filesystem on it.


And this is an advantage how? I _wish_ I could just use hardfiles on my real Amiga systems, as that would make it much more flexible regarding upgrading the storage devices. Some sort of "gotek for IDE" would be excellent.

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Argo 
Re: News about Vampire and Apollo
Posted on 7-Jun-2019 3:56:15
#1704 ]
Regular Member
Joined: 8-Mar-2003
Posts: 280
From: St. Lawrence Co., NY, USA

@Seiya

There is VICE but I understand the C64Mini sold quite well

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Rose 
Re: News about Vampire and Apollo
Posted on 7-Jun-2019 9:44:24
#1705 ]
Cult Member
Joined: 5-Nov-2009
Posts: 596
From: Unknown

@Argo

Quote:

Argo wrote:
@Seiya

There is VICE but I understand the C64Mini sold quite well


You can get C64 Mini for €50 while people are talking about €500 pricepoint for V4. One of those is on impulse buying price range, guess which one it is.

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Overflow 
Re: News about Vampire and Apollo
Posted on 14-Jun-2019 13:08:09
#1706 ]
Super Member
Joined: 12-Jun-2012
Posts: 1590
From: Norway

Vampire/Apollo team update;

http://www.apollo-core.com/knowledge.php?b=1¬e=20940&z=eHtQKG


Quote:

June’19 Activity Report

Last report didn’t reveal any explosive details but showed we were working quietly on some deep topics to make some more noise later on. This activity report should be a bit different, not as exciting as summer fireworks but more like a summer celebration band warming up under your bedroom window on Sunday morning. Like a fine-tuned orchestra, lots of instruments are coming together to make some wonderful music this summer.

Vampire V1200



Majsta finished the final Vampire 1200 V2 design (note the V2, we will detail it later) with some advice of Claude. Our previous and working prototype required quite some mechanical changes, since Majsta designed blindly without A1200 case for reference (seriously).

We thank Philippe Lang for providing one of his A1200.net case to Majsta to test check mechanical form and function in an actual Amiga 1200 case. In parallel, Majsta was also sent an original Commodore A1200 case for test fitting. Everything is fine now.

A working Vampire 1200 prototype was shown at OufParty booting to Workbench successfully and running applications. It still needs some work to fully communicate with all chips available on the A1200 motherboard but it runs already quite stable. Next step for Majsta will be to order and solder some V1200 test boards for team so we can polish core accordingly and get a release candidate ready.

As AGA is already present in A1200, Vampire 1200 V2 will be shipped with a GOLD2.xx core branch for initial release. This will satisfy most users that still want to have native Amiga output enabled.

Regarding the “V2” numbering, simply put it means that the Vampire 1200 V2 is part of the current V500/V600 family.

Specifications of the final V1200 card will be:
- Cyclone 3 FPGA
- 128MB SDRAM
- 1x Digital Video Out port
- 2x Expansion ports
- 1x microSD port
- 1x Fast IDE port
- 1x JTAG port
- 1x IDE/PWR/Reset pins (for tower users)

So yes, the fastest A1200 ever made will soon hit the market and we are aiming at a summer availability through your favorite resellers. I would just warn people about one thing: availability. We are totally aware that demand will be very high and our production speed won’t satisfy it. It won’t come as a surprise that this activity will impact V500 and V600 production for a while. I would advise people interested in purchasing V500 and V600 cards to act fast and declare interest with their resellers so they can forecast sales and receive a batch of V500 and V600’s for their orders.

Vampire V4
Vampire V4 and Apollo Team took a collection for Gunnar to fund the delivery of a large stash of energy drinks direct to his house. Well it looks like he drank a bunch of them since AGA has evolved *a lot* from the GOLD3 Alpha stage. We would like to take this opportunity to thank all the folks who played games and sent us bug reports (big shout out to Prosonic who was main contributor outside the team).

AGA game compatibility is a paramount objective but keep in mind we are *not only* doing a 1:1 reimplementation of it, we are also improving it (as we are with every part of the chipset). As of today, we have most of AGA games working and only a small subset of them will require deeper attention.

Our SAGA development is going well and features:
- DDR memory support
- PIP (you could watch RiVA full color on a 4-color Workbench 1.3 screen) on both PAL and RTG
- Copper can now also control RTG screens
- PAMELA with 8 DMA channels, 8-16bit channels, 24Bit HiFi Mixing
- Overscan support

We are also super happy to have *the* Reshoot-R game working perfectly on our AGA. For the small story, Reshoot R on V4 debugging was done live at the OufParty in Martigny on a piece of cardboard.




GOLD2.12
GOLD2.xx core branch is still under active development. It is pretty obvious that future GOLD2.12 releases will match the V1200 release due to their shared use of the Cyclone 3 platform, thus all our Cyclone 3 products will receive ongoing improvements.

A reminder of planned changes:
- Mouse hotspot and editable hardware RTG sprite support (requires driver update)
- Auto-turtle mode when game is running in ChipRAM (improves game compatibility)
- 15-bit PC / 16-bit PC / 32-bit ARG and 32-bit BGR modes support (driver improvement)
- morelibspace command not required anymore for AfAOS users (saves a reboot)
- FastIDE also enabled on writes now

GOLD3
GOLD3 is also not forgotten as last year our GOLD3 Alpha for V2 accelerators brought proof of our ongoing work. GOLD3 development should be resumed as soon as we are happy enough with V4 progress and backport V4 changes to GOLD3. It actually makes no sense to backport things now since we are still improving AGA. Indeed, each day spent not developing V4 will delay all other topics.

Final words
Exciting moments are coming in the next weeks and we want to make sure we share every one of them with you. Regarding the price of the coming products, production cost of Vampire 1200 V2 will be a little higher (mainly due to acquiring the non-standard out of production A1200 connector) than the current V2 range. Due to this extra work anyone can understand the card could cost also a bit more too. But still, in V1200’s current development stage, any guess on price might still be wrong until we communicate recommended selling price to resellers. Any comments read on forums and website are *all* speculative and thus unconfirmed information. Also, when we say summer, don’t distort it to “July”: on this planet, July is a month and not a season.

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Overflow 
Re: News about Vampire and Apollo
Posted on 15-Jun-2019 20:10:33
#1707 ]
Super Member
Joined: 12-Jun-2012
Posts: 1590
From: Norway

http://www.apollo-core.com/knowledge.php?b=2¬e=20966

Vampire V4 (overclocked)

Running at x16 == 113 MHz

Last edited by Overflow on 16-Jun-2019 at 09:09 AM.

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ferrels 
Re: News about Vampire and Apollo
Posted on 15-Jun-2019 22:21:10
#1708 ]
Cult Member
Joined: 20-Oct-2005
Posts: 815
From: Arizona

@Seiya

Quote:
Outside i don't think there is people that could spend 500€ to play 68k games


There are people spending 5 times that much for OS4 hardware which doesn't do much beyond playing 68K games or play ports of 68K games, so it's pretty safe to say there are quite a few more users out there who won't have any problem at all throwing down 500€ for a Vampire.

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BigD 
Re: News about Vampire and Apollo
Posted on 16-Jun-2019 1:31:19
#1709 ]
Elite Member
Joined: 11-Aug-2005
Posts: 4857
From: UK

@ferrels

Not really sure

Is playing Alien Breed 3D 2 they way the Andy Clitheroe envisaged worth 500 Euros? Doubtful really IMHO and a ZDoom version of the original AB3D levels would be better at this point.

The Vampire will find some users but mini consoles will hoover up most of this market. Where is the equivalent of Jeri Ellsworth's C64 Direct-to-TV as an Amiga in a joystick concept?

The Tabor will give us a proper NG Amiga computer and the Vampire machines will be expensive retro fun. Each to their own but we need marketing and mass production experts and genius technical gurus like Jeri Ellsworth to keep the market ticking over!

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John Lasseter, Co-Founder of Pixar Animation Studios

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ne_one 
Re: News about Vampire and Apollo
Posted on 16-Jun-2019 3:15:30
#1710 ]
Cult Member
Joined: 13-Jun-2005
Posts: 866
From: Unknown

@BigD

Quote:
The Tabor will give us a proper NG Amiga computer and the Vampire machines will be expensive retro fun.


A proper NG Amiga computer most certainly wouldn't be based on a dead-end PPC chip and an OS that has languished for a decade.

Quote:
Each to their own but we need marketing and mass production experts and genius technical gurus like Jeri Ellsworth to keep the market ticking over!


All of the expertise in the world won't eliminate the legal quagmire that has put this platform on the verge of extinction.

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Overflow 
Re: News about Vampire and Apollo
Posted on 16-Jun-2019 8:51:19
#1711 ]
Super Member
Joined: 12-Jun-2012
Posts: 1590
From: Norway

http://kronos.lutece.net/V4/V4_comparison.pdf


Last edited by Overflow on 16-Jun-2019 at 09:00 AM.

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ppcamiga1 
Re: News about Vampire and Apollo
Posted on 16-Jun-2019 20:36:46
#1712 ]
Regular Member
Joined: 23-Aug-2015
Posts: 104
From: Unknown

@ferrels

vampire still has not MMU, 3D, and compatible FPU.
There are good reasons to buy Amiga NG.

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vision 
Re: News about Vampire and Apollo
Posted on 16-Jun-2019 21:24:38
#1713 ]
Regular Member
Joined: 8-Jun-2005
Posts: 472
From: Unknown

@ppcamiga1

No, that's not true. And nope, there aren't reasons at all.

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hUMUNGUs 
Re: News about Vampire and Apollo
Posted on 16-Jun-2019 21:44:30
#1714 ]
Member
Joined: 27-Nov-2012
Posts: 37
From: Norway

@vision

amen !

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BigD 
Re: News about Vampire and Apollo
Posted on 16-Jun-2019 22:22:36
#1715 ]
Elite Member
Joined: 11-Aug-2005
Posts: 4857
From: UK

@vision

You missed out "IMHO" from your post! You're entitled to think that there are no good reasons for YOU to buy a NG machine but obviously some people want them

For a person with a 060 Big Box Amiga there is little benefit IMHO offered by buying a Vampire. A 'wedge' machine owner without the ability to fit a graphics card or any Zorro cards would obviously see some benefits. There is however IMHO definitely a benefit for big box Amiga users to buy an AmigaOne machine if the price is right.

Last edited by BigD on 16-Jun-2019 at 10:24 PM.

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bennymee 
Re: News about Vampire and Apollo
Posted on 16-Jun-2019 22:38:20
#1716 ]
Cult Member
Joined: 19-Aug-2003
Posts: 508
From: Netherlands

@Overflow

Nice, but we look at the 060-patched Sysinfo aren't we ?

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Overflow 
Re: News about Vampire and Apollo
Posted on 17-Jun-2019 3:00:32
#1717 ]
Super Member
Joined: 12-Jun-2012
Posts: 1590
From: Norway

@bennymee

Good question, and that detail (wether or not its the patched) wasnt included in Gunnars post.
That said, Gunnar has been discussing the weakness of Sysinfo tests etc.

And Pedro Cotters comment;

http://apollo-core.com/knowledge.php?b=2¬e=20966

Quote:
Them both are not that good! Much better to use real programs that makes use of processing power. Programs Like Lightwave and Povray really tell you how fast the processor is. MIPS can be deceptive.


Pedro also have been running benchmarks as the Core has been evolving;

Rendering speeds improving, which is what we are really looking for; real performance impact on software.

https://www.youtube.com/watch?v=xxqDi4sr3gA&feature=youtu.be

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OlafS25 
Re: News about Vampire and Apollo
Posted on 17-Jun-2019 7:40:23
#1718 ]
Elite Member
Joined: 12-May-2010
Posts: 5481
From: Unknown

@BigD

yes it is fun...

so to say what would have happened if Commodore and Motorala would have continued. Of course part of the retro trend.

Funnily you are praising Tabor that is not offering much more than Raspberry PI for much more money and with less power than most smartphones. Tabor is retro too...

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OlafS25 
Re: News about Vampire and Apollo
Posted on 17-Jun-2019 7:41:39
#1719 ]
Elite Member
Joined: 12-May-2010
Posts: 5481
From: Unknown

@ppcamiga1

No

For what purpose? What is the reason?

Buy embedded hardware for price of powerful desktops does not really make sense

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bennymee 
Re: News about Vampire and Apollo
Posted on 17-Jun-2019 8:59:31
#1720 ]
Cult Member
Joined: 19-Aug-2003
Posts: 508
From: Netherlands

@BigD

I had 060's in my A1200, for me a reason to buy a Vampire was to get lost of 20+ year old parts and just have the warranty of a new card.

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