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/  Forum Index
   /  Classic Amiga Hardware
      /  News about Vampire and Apollo
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PosterThread
Birbo 
Re: News about Vampire and Apollo
Posted on 15-Jun-2016 14:26:25
#481 ]
Cult Member
Joined: 5-Apr-2007
Posts: 594
From: Zurich, Switzerland

@all

I think it would be really cool, if Jens and the Vampire team could work together somehow.

I do understand, that it does not seem possible for now, but I think, they could produce some really great products together.

I know, this is just my view of the situation - and they really do not have to care about, what I wish or not, but probably I am not the only one...

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pavlor 
Re: News about Vampire and Apollo
Posted on 15-Jun-2016 18:38:02
#482 ]
Elite Member
Joined: 10-Jul-2005
Posts: 9577
From: Unknown

@Mr-Z

Quote:
The Apollo team targets at 500,- Euro.


Most powerful A1200 expansion card ever created? Looking forward for benchmarks.

Quote:
The current A600 version is around 150,- Euro, great value for money!


Exactly!

Quote:
But let me say it this way, it completely destroys any 68060 even on a low end FPGA.


Not until FPU implementation is completed.

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pampers 
Re: News about Vampire and Apollo
Posted on 15-Jun-2016 19:10:29
#483 ]
Regular Member
Joined: 4-Oct-2009
Posts: 154
From: Unknown

@kolla

What could be reason, money..

In 3D printing era I think someone will solve connector problem soon.

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NutsAboutAmiga 
Re: News about Vampire and Apollo
Posted on 15-Jun-2016 19:44:50
#484 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12791
From: Norway

@pampers

I guess the problem is finding the correct pins.

https://www.mikesarcade.com/cgi-bin/store.pl?sku=CECPIN010

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BoingBear 
Re: News about Vampire and Apollo
Posted on 15-Jun-2016 21:34:49
#485 ]
Regular Member
Joined: 28-Oct-2015
Posts: 140
From: Unknown

@Mr-Z

Quote:

Mr-Z wrote:
If you order one be patient, they have a long backlog, the demand for this card is high and they are all hand build by Kipper2k.


I don't understand why they are limiting production to hand built boards by one person, or possibly a few people, when they have such a high demand for their product(s). Yes, it is easier to control quality that way, but mistakes can be made by anyone making such boards, specially if the person doing the work is overwhelmed and feels pressured to work faster than they are comfortable with. Surely they could find a suitable (probably Chinese) company to assemble the boards faster and cheaper, with an acceptable degree of quality control. IIRC, the creator of the FPGA Arcade was looking into such a production arrangement, but since I still don't see him selling high quantities of Arcade boards, perhaps he did not find an acceptable company for assembling the FPGA Arcade. I am very confused why that product has not been released for sale to more people, and we don't see much news about it any more. The delay for Apollo FPGA accelerators is more understandable, as their performance goals are so high, and they are creating something brand new in code, which has never been attempted before. I hope the Apollo team does not make the same mistake as the creator of the FPGA Arcade board has made, by delaying the release of products, until something better comes along, or interest in their product lessens, due to excessive delays and feature creep.

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Samurai_Crow 
Re: News about Vampire and Apollo
Posted on 15-Jun-2016 23:32:19
#486 ]
Elite Member
Joined: 18-Jan-2003
Posts: 2320
From: Minnesota, USA

@BoingBear

The A600 version of the Vampire requires a chip socket be sanded down by hand to insure good electrical contact with the pins of the CPU. With the A500, A1000, and A2000 this won't be a problem since those machines have an ordinary 64-pin DIP socket.

The FPGA Arcade Replay board put the chipset emulation first and CPU emulation second. For that reason it emulates AGA acceptably but is at best, 68040 CPU speeds. In the meantime the Vampire has excellent CPU capabilities greater than a 100 MHz 68060 but only implements a P96 graphics card for its graphics core at present.

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QuikSanz 
Re: News about Vampire and Apollo
Posted on 16-Jun-2016 1:39:36
#487 ]
Super Member
Joined: 28-Mar-2003
Posts: 1236
From: Harbor Gateway, Gardena, Ca.

@Samurai_Crow,

Wouldn't the expansion slot have better access to all components on a 2000?

Last edited by QuikSanz on 16-Jun-2016 at 01:40 AM.

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Samurai_Crow 
Re: News about Vampire and Apollo
Posted on 16-Jun-2016 6:08:12
#488 ]
Elite Member
Joined: 18-Jan-2003
Posts: 2320
From: Minnesota, USA

@QuikSanz

There is an adapter for that but everything mentioned is in the prototype stages anyway.

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Mr-Z 
Re: News about Vampire and Apollo
Posted on 16-Jun-2016 6:58:08
#489 ]
Regular Member
Joined: 24-May-2005
Posts: 188
From: De Keistad, Netherlands

@pavlor

Quote:
Not until FPU implementation is completed


Lol you're right there, from what i understood it's getting quite close that the FPU is being implemented

Quote:
Most powerful A1200 expansion card ever created? Looking forward for benchmarks.


If they manage to finish it in that config it probably will be the fastest A1200 accelerator card ever

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Rob 
Re: News about Vampire and Apollo
Posted on 16-Jun-2016 9:17:20
#490 ]
Elite Member
Joined: 20-Mar-2003
Posts: 6344
From: S.Wales

@Samurai_Crow

Quote:
There is an adapter for that but everything mentioned is in the prototype stages anyway.


Will be adapter for CD32 and A3000/A4000 CPU slot?

I'd like to see a module that can be plugged into a carrier for the different systems, it would probably be of interest to the Atari and even Mac 68k communities if the can use the main module with their own carrier.

I came across this interesting little beast yesterday.

http://www.enclustra.com/en/products/system-on-chip-modules/mercury-aa1/

It packs in a lot but is pricey, especially when bought in smaller quantities. something like that would be good.

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Mr-Z 
Re: News about Vampire and Apollo
Posted on 17-Jun-2016 7:12:54
#491 ]
Regular Member
Joined: 24-May-2005
Posts: 188
From: De Keistad, Netherlands

@Rob



Quote:
Will be adapter for CD32 and A3000/A4000 CPU slot?


Maybe, currently the apollo team has no plans for an A3000/A4000 version.

Quote:
I came across this interesting little beast yesterday.


The Apollo team is playing with the idea to create a Vampire card around the Arria 10 FPGA (see a previous post from me in this thread)
Nothing is final, nothing sure yet, i do hope they do it, because it would make the fastest classic Amiga accelerator card ever by a long margin!

Last edited by Mr-Z on 17-Jun-2016 at 07:13 AM.

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OlafS25 
Re: News about Vampire and Apollo
Posted on 17-Jun-2016 8:26:58
#492 ]
Elite Member
Joined: 12-May-2010
Posts: 6320
From: Unknown

@Mr-Z

I asked them the same because I think that better hardware enables better software and that makes people wanting better hardware. That was how the innovation circle on PCs succeeded and I guess it is the same today (expecially regarding games). At that time Gunnar said no to it. It seems they changed mind.

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Rob 
Re: News about Vampire and Apollo
Posted on 17-Jun-2016 16:35:04
#493 ]
Elite Member
Joined: 20-Mar-2003
Posts: 6344
From: S.Wales

@Mr-Z


Quote:
Maybe, currently the apollo team has no plans for an A3000/A4000 version.


Which is precisely why a modular design would make sense. They wouldn't necessarily have to design and build everything themselves then.

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OneTimer1 
Re: News about Vampire and Apollo
Posted on 17-Jun-2016 18:24:39
#494 ]
Cult Member
Joined: 3-Aug-2015
Posts: 960
From: Unknown

@Mr-Z

Quote:

Mr-Z wrote:

I did forgot to mention that the A1200 version will be expensive because of the much faster FPGA on it and all. The Apollo team targets at 500,- Euro.



500€ is a lot ... I hope the card will have 128MB Ram at least.

The Ram and the build in RTG should have proper auto configuration on board.

Some former low cost accelerators did not have proper auto config.

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Rob 
Re: News about Vampire and Apollo
Posted on 17-Jun-2016 23:03:29
#495 ]
Elite Member
Joined: 20-Mar-2003
Posts: 6344
From: S.Wales

@OneTimer1

Quote:
I hope the card will have 128MB Ram at least.


He said 1GB DDR3 1600Mhz on the previous page.

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Mr-Z 
Re: News about Vampire and Apollo
Posted on 18-Jun-2016 5:29:14
#496 ]
Regular Member
Joined: 24-May-2005
Posts: 188
From: De Keistad, Netherlands

@Rob

Yup that was the config they where thinking about for the high end version

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bennymee 
Re: News about Vampire and Apollo
Posted on 18-Jun-2016 14:37:13
#497 ]
Cult Member
Joined: 19-Aug-2003
Posts: 696
From: Netherlands

@All

How is that 1GB added to the system as 256MB is the hardware limitation of the Amiga 1200 (?)

Last edited by bennymee on 18-Jun-2016 at 02:37 PM.
Last edited by bennymee on 18-Jun-2016 at 02:37 PM.

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tlosm 
Re: News about Vampire and Apollo
Posted on 18-Jun-2016 15:35:44
#498 ]
Elite Member
Joined: 28-Jul-2012
Posts: 2746
From: Amiga land

@bennymee

where do you read the a1200 is limited to 256mb?

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QuikSanz 
Re: News about Vampire and Apollo
Posted on 18-Jun-2016 16:00:15
#499 ]
Super Member
Joined: 28-Mar-2003
Posts: 1236
From: Harbor Gateway, Gardena, Ca.

@bennymee,

I think your assumption is somewhat correct. It's a hardware limitation, not OS. So get it off the bus.

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iggy 
Re: News about Vampire and Apollo
Posted on 18-Jun-2016 16:01:01
#500 ]
Super Member
Joined: 20-Oct-2010
Posts: 1175
From: Bear, Delaware USA

@thread in general

Anyone ever have a post magically disappear without notice?
My last one in this thread did, and several others have in the past.
Which makes me wonder what spineless ass of a modertor would do that.

After all, when I want to piss off people I usually do so directly, but I can't think of anything in my last post that might have triggered this action.

Unless it was the comment about Jens and Gunnars frequently crappy attitude.

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