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Rogue
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ScummVM on OS4depot Posted on 4-Oct-2004 10:56:35
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OS4 Core Developer |
Joined: 14-Jul-2003 Posts: 3999
From: Unknown | | |
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| Hi!
I've uploaded a beta of ScummVM 0.6.1b to OS4depot. If you want to download it, please make sure to read the warnings in the README, about the crash potential.
Note that the port is mostly feature-free, based on the SDL backend. Since SDL is work in progress, expect oddities. _________________ Seriously, if you want to contact me do not bother sending me a PM here. Write me a mail |
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riksweeney
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 11:01:34
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Member |
Joined: 20-Jan-2004 Posts: 50
From: Unknown | | |
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| @Rogue
What does OS4 SDL currently support? Is it enough to port most 2D games? Is there support for freetype? |
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Rogue
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 11:07:04
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OS4 Core Developer |
Joined: 14-Jul-2003 Posts: 3999
From: Unknown | | |
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| @riksweeney
Quote:
What does OS4 SDL currently support? Is it enough to port most 2D games? Is there support for freetype? |
You can use most addons to SDL, like SDL_ttf, SDL_image and SDL_mixer. A lot of these will come precompiled as contributions to the next SDK, including SDL itself. There's still some quirks, but it already performs quite decently._________________ Seriously, if you want to contact me do not bother sending me a PM here. Write me a mail |
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ikir
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 11:25:16
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Elite Member |
Joined: 18-Dec-2002 Posts: 5647
From: Italy | | |
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| @Rogue
I'll send a gift to you. And a kiss now :-p _________________ ikir |
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Anonymous
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 13:42:53
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| @ikir
Quote:
ikir wrote: @Rogue
I'll send a gift to you. And a kiss now :-p |
Woah ikir, steady on! What are you going to do when they finish OS4? |
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Coder
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 13:58:59
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Team Member |
Joined: 15-May-2003 Posts: 4523
From: The Netherlands | | |
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Coder
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 14:00:12
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Team Member |
Joined: 15-May-2003 Posts: 4523
From: The Netherlands | | |
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spotUP
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 15:33:29
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Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
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| @Rogue
been waiting for this one! yummy! _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
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GrumpyOldMan
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 15:54:22
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Cult Member |
Joined: 3-Nov-2003 Posts: 675
From: Haukipudas, Finland | | |
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| @Rogue
Many thanks, this has been one of my most eagerly awaited utilitites for OS4
_________________ "Those are my principles, and if you don't like them... well, I have others." (Groucho Marx) |
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amigamagia
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 17:36:12
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Regular Member |
Joined: 31-May-2004 Posts: 106
From: Kongsberg, Norway | | |
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| Well, does it work in os4 pre?
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FuZion
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 17:57:21
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Super Member |
Joined: 22-Nov-2003 Posts: 1962
From: Birmingham, England | | |
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| @amigamagia
Yes it does
FuZion. |
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afxgroup
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 20:46:14
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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| @FuZion
I've added many games but I've found some problems on my OS4 Pre (without update.. sigh.. :( )
1) It is veeeery slow 2) There is a problem with mouse. I see on screen the classic lucas cross, the OS4 pointer and a scratchy dirty rectangular sprite above cursors 3) When loading Monkey Island presentation a Guru appears (ISI). Afrter a kill of the process the SCUMM working yet but it was instable 4) I hear no sound.. :(
Thank you! _________________ http://www.amigasoft.net |
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Rogue
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 21:09:37
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OS4 Core Developer |
Joined: 14-Jul-2003 Posts: 3999
From: Unknown | | |
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| @afxgroup
Quote:
That's because of the non-native Picasso96. The blitter functions are emulated, therefore its a bit, eh, slow.
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2) There is a problem with mouse. I see on screen the classic lucas cross, the OS4 pointer and a scratchy dirty rectangular sprite above cursors |
That's on the Radeon, right? The old driver had a problem with null-sied mouse pointers.
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3) When loading Monkey Island presentation a Guru appears (ISI). Afrter a kill of the process the SCUMM working yet but it was instable |
Which Monkey Island is that?
Quote:
That should definitely work... Maybe this is an issue with the pre-release_________________ Seriously, if you want to contact me do not bother sending me a PM here. Write me a mail |
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afxgroup
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 21:17:05
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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FuZion
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Re: ScummVM on OS4depot Posted on 4-Oct-2004 22:34:50
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Super Member |
Joined: 22-Nov-2003 Posts: 1962
From: Birmingham, England | | |
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| @afxgroup
Quote:
Playing the games here is fine (Pre release without the update on a G4-XE @ 800Mhz) but multi tasking is virtually ruled out. Even using scaled GFX it runs smoothly. Quote:
2) There is a problem with mouse. I see on screen the classic lucas cross, the OS4 pointer and a scratchy dirty rectangular sprite above cursors |
As Rogue mentioned. This is an old problem with the Radeon drivers. Quote:
3) When loading Monkey Island presentation a Guru appears (ISI). Afrter a kill of the process the SCUMM working yet but it was instable |
I haven't tried any of the Monkey Island games yet. Quote:
The sound works great here. Have a look at the sound options in Scumm, see how their set up. Although the default settings are what worked on my system.
FuZion. |
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ikir
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Re: ScummVM on OS4depot Posted on 5-Oct-2004 19:54:38
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Elite Member |
Joined: 18-Dec-2002 Posts: 5647
From: Italy | | |
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| @Rogue
Beneath A Steel Sky (downloaded form www.scummvm.org) works perfectly. Monkey Island 2 (italian/cd) crash after inserting the protection code. _________________ ikir |
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FuZion
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Re: ScummVM on OS4depot Posted on 5-Oct-2004 21:45:56
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Super Member |
Joined: 22-Nov-2003 Posts: 1962
From: Birmingham, England | | |
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| @ikir
Same here. Both the Amiga & PC versions crach after the code protection then the game mode is selected (Normal or Easy).
My Day of the Tentacle isn't found either. It worked with other Scumm's I've used.
FuZion. |
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Rogue
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Re: ScummVM on OS4depot Posted on 5-Oct-2004 22:33:03
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OS4 Core Developer |
Joined: 14-Jul-2003 Posts: 3999
From: Unknown | | |
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| @FuZion
Quote:
My Day of the Tentacle isn't found either. It worked with other Scumm's I've used. |
I don't have Day of the Tentacle unfortunately. The self-running demo works. I've tried Broken Sword, Beneath a steel sky, and the "The Dig" demo successfully._________________ Seriously, if you want to contact me do not bother sending me a PM here. Write me a mail |
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The_Nothing
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Re: ScummVM on OS4depot Posted on 6-Oct-2004 12:51:42
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Regular Member |
Joined: 31-Oct-2003 Posts: 144
From: Wodonga, Australia | | |
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| @FuZion
It finds my DOTT ok and runs it great right up until the intros are over. When it's time to start looking for Dr Fred I get the Reaper. _________________ I've never seen that. I've never seen someone drive their garbage down to the street and bang the hell out of it with a stick. I've never seen that. |
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Toaks
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Re: ScummVM on OS4depot Posted on 6-Oct-2004 13:00:34
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Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| all the games works here but they bomb randomly and the speed is damn nice compared to older scummVM's.
Monkey island 3 is fast along with full anims support in full speed...whoopy ....but shame it bombs as much as it do.....
_________________ See my blog and collection website! . https://www.blog.amigaguru.com |
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