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      /  Graphics, Sprites, Game Art Packs
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PosterThread
invent 
Graphics, Sprites, Game Art Packs
Posted on 26-Sep-2011 4:07:34
#1 ]
Regular Member
Joined: 31-Mar-2009
Posts: 131
From: Brisbane, Australia

Gday Amiga Developers,

I'm offering free graphics for developers. Type of game spritesets are listed below:

Gamepacks: (4GameArtPacks_Sprites)
- Tetris
- Pacman
- Breakout / Arkanoid
- Asteroids

Other Sample Artwork: (Amiga_GameSprites)
- Adrenalin Racer (top down version of wipeout/spyhunter)
- Brutal Sports (speedball clone)
- misc (icometric bits)
- Morph (platform game with morphing ball character)
- Uridzone (Uridium Clone)


--------
Here is the Creative Commons License.


Creative Commons LicenseAmiga Graphics by Kevin Saunders is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License.

------


4GameArtPacks_Sprites

Amiga_GameSprites

Last edited by invent on 08-Oct-2011 at 10:01 AM.

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tomazkid 
Re: Graphics, Sprites, Game Art Packs
Posted on 26-Sep-2011 4:19:15
#2 ]
Team Member
Joined: 31-Jul-2003
Posts: 11694
From: Kristianstad, Sweden

@invent

Ask Paul, think his ftp still works.

Amigaoneproductions

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invent 
Re: Graphics, Sprites, Game Art Packs
Posted on 26-Sep-2011 11:19:39
#3 ]
Regular Member
Joined: 31-Mar-2009
Posts: 131
From: Brisbane, Australia

@tomazkid

Thankyou, Tomazkid,
for the moment here is a zip file of the four gamepacks.










These files were created a few years ago and have just sat on my computer.


kfs_4GameArtPacks_Sprites.zip

Last edited by invent on 06-Oct-2011 at 10:55 AM.
Last edited by invent on 06-Oct-2011 at 10:54 AM.

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Templario 
Re: Graphics, Sprites, Game Art Packs
Posted on 26-Sep-2011 22:15:33
#4 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3604
From: Unknown

@invent
Interested and good artwork, I hope that you enjoy design more graphics for future games, for me still it is soon, but some day I'll begin to make other games with sprites.

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TheAMIgaOne 
Re: Graphics, Sprites, Game Art Packs
Posted on 26-Sep-2011 23:57:58
#5 ]
Cult Member
Joined: 10-Jan-2004
Posts: 776
From: United Kingdom

@invent

Are these gfx you have made for previous games or are you primarily a gfx designer without a developer, as id love to put these into a game

Last edited by TheAMIgaOne on 26-Sep-2011 at 11:58 PM.

_________________
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AmigaOneXE OS4.1.6

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Bugala 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 1:50:20
#6 ]
Cult Member
Joined: 21-Aug-2007
Posts: 640
From: Finland

@invent

Those look real nice.

I think one person you could contact about those graphics is Cammy who is one if this forums members, She propably will this year too be holding the Amiga Christmas Tree competition, so She might be interested in adding those graphics to her website to help people join the competition.

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invent 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 2:49:49
#7 ]
Regular Member
Joined: 31-Mar-2009
Posts: 131
From: Brisbane, Australia

@TheAMIgaOne

Yes these are my graphics, used Lightwave for some of the 3d sprites. I have no developer at the moment. Would be nice to develop something for the X1000 ;)

My time is limited with a newborn at the moment, would like to spend a few hours a week doing something for the Amiga community, game or application graphics.

I'll package various sprites for games that I have created in the past, will try to do that today.

Meanwhile a teaser of my most recent sprites for a shoot em up game -
http://farm7.static.flickr.com/6171/6187540478_0b94242266_b.jpg

The screenshot is in part a mockup of a paint package (miss using deluxe paint and Briiliance 2)


Some of the oldest sprites I have created here: (sonic inspired, morphing ball/player sprite.

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TheAMIgaOne 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 3:46:34
#8 ]
Cult Member
Joined: 10-Jan-2004
Posts: 776
From: United Kingdom

@invent

Love the work, i was just about to ask what program that was, so again this is all your on design with out someone asking for the gfx.

I too do some graphical work, some in Macromedia Fireworks, GiMP and cinema4d but normally as its not my main area I take ages making the gfx then dont get anywhere with the coding.

Ive just quickly put some of your gfx of ChocChomp into my cross-platform code, and already ive got a working menu screen with the buttons provided on Win32 and Amiga68k. Thou had to change the png to bmp24's as my cross-layer only uses bmps

In terms of your gfx package idea, again ive been looking for such thing on the PC so i can edit pixel gfx etc gimp came close, but again deluxe paint would of been perfect. Also have a wide range of graphic importers for like Amiga file formats and retro game file formats

_________________
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Nephele Cloud App OS4
UserProfile System OS4
AmigaOneXE OS4.1.6

TaoSoftwareBlog Youtube

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invent 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 4:28:31
#9 ]
Regular Member
Joined: 31-Mar-2009
Posts: 131
From: Brisbane, Australia

@TheAMIgaOne

Thanks, nice to know you can make use of the sprites, over the years the formats have changed depending on the platform i used (Amiga,Pc,Mac)

Assd graphics at various stages of completion



Within the 10meg zip file are these folders for game ideas:
- Adrenalin Racer (top down version of wipeout/spyhunter)
- Brutal Sports (speedball clone)
- misc (icometric bits)
- Morph (platform game with morphing ball character)
- Uridzone (Uridium Clone)

I use photoshop on pc/mac these days but really do miss the split screen zoomed mode of Dpaint and Brilliance.
Amiga_GameSprites.zip

Last edited by invent on 06-Oct-2011 at 10:56 AM.

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drHirudo 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 6:20:48
#10 ]
Super Member
Joined: 26-Apr-2004
Posts: 1111
From: Sofia

@invent

Excellent. I've done many retro games for the Amiga that where with not so good graphics. Your graphics will come very handy for my next projects.

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ddni 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 9:48:38
#11 ]
Cult Member
Joined: 11-Jan-2007
Posts: 818
From: Northern Ireland

@invent

Have you been introduced to Cammy? She is looking for talented people to help develop Amiga games.

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Wanderer 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 13:21:59
#12 ]
Cult Member
Joined: 16-Aug-2008
Posts: 654
From: Germany

@invent

Quote:

Meanwhile a teaser of my most recent sprites for a shoot em up game -
http://farm7.static.flickr.com/6171/6187540478_0b94242266_b.jpg

This looks awsome, a bit XenonII-ish but modern.
Respect.
If you have also Level GFX, we could hook up something like AmegaOne?
I could provide the mapeditor and the engine, and someone can make a game out of it. Unfortunately, I have still all hands full to do with AmegaOne.

http://www.a1k.org/forum/attachment.php?attachmentid=23086&d=1265304498
http://www.a1k.org/forum/attachment.php?attachmentid=23087&d=1265304510

Last edited by Wanderer on 27-Sep-2011 at 01:23 PM.

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HD-Rec, Sweeper, Samplemanager, ArTKanoid, Monkeyscript, Toadies, AsteroidsTR, TuiTED, PosTED, TKPlayer, AudioConverter, ScreenCam, PerlinFX, MapEdit, AB3 Includes and many more...
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AmiDARK 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 14:31:09
#13 ]
Regular Member
Joined: 28-Mar-2007
Posts: 469
From: South France

Hi All,

@Invent :
Some of them are particulary nice :)
Can some of them be used in "free" games ?
Because I think we can make nice Amiga Games using them :p

EDIT :
If you can do more graphics in that style :
http://farm7.static.flickr.com/6171/6187540478_0b94242266_b.jpg
We should be able to create a great shoot'em'up in a mixed style between Raiden & Out-Zone (ref : http://en.wikipedia.org/wiki/Raiden_(arcade_game) & http://outzone.meodai.ch/index.html )

@Wanderer
Nice too :)

Regards,
AmiDARK

Last edited by AmiDARK on 27-Sep-2011 at 02:48 PM.
Last edited by AmiDARK on 27-Sep-2011 at 02:41 PM.

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spotUP 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 15:04:08
#14 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@invent

Skuggan, a swedish developer is working on a fighting game engine (think Barbarian) he needs a graphician, i'll point him to this thread. =)

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Jupp3 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 15:22:11
#15 ]
Super Member
Joined: 22-Feb-2007
Posts: 1225
From: Unknown

@invent

Graphics look really nice.

I don't want to sound nitpicking or anything, but I think it would be better if there was some clear license, like "free for non-commercial use", right to modify, need to credit original creator or whatever you like.

I think Creative Commons has such license.

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AmigaOneProductions 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 17:23:41
#16 ]
Cult Member
Joined: 11-Jan-2006
Posts: 717
From: Ingle land

@invent

Check your PM's - FTP server online and waiting

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Skuggan 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 17:58:22
#17 ]
Regular Member
Joined: 10-May-2010
Posts: 165
From: Sweden

@spotUP

Thanks Spot!

Yeah thats right. I'm working on a fighting engine right now. The idea is that everyone can configure it to work as all kind of fighting games. When its released it will feature IK+ vs. Barbarian. You can build new games using a text editor and some ripped graphics, or use your own graphics. On top of that I will release it open source for everyone to modify, learn how to code or release their own game. More info coming later when its finished. After that engine I will start on a new one, probably a platform. But I have no time to develop a lot of games. I can help but all you guys will have to run your own projects.
I do these things to learn and have fun. This engine is the result of me learning C++ instead of standard C. In the next one I will incorporate physics. Probably one that doesn't already exsits on Amiga already.

Of course... I will never be as bad add as Spot or Ka1ser. ;)

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Skuggan 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 18:14:16
#18 ]
Regular Member
Joined: 10-May-2010
Posts: 165
From: Sweden

@invent

Btw. Great looking graphics. Impressive. Some of us must use this in some way.

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_Steve_ 
Re: Graphics, Sprites, Game Art Packs
Posted on 27-Sep-2011 20:41:24
#19 ]
Team Member
Joined: 18-Oct-2002
Posts: 6800
From: UK

@TheAMIgaOne

Quote:

In terms of your gfx package idea, again ive been looking for such thing on the PC so i can edit pixel gfx etc gimp came close, but again deluxe paint would of been perfect. Also have a wide range of graphic importers for like Amiga file formats and retro game file formats


While not the same a DPaint, there is a pixel based editor (WIP currently and PC only) that you may want to play around with called D-Pixel.

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corpsicle 
Re: Graphics, Sprites, Game Art Packs
Posted on 29-Sep-2011 10:22:26
#20 ]
Member
Joined: 24-Feb-2006
Posts: 12
From: Unknown

@AmiDARK

Quote:
mixed style between Raiden & Out-Zone


Get the gameplay right in that mix and swear i will buy that game for any price.

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