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BigD
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PiStorm32 taking shape! Posted on 5-Jan-2023 19:47:26
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Elite Member |
Joined: 11-Aug-2005 Posts: 7360
From: UK | | |
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| Quake 2 on PiStorm32 accelerator!
So what RPi is recommended to get ready for this? Would a 4gb or 8gb RPi 4 Model B give better performance? Will the Ram of the model I choose make much difference for Amiga use? Last edited by BigD on 05-Jan-2023 at 07:48 PM. Last edited by BigD on 05-Jan-2023 at 07:47 PM.
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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Karlos
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Re: PiStorm32 taking shape! Posted on 5-Jan-2023 21:22:12
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Elite Member |
Joined: 24-Aug-2003 Posts: 4534
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition! | | |
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| @BigD
Forget Quake2, check those sysinfo scores out. I'd like to see some CPU bound application benchmarks. _________________ Doing stupid things for fun... |
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BigD
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Re: PiStorm32 taking shape! Posted on 5-Jan-2023 21:41:43
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Elite Member |
Joined: 11-Aug-2005 Posts: 7360
From: UK | | |
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| @Karlos
The point is it's real and orders of magnitude cheaper than a Vampire/V4 whatever you're supposed to call them these days!
Ice me a Drake and put my Bird in the Fire for holy smokes there's a 32-bit Storm in my Pi baby!
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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terminills
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Re: PiStorm32 taking shape! Posted on 5-Jan-2023 22:45:44
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AROS Core Developer |
Joined: 8-Mar-2003 Posts: 1477
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Karlos
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Re: PiStorm32 taking shape! Posted on 5-Jan-2023 23:02:35
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Joined: 24-Aug-2003 Posts: 4534
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition! | | |
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klx300r
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Re: PiStorm32 taking shape! Posted on 5-Jan-2023 23:42:03
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Elite Member |
Joined: 4-Mar-2008 Posts: 3843
From: Toronto, Canada | | |
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| Now that’s impressive especially if the 1200 cover can properly close _________________ ____________________________ c64-2sids, A1000, A1200T-060@50(finally working!),A4000-CSMKIII ! My Master Miggies- Amiga 1000 & AmigaOne X1000 ! mancave-ramblings X1000 I BELIEVE |
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terminills
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 1:03:25
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AROS Core Developer |
Joined: 8-Mar-2003 Posts: 1477
From: Unknown | | |
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| @Karlos
Michal is doing great work with Emu68.
_________________ Support AROS sponsor a developer.
"AROS is prolly illegal ~ Evert Carton" intentionally quoted out of context for dramatic effect |
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BigD
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 7:13:52
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Elite Member |
Joined: 11-Aug-2005 Posts: 7360
From: UK | | |
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| @Karlos
OK, so you like benchmarks! However, in the real world we're supply constrained and if ordered today we won't get a RPi 4 Model B until September on back order!
So, I again ask nicely, what difference will a 4gb versus an 8gb version of the RPi 4 Model B make to 'real world' Amiga PiStorm performance? There's about a £25 price difference which is not unsubstantial! Last edited by BigD on 06-Jan-2023 at 07:15 AM.
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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michalsc
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 7:50:24
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AROS Core Developer |
Joined: 14-Jun-2005 Posts: 390
From: Germany | | |
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Karlos
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 8:03:51
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Elite Member |
Joined: 24-Aug-2003 Posts: 4534
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition! | | |
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| @michalsc
Is there any support for native code inclusion? I can imagine things like datatypes and codecs benefitting enormously from being able to have some aarch SIMD assistance _________________ Doing stupid things for fun... |
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michalsc
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 9:35:53
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AROS Core Developer |
Joined: 14-Jun-2005 Posts: 390
From: Germany | | |
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| @Karlos
No, not yet. But if it comes then not in a transparent way, but rather in form of a library which will be used to acces QPU and VPU. |
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Hammer
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 11:52:34
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Elite Member |
Joined: 9-Mar-2003 Posts: 5846
From: Australia | | |
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| @BigD
Quote:
BigD wrote: @Karlos
The point is it's real and orders of magnitude cheaper than a Vampire/V4 whatever you're supposed to call them these days!
Ice me a Drake and put my Bird in the Fire for holy smokes there's a 32-bit Storm in my Pi baby!
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FYI, the mobile Ryzen 7040 APU has a block of Xilinx FPGA technology marketed as Ryzen AI.
_________________ Amiga 1200 (rev 1D1, KS 3.2, PiStorm32/RPi CM4/Emu68) Amiga 500 (rev 6A, ECS, KS 3.2, PiStorm/RPi 4B/Emu68) Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB |
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Karlos
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 12:36:01
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Elite Member |
Joined: 24-Aug-2003 Posts: 4534
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition! | | |
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| @michalsc
It would be cool, albeit controversial, to allow something akin to WUP/PUP to allow native code execution. I'm not sure how well you could expose the vector extensions via a library, except for a set of standard algorithms, but the number of potential uses for vector code is, well, as good as limitless. _________________ Doing stupid things for fun... |
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Karlos
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 12:37:21
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Elite Member |
Joined: 24-Aug-2003 Posts: 4534
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition! | | |
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| @Hammer
I tried to determine a relevancy factor for that statement but realised it was not with in the domain of normal numbers. _________________ Doing stupid things for fun... |
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Karlos
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 12:40:40
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Elite Member |
Joined: 24-Aug-2003 Posts: 4534
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition! | | |
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| @michalsc
Quote:
michalsc wrote: @Karlos
Quote:
I'd like to see some CPU bound application benchmarks |
It all depends on the code that gets compiled to aarch64. Sometimes one can squeeze 1MIPS/1MHz, sometimes less. |
How feasible is a CPU slot version for A3000/A4000 ?_________________ Doing stupid things for fun... |
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michalsc
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 14:34:51
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AROS Core Developer |
Joined: 14-Jun-2005 Posts: 390
From: Germany | | |
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| @Karlos
Quote:
It would be cool, albeit controversial, to allow something akin to WUP/PUP to allow native code execution. |
If you remember my AmiWest presentation this is exactly something I want to avoid - a growing zoo of different binary targets for AmigaOS, therefore no, I would still prefer to go through a library approach.
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michalsc
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 14:36:01
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AROS Core Developer |
Joined: 14-Jun-2005 Posts: 390
From: Germany | | |
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| @Karlos
Quote:
How feasible is a CPU slot version for A3000/A4000 ? |
Well, PiStorm is open hardware/open source, so everything is possible :) But that is up to those who would do that. |
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kolla
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 16:51:59
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Elite Member |
Joined: 21-Aug-2003 Posts: 3137
From: Trondheim, Norway | | |
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| @BigD
Quote:
So, I again ask nicely, what difference will a 4gb versus an 8gb version of the RPi 4 Model B make to 'real world' Amiga PiStorm performance? |
None._________________ B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC |
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monstercoder
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 17:05:15
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Member |
Joined: 25-Mar-2017 Posts: 70
From: Unknown | | |
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| The vampire was fun for a while but i really regret spending all that money on them now :D |
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Rob
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Re: PiStorm32 taking shape! Posted on 6-Jan-2023 17:31:40
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Elite Member |
Joined: 20-Mar-2003 Posts: 6371
From: S.Wales | | |
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| @michalsc
The Warp accekerators and ZZ9000 have an ARM on board so it might be worth having a discussion with CS LAB and MNT to create a standard for running ARM code from Amiga OS 68k. MNT have already done some work with an SDK and some example code. |
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