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ikir
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 16:06:28
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Elite Member |
Joined: 18-Dec-2002 Posts: 5647
From: Italy | | |
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| As i say the driver was also from a xxxx pci board due to lack the time, and emulated. And the card is an old voodoo3.
So the speed is incredibly high and impressive. In the next days we'll be shocked by the performance of an A1+Radeon kick ass card natively on OS4.
Enjoy OS4 guys. _________________ ikir
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Montag
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 16:41:58
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Regular Member |
Joined: 8-Apr-2003 Posts: 104
From: Italy, underground | | |
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| Oki, so let's wait a couple of days more :p _________________ [url=http://www.abundantsoft.com/forums/forumdisplay.php?s=&forumid=38&pagenumber=1&sortfield=la
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EntilZha
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 16:48:55
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OS4 Core Developer |
Joined: 27-Aug-2003 Posts: 1679
From: The Jedi Academy, Yavin 4 | | |
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| Quote:
Regarding the performance, please note that the AmigaOne had the debuglevel set to 10 |
Sigh, it definitely wasn't a good idea to set the debuglevel that high.
Also, note that there is no L2 cache support yet, which has a very big impact on the interpretative emulation speed. _________________ Thomas, the kernel guy
"I don't have a frigging clue. I'm norwegian" -- Ole-Egil
All opinions expressed are my own and do not necessarily represent those of Hyperion Entertainment
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xeron
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 16:53:29
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Elite Member |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| - _________________ Playstation Network ID: xeron6
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Montag
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 16:56:17
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Regular Member |
Joined: 8-Apr-2003 Posts: 104
From: Italy, underground | | |
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| I suppose the movies where taken before sunday. It seems yesterday there was no debug set so everything was smoother than that. _________________ [url=http://www.abundantsoft.com/forums/forumdisplay.php?s=&forumid=38&pagenumber=1&sortfield=la
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ssolie
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 17:21:15
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Elite Member |
Joined: 10-Mar-2003 Posts: 2755
From: Alberta, Canada | | |
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| ikir wrote Quote:
In the next days we'll be shocked by the performance of an A1+Radeon kick ass card natively on OS4. |
It is my understanding that this AmigaOne version was just a temporary diversion of resources and that work will continue on the CyberstormPPC version. Does this mean Hyperion will be working on the AmigaOne version for a bit longer? _________________ ExecSG Team Lead
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Oxygenet
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 17:28:02
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Regular Member |
Joined: 16-Aug-2003 Posts: 267
From: Florida | | |
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| So Sunday was smoother, you saw it? OOh oh ooh hehehe what was it like G ive us a review, comeon, you know you want to
Chris |
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Anonymous
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 17:33:18
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| OMG ! Lemmie get this straight, this little demo is on an old card, running interpreted 68K code, so is slower than the final version will be.
At this rate the PPC native code on a modern gfx card is going to be moving windows before you've finished thinking about it
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RobertDupuy
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 17:51:45
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Regular Member |
Joined: 1-May-2003 Posts: 125
From: Unknown | | |
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| I personally do not care at all about the speed. What was/is important, is that a milestone was reached, OS 4 booted on the Amiga ONE.
Congratulations on that anyway.
However, I am not at all surprised that this slow version was released. I never bought the idea that the reason we had no news was because 'you only get one chance for a first impression.' and similar types of arguments.
We had no news, because there was no good news. The moment good news is there, its released...debug level 10 and all.
But I am glad for the good news...just me personally, I won't be buying OS 4 this year, so I have no hurry on its release date.
I bought a XP system, but maybe next year I'll be in the market again. |
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Montag
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 18:18:31
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Regular Member |
Joined: 8-Apr-2003 Posts: 104
From: Italy, underground | | |
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| No no, I wasn't present :p I just reported what Massimiliano (Soft3) said in the italian OS4 mailing list:
Quote:
"La situazione è decisamente migliorata la domenica quando abbiamo sia rimpiazzato la tastiera, sia quando ho tolto il debug sulla seriale. La macchina ha fatto un bel salto nelle prestazioni. (la colpa in realtà è mia, avevo dormito solo 3 ore per preparare la dimostrazione...)" |
Here's the (ehm) translation:
"Sunday the situation decidedly improved when we replaced the wireless keyboard and removed the debug informations sent to the serial port. The machine has made an amazing jump in performances (the guilt is mine, I only slept 3 hours in order to prepare the demonstration...)" _________________ [url=http://www.abundantsoft.com/forums/forumdisplay.php?s=&forumid=38&pagenumber=1&sortfield=la
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z5
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 20:53:41
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Regular Member |
Joined: 5-Jul-2003 Posts: 268
From: Belgium | | |
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FluffyMcDeath
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 21:18:24
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Regular Member |
Joined: 22-Jun-2003 Posts: 119
From: The Drive, Vancouver, BC | | |
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| Quote:
"Sunday the situation decidedly improved when we replaced the wireless keyboard and removed the debug informations sent to the serial port. The machine has made an amazing jump in performances (the guilt is mine, I only slept 3 hours in order to prepare the demonstration...)"
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Well, THAT explains a lot. Even emulated (approx 30MHz 040 or so) the redraws should have been faster, but debug 10 to the serial!! No wonder it crawls.
We need an updated video RFN. |
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z5
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 21:34:22
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Regular Member |
Joined: 5-Jul-2003 Posts: 268
From: Belgium | | |
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| While i have the opportunity, i still have one question.
Will any more work be done on the AOne version for the Benelux Amiga show? Are you hoping to finish the PPC implementation by then?
Or will all work be focused on the CPPC version from now on? _________________ A.miga D.emoscene A.rchive
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MikeB
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 21:40:40
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Elite Member |
Joined: 3-Mar-2003 Posts: 6487
From: Europe | | |
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| Two milestones in one at Pianeta 2003!
1) AmigaOS4 booting into GUI on AmigaOne. 2) Petunia integrated into the OS.
Looking forward to BAS in Rotterdam. |
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unclecurio
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Re: See AmigaOS4 in action Posted on 22-Sep-2003 22:13:28
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Regular Member |
Joined: 22-Jan-2003 Posts: 411
From: Edinburgh, Scotland | | |
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Bodie_CI5
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Re: See AmigaOS4 in action Posted on 23-Sep-2003 0:11:01
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Elite Member |
Joined: 29-Jul-2003 Posts: 6739
From: Unknown | | |
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| @ unclecurio _________________
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EntilZha
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Re: See AmigaOS4 in action Posted on 23-Sep-2003 10:23:11
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OS4 Core Developer |
Joined: 27-Aug-2003 Posts: 1679
From: The Jedi Academy, Yavin 4 | | |
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| Quote:
Does this mean Hyperion will be working on the AmigaOne version for a bit longer? |
No, not really. We're doing some more updates (I'm currently working on L2 cache support), but overally, the CSPPC version still takes preceedence.
FIY, here's how this version came to be: We started out late August. Our idea was to rewrite graphics.library and make it work on a dump framebuffer that has been initialized through the x86 emulator in the BIOS. We already had an initial version that could boot Workbench, although not all the icons did show up (there was still no complete blitter emulation).
However, two weeks before the show in Italy, we started to doubt that it's going to work out: The rewrite would still need more time, and it's applicability would be doubtful (it used the graphics card as an unaccelerated frame buffer, which means it didin't use any onboard blitter).
Thinking about the Draco, we thought that it might be possible to run the original graphics library together with Picasso96. Of course, the graphics library would bang the chipset, even sometimes waiting for specific bits or values in the custom chip registers (for example, blitter finish, waiting for a spcific scanline, etc...). We then decided that for the last one and a half week, we would pursue that course.
We wrote a *very small* emulation of certain chipset registers (I think only 6 or 7 registers that are actually emulated). The result is what you saw in Italy.
Bottom line, this is the work of *only* 1.5 weeks. During this time, I also wrote a gamport.device compatible PS/2 mouse driver (Max Tretene aka Soft3 wrote the keyboard.device).
The PS/2 mouse driver and the "chipset emuation" even interact to provide hardware banging programs with the ability to read mouse buttons (i.e. programs reading the mouse button from 0xbfe001 will read the correct mouse button status). _________________ Thomas, the kernel guy
"I don't have a frigging clue. I'm norwegian" -- Ole-Egil
All opinions expressed are my own and do not necessarily represent those of Hyperion Entertainment
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EntilZha
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Re: See AmigaOS4 in action Posted on 23-Sep-2003 10:25:13
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OS4 Core Developer |
Joined: 27-Aug-2003 Posts: 1679
From: The Jedi Academy, Yavin 4 | | |
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I've got the impression that progress is slower than Hyperion anticipated though (with the graphics system still 68k), but this is normal in development. |
Graphics.library is the worst thing of all. It's the heaviest chipset banger.
Currently, we're "preparing" for a PPC migration, i.e. it's the next item on our Todo list. _________________ Thomas, the kernel guy
"I don't have a frigging clue. I'm norwegian" -- Ole-Egil
All opinions expressed are my own and do not necessarily represent those of Hyperion Entertainment
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paulsamiga
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Re: See AmigaOS4 in action Posted on 23-Sep-2003 10:46:28
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Super Member |
Joined: 8-Jun-2003 Posts: 1502
From: UK/South Wales | | |
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z5
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Re: See AmigaOS4 in action Posted on 23-Sep-2003 10:55:15
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Regular Member |
Joined: 5-Jul-2003 Posts: 268
From: Belgium | | |
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| &EntilZha:
Thanks for the info.
I'm still a bit puzzled as to why you had to have a booting machine for Pianeta. But i've got the impression that it has something to do with Mai. Ben Hermans claimed that all would be revealed in the next couple of days.
I hope you can squash that graphics.library. Good luck.
btw. am i right in saying that graphics.library does not need to be rewritten for the CPPC version, but only converted to PPC? (i'm no expert, to say the least) _________________ A.miga D.emoscene A.rchive
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