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ikir
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Re: Soms3d Xmas version Posted on 11-Feb-2004 21:57:58
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Elite Member |
Joined: 18-Dec-2002 Posts: 5647
From: Italy | | |
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| Check this: www.dayofdefeat.com www.natural-selection.org
See some screenshots please The engine is from 1998
I wish to ada team GOOD WORK and also i want to thanks them for the effort and support to Amiga. For sure i'll try the OS4 version _________________ ikir
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Toaks
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Re: Soms3d Xmas version Posted on 12-Feb-2004 1:27:53
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Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| soft: no it wont , as there is no sw render + that if it was a sw render it would have used an excisting one for amiga which is just as limited as w3d, anyway who wants SW RENDER anyway?
seriously we just need to get:
1. the OS out (os4) 2. Get a NEW w3d Update 3. get games and so on.
that said, there is no problem by making games now ofcourse (i am a developer myself so) and in many ways i dont think W3d Suxx , its just very oldish compared to DX 9 etc on pc, but then again i havent really met issues with w3d yet, but i have met many issues on my AMIGA hardware (bppc with 060/66mhz and 240mhz ppc with voodoo3) , problems like RTG memory and other small issues.
also keep in mind that SOMS is not a billion dollar project or even a low budget game, its made from pure amiga fanactism.
i dont work on soms but i work on our teams stuff and for financing our work we make demos and try to win compos with them, other than that we work on developing for playstation 2 etc.
just remeber that there is no market atm for big teams with lots of money to jump in and make stuff, its fully possible what we got atm but it wont sell to even cover labeling the cds!.
this will hopefully change in the future (this year i hope!) and for the love of god GIVE US OS4! , then i am sure a market will arise and we could sell games in 4 digit numbers!
cheers
ps:sorry for all the "negative" stuff in here but i am sure you all know it allready!. _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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jahc
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Re: Soms3d Xmas version Posted on 12-Feb-2004 4:14:29
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Elite Member |
Joined: 30-May-2003 Posts: 2959
From: Auckland, New Zealand | | |
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| I think the game looks pretty cool. Hopefully the OpenGL port for OS4 will make it to the end release. |
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Toaks
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Re: Soms3d Xmas version Posted on 12-Feb-2004 11:43:06
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Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| jahc: yeah me2 really , the only thing i dont know of is playbility but that comes later in a new demo i hope :) , its clear that they have put alot of work into to this title and by all means i will order this game when its out.
keep on rockin "soms" team, looking forward to the next demo/preview!
cheers _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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Mangaclub
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Re: Soms3d Xmas version Posted on 13-Feb-2004 19:19:55
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Regular Member |
Joined: 11-Feb-2004 Posts: 163
From: Germany | | |
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| thanx!:) oh btw: Im looking for someone who can create 3d objects(houses and other ) for our game with cinema4d,Imagine or other 3d programms. If you are interested in that please send a Email with some 3d objects or pictures to: sylvio.k@gmx.de. _________________ www.brevis-design.de
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