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Toaks
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Re: Project Starfighter SDL / GPL Os4 Native Released Posted on 24-Oct-2004 15:27:50
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Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| cyborg:Fantastic , you know....u will get a free beer next time we meet
/me races around the rig at work shouting....DEVELOPERS,DEVELOPERS,DEVELOPERS _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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tomazkid
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Re: Project Starfighter SDL / GPL Os4 Native Released Posted on 24-Oct-2004 20:00:50
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Team Member |
Joined: 31-Jul-2003 Posts: 11694
From: Kristianstad, Sweden | | |
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| Now I got the sound working, it was working, but I needed to tweak the volume-settings, since the volume level from the game was a bit low. _________________ Site admins are people too..pooff!
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Cyborg
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Re: Project Starfighter SDL / GPL Os4 Native Released Posted on 24-Oct-2004 21:39:32
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Regular Member |
Joined: 26-Nov-2003 Posts: 424
From: Germany | | |
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...but I needed to tweak the volume-settings, since the volume level from the game was a bit low.
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Err.. yes, i noticed this too but didn't bothered about anymore... i will see, what can be done about for the next releases
If i just would find this damn bug NOW _________________ Regards, Cyborg. AmigaOS4 development team member
"In the beginning was CAOS.." -- Andy Finkel, 1988 (ViewPort article, Oct. 1993)
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spotUP
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Re: Project Starfighter SDL / GPL Os4 Native Released Posted on 25-Oct-2004 1:16:04
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Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
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| Oooh! Really nice to hear that you ported those SDL components! Really nice! 'Hey Maaario! Hey Maaario!' =) Mario Clone FX usese that TTF component, it may be a worthy object to test it with, no?! 'Hey Maaaario' (a cute sample) from the GBA game Mario vs. Donkey Kong must be the cutest sample I have ever heard in a game! :) The mini marios shouts it when you run too far away from them. _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net
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riksweeney
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Re: Project Starfighter SDL / GPL Os4 Native Released Posted on 25-Oct-2004 8:13:16
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Member |
Joined: 20-Jan-2004 Posts: 50
From: Unknown | | |
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Again: Yes, i'm already on it |
Thanks for your hard work. We did do a compilation for 68k but it was so slow that we didn't bother putting it on the site. |
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Cyborg
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Re: Project Starfighter SDL / GPL Os4 Native Released Posted on 25-Oct-2004 9:15:02
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Regular Member |
Joined: 26-Nov-2003 Posts: 424
From: Germany | | |
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| @ spotUp
Quote:
Mario Clone FX usese that TTF component, it may be a worthy object to test it with, no?!
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I'll have a look at it as soon as i finished porting Blobwars.. i promise
(If noone is faster ) _________________ Regards, Cyborg. AmigaOS4 development team member
"In the beginning was CAOS.." -- Andy Finkel, 1988 (ViewPort article, Oct. 1993)
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Cyborg
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Re: Project Starfighter SDL / GPL Os4 Native Released Posted on 25-Oct-2004 9:23:01
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Regular Member |
Joined: 26-Nov-2003 Posts: 424
From: Germany | | |
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| @ riksweeney
Quote:
Thanks for your hard work. We did do a compilation for 68k but it was so slow that we didn't bother putting it on the site.
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Not at all.. as i already said on amiga-news.de, the honour should be yours, i've just done some fixes and recompilation
Regarding Blobwars.. i'm struggling ATM with a crash at loading the datafiles.. first it was strcmp() crashing after thousends of calls, so i (think i) fixed that and now Blobwars complains about a token mismatch, wants to exit and crashes.. it's really weird.. up to now i couldn't find the reason..
But i WILL find it.. even if it's the last thing i'm doing Last edited by Cyborg on 25-Oct-2004 at 09:23 AM.
_________________ Regards, Cyborg. AmigaOS4 development team member
"In the beginning was CAOS.." -- Andy Finkel, 1988 (ViewPort article, Oct. 1993)
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Sharakmir
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Re: Project Starfighter SDL / GPL Os4 Native Released Posted on 13-Sep-2005 12:27:01
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Member |
Joined: 3-May-2003 Posts: 47
From: Gothenburg, Sweden | | |
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Actually, i've just finished porting of SDL_net and SDL_ttf a few minutes ago.. |
@Cyborg: Great work! Are they available for download somewhere?
Best regards, / Sharakmir _________________ -- - amigbg.com - safir.amigaos.se -
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