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Stephen_Robinson
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 5-Apr-2009 9:45:58
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Super Member |
Joined: 29-Apr-2005 Posts: 1991
From: UK | | |
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| @hans
Trim is in the Demo folder _________________ Rage quited 29th May 2011
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afxgroup
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 5-Apr-2009 11:46:54
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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| @Hans
try with kernel.debug and you will see many things that are not shown with no debug kernel. _________________ http://www.amigasoft.net
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Dwyloc
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 5-Apr-2009 11:50:00
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Super Member |
Joined: 30-Mar-2005 Posts: 1053
From: Glasgow, Scotland | | |
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Stupid question: Does this fix the Sam440's "green screen" bug that you get with many 3D games, like Quake 3? Or is that Warp3D issue? |
From a quick test of WarpView view on my sam440 in hardware mode the colour problem is not fixed by updating the installed libs on my system.
But I don't know if the issue would be fixed with a new build of the application using the newer sdk files in the archive or if we just have to wait on a new hardware driver for OS4.1on the sam440. _________________ Sam440ep 667mhz, 512MB, 120GB 2.5" HD, OS4.1FE WinUae 3.0.0, OS 3.9, BB3, Catweasel MkIV Amiga 1200, Blizzard 040/40 (BlizzardPPC 060/200 with SCSI removed at present), mediatorSX pci, Voodoo3, PCI network card os 3.9BB2 4MB Minimig with ARM addon boar
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Templario
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 5-Apr-2009 13:28:10
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Elite Member |
Joined: 22-Jun-2004 Posts: 3670
From: Unknown | | |
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| Fantastic update! Thanks guys. Now we need games that use the 3D!!! Last edited by Templario on 05-Apr-2009 at 02:00 PM.
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wegster
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 5-Apr-2009 14:17:10
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Elite Member |
Joined: 29-Nov-2004 Posts: 8554
From: RTP, NC USA | | |
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| Hans - updated the news item to reflect availability. Nice to see this released, great job _________________ Are we not done with the same silly arguments and flames yet??!
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Rogue
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 5-Apr-2009 14:18:21
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OS4 Core Developer |
Joined: 14-Jul-2003 Posts: 3999
From: Unknown | | |
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| Quote:
Stupid question: Does this fix the Sam440's "green screen" bug that you get with many 3D games, like Quake 3? Or is that Warp3D issue? |
It's Warp3D related, so no, the new MiniGL doesn't fix it. I have, however, fixed the problem with Warp3D in the latest beta drivers which will make it into the next update.
(Don't ask for a date; I don't know one) _________________ Seriously, if you want to contact me do not bother sending me a PM here. Write me a mail
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ChrisH
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 5-Apr-2009 14:52:05
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Elite Member |
Joined: 30-Jan-2005 Posts: 6679
From: Unknown | | |
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| @Rogue Get ready for a hoard of people wanting to "beta test" it for you And I'd like to be the first one to do so _________________ Author of the PortablE programming language. It is pitch black. You are likely to be eaten by a grue...
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Derfs
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 5-Apr-2009 17:16:24
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Cult Member |
Joined: 8-Mar-2003 Posts: 789
From: me To: you | | |
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(Don't ask for a date; I don't know one) |
its April 5th.
bah-dum-tish! thankyou, im here all weekend... _________________
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fingus
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 5-Apr-2009 18:31:18
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Cult Member |
Joined: 20-Oct-2006 Posts: 747
From: Havixbeck / Germany | | |
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| Quote:
From a quick test of WarpView view on my sam440 in hardware mode the colour problem is not fixed by updating the installed libs on my system.
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Just use the previous version V0.9 beta of WarpView, there the green-bug doesn't appear. _________________ I´m back in 2023 on Classic Amiga with my A1200/Blizzard1230IB@50Mhz, 32MB RAM, AmigaOS3.2 and ROMs, Indivision AGA MK3, Author of Amiga-Flipclock (OS4)
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COBRA
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 5-Apr-2009 19:51:47
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Super Member |
Joined: 26-Apr-2004 Posts: 1809
From: Auckland, New Zealand | | |
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Just use the previous version V0.9 beta of WarpView, there the green-bug doesn't appear. |
I have a better idea, use the LATEST WarpView, and use DEPTH=16 tooltype to force 16-bit screen depth (which 0.9 used as default).
By the way WarpView doesn't use MiniGL, it uses Warp3D directly, so it has nothing to do with it. |
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HKvalhe
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 5-Apr-2009 19:54:19
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Regular Member |
Joined: 2-Apr-2009 Posts: 483
From: Norway | | |
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| Looking really good! Everything is just getting better and better! Great work! _________________ Probably Pegasos 2 G4 1Ghz 1GB DDR-system, ATI Radeon 9250, ESI@Juli PCi-soundcard, all running AmigaOS 4.1 with latest updates, or a new powerful Amiga! Fingers crossed!
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IamSONIC
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 5-Apr-2009 21:53:51
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Member |
Joined: 20-May-2004 Posts: 62
From: Germany | | |
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| @ Hans
Problem solved, shame on me the problem was a result of mixed libraries from old and new minigl. _________________
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Interesting
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 7-Apr-2009 14:32:08
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Super Member |
Joined: 29-Mar-2004 Posts: 1812
From: a place & time long long ago, when things mattered. | | |
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Fantastic update! Thanks guys. Now we need games that use the 3D!!!
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Don’t forget this opens the door to applications !
_________________ "The system no longer works " -- Young Anakin Skywalker
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DiscreetFX
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 8-Apr-2009 13:53:02
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Elite Member |
Joined: 12-Feb-2003 Posts: 2543
From: Chicago, IL | | |
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| We may take advantage of MiniGL in a future version of Aladdin 4D. _________________ Sent from my Quantum Computer.
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Anonymous
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 16-Nov-2012 15:23:42
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Anonymous
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Re: MiniGL 2.1 Beta for Amiga OS 4.x Released Posted on 16-Nov-2012 15:26:26
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