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MichaelMerkel
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Re: PyGame ported to AmigaOS 4.x! Posted on 20-Aug-2010 16:01:10
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Cult Member |
Joined: 9-Mar-2003 Posts: 819
From: Ilvesheim, Germany | | |
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| i tried 2 games: mobiusskies and i think panspermia.
definitely my so files are messed... but how and which ones?
also "funny" is that if i start mobiusskies i get a notification window telling me that my USB printer is not ready... (sure - i have none ) i cancel, then the black window and a grim reaper:
Crash log for task "python" Generated by GrimReaper 53.2 Crash occured in module at address 0x00000000 Type of crash: ISI (Instruction Storage Interrupt) exception
Register dump: GPR (General Purpose Registers): 0: 7E074D94 629D4570 00000000 6312BD88 6312BDB8 00000000 00000000 629D4590 8: 7E074E30 00000000 7E074E08 7E074DD8 6312C0C0 63E41AE8 6275CD78 6275B398 16: 00000000 62747C3C 62A3A388 FFFFFFFF 62A12EC8 6312BCC0 6275A086 00000001 24: 6312BD58 63254340 62A6E4E8 629D45C8 6312BD7C 6312BD88 627F6F64 6312BDB0
FPR (Floating Point Registers, NaN = Not a Number): 0: nan 0.01 1.76032e+169 1.76004e+169 4: 1.76018e+169 1.7599e+169 1.75976e+169 1.75949e+169 8: 1.75962e+169 1.75921e+169 1.75935e+169 1.75893e+169 12: 1.75907e+169 4.5036e+15 0 0 16: 0 0 0 0 20: 0 0 0 0 24: 0 0 0 0 28: 0 0 0 0
FPSCR (Floating Point Status and Control Register): 0x82064000
SPRs (Special Purpose Registers): Machine State (msr) : 0x1200F030 Condition (cr) : 0x35555F55 Instruction Pointer (ip) : 0x00000000 Xtended Exception (xer) : 0xE000FF7F Count (ctr) : 0x00000000 Link (lr) : 0x7E075314 DSI Status (dsisr) : 0x40000000 Data Address (dar) : 0x00000004
680x0 emulated registers: DATA: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 ADDR: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 FPU0: 0 0 0 0 FPU4: 0 0 0 0
Symbol info: Instruction pointer 0x00000000 belongs to module "" (HUNK/Kickstart)
Stack trace: module WorkBench:SObjs/libSDL_mixer-1.2.so at 0x7E075388 (section 0 @ 0x19B10) module WorkBench:SObjs/libSDL_mixer-1.2.so at 0x7E066D7C (section 0 @ 0xB504) mixer_music.so:music_load()+0xF4 (section 7 @ 0x65c) libpython25.so:PyCFunction_Call()+0x120 (section 9 @ 0x4e0e0) libpython25.so:PyEval_EvalFrameEx()+0x52D4 (section 9 @ 0xa9918) libpython25.so:PyEval_EvalCodeEx()+0x8E4 (section 9 @ 0xaa62c) libpython25.so:PyEval_EvalFrameEx()+0x3A38 (section 9 @ 0xa807c) libpython25.so:PyEval_EvalCodeEx()+0x8E4 (section 9 @ 0xaa62c) libpython25.so:PyEval_EvalFrameEx()+0x3A38 (section 9 @ 0xa807c) libpython25.so:PyEval_EvalCodeEx()+0x8E4 (section 9 @ 0xaa62c) libpython25.so:PyEval_EvalFrameEx()+0x3A38 (section 9 @ 0xa807c) libpython25.so:PyEval_EvalCodeEx()+0x8E4 (section 9 @ 0xaa62c) libpython25.so:PyEval_EvalFrameEx()+0x3A38 (section 9 @ 0xa807c) libpython25.so:PyEval_EvalCodeEx()+0x8E4 (section 9 @ 0xaa62c) libpython25.so:PyEval_EvalCode()+0x30 (section 9 @ 0xaa6dc) libpython25.so:PyRun_FileExFlags()+0xC4 (section 9 @ 0xd33e4) libpython25.so:PyRun_SimpleFileExFlags()+0x1C4 (section 9 @ 0xd36b0) libpython25.so:PyRun_AnyFileExFlags()+0xAC (section 9 @ 0xd3a14) libpython25.so:Py_Main()+0x99C (section 9 @ 0xe0b80) python:main()+0x30 (section 7 @ 0x460) native kernel module newlib.library.kmod+0x00001f44 native kernel module newlib.library.kmod+0x00002b90 native kernel module newlib.library.kmod+0x00002d54 python:_start()+0x170 (section 7 @ 0x170) native kernel module dos.library.kmod+0x0001b524 native kernel module kernel+0x0003cd50 native kernel module kernel+0x0003cdd0
regards... _________________ Michael Merkel (Michael.Merkel@gmx.net Home) Member of Amiga-Freunde Pfalz, OS4 Welt
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kas1e
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Re: PyGame ported to AmigaOS 4.x! Posted on 20-Aug-2010 16:04:19
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Elite Member |
Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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MichaelMerkel
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Re: PyGame ported to AmigaOS 4.x! Posted on 20-Aug-2010 17:06:33
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Cult Member |
Joined: 9-Mar-2003 Posts: 819
From: Ilvesheim, Germany | | |
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| you're right - and finally i found the archive with the mixer stuff. now it works!
but why the heck are some so files NOT installed in SOBJS: but in SDK:Local/newlib/lib/ ?! this path is not in the SOBJS: path and as such very doubtfull, imho.
regards... _________________ Michael Merkel (Michael.Merkel@gmx.net Home) Member of Amiga-Freunde Pfalz, OS4 Welt
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ssolie
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Re: PyGame ported to AmigaOS 4.x! Posted on 20-Aug-2010 17:15:36
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Elite Member |
Joined: 10-Mar-2003 Posts: 2755
From: Alberta, Canada | | |
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| Quote:
but why the heck are some so files NOT installed in SOBJS: but in SDK:Local/newlib/lib/ ?! |
All the shared object files should be installed into SOBJS: or an application specific location. Then you should have links back into the SDK from there for compiling, etc.
Use ListDynDep on applications and shared objects to see where they will load from at run time. _________________ ExecSG Team Lead
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kas1e
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Re: PyGame ported to AmigaOS 4.x! Posted on 20-Aug-2010 17:15:53
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Elite Member |
Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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| @Michael What you have in SDK:Local/newlib/lib/ , its .so which come with the SDK (which are old imho). They have their place here, because when you compile programm, and .so are in that path, then programm will be compiles with .so support (because of that SDK mantainers put that here).
But from user side, there is only SOBJ:, and only that are metter for end usage. All what is in SDK only for developing. _________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites
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yogiofvm
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Re: PyGame ported to AmigaOS 4.x! Posted on 25-Aug-2010 11:15:34
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Member |
Joined: 3-May-2010 Posts: 64
From: france | | |
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| hello all
@spot : ho yeah it s a great opportunity for amione and sam and others owners :)
just begin a great work in python, pygame but i would like to ask you if pymedia would be on amiga ng one day or another ? however great job sir !!
thx yet
steff aka yog _________________ --- simply human kinds, what else ? ---
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