posted by Alkemyst on 14-Jan-2004 19:57:25 (2119 reads)
This is a port of the screen saver glmatrix from the xscreensaver package, done by Shadow of IRIS, aka. Steen Lund Nielsen.
Requirements: A fast processor A 3D graphics card Warp3D V4 AOS 3.5
Installation: There are two versions included in the package; one for 68K and one for PPC
Copy the desired version aswell as Matrix3_half2.png to the same directory. For example 'WBStartup'.
Usage: The screen saver runs as a commodity. The preference gui can be accessed through commodity exchange or by running the program twice.
The GUI is rather simple: Timeout: The period in seconds it waits before blanking the screen.
Density: Adjusts how many columns of symbols are dropped from the top down. For '060 I have found a value between 10-20 to achieve acceptable frame rates For PPC a density of ~50 is quite possible.
Speed: Adjusts the animation speed.
Encoding: Selects different symbols.
Screen Size: Selects a screen size.
Fog: Enable/Disable distance cueing.
Wave: Enable/Disable waving of symbols.
Rotate: Enable/Disable camera rotation.
Invert alpha: Inverts the alpha channel of the texture. Enable this if you are using a B/CVisionPPC or CV3D.
Future Work: - DPMS
- Program the ReAction gui instead of using ReActor
- Port to AOS4, have to make sure that StormC does not automatically open some libraries for me
This is *not* a new version of glmatrix for the amiga, this is the same version as I posted to AW in November, it has just gotten an official website now
A new version will be available for OS4 as soon as I get my prerelease version and the SDK.
Status: Offline
herewegoagain
Re: New GLMatrix Screensaver Posted on 15-Jan-2004 1:46:55