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Software News   Software News : Rolling Dice Library
   posted by m3x on 22-Sep-2004 20:13:25 (1884 reads)
Rolling Dice Library is a static link library which allows to add a degree of physic realism to applications and mainly to 3D games.

With this library it's possible to simulate:

- impulsive and contact forces between 3D rigid bodies
- collision detection between 3D rigid bodies and between terrain and 3D rigid bodies
- collision response
- thrust force
- gravity
- air drag force

For more information please visit the following link: Rolling Dice Library

Ciao

Massimiliano Tretene, S o f t 3
    

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salass00 
Re: Rolling Dice Library
Posted on 22-Sep-2004 21:26:48
#1 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2701
From: Finland

Nice .

Are you planning on implementing ragdoll physics as well later?

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Toaks 
Re: Rolling Dice Library
Posted on 22-Sep-2004 23:55:21
#2 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

massimo:nice stuff! , hope to see more soon!.


cheers


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herewegoagain 
Re: Rolling Dice Library
Posted on 22-Sep-2004 23:58:58
#3 ]
Elite Member
Joined: 8-Jan-2003
Posts: 3270
From: Charlotte, NC

Nice... If only I knew how to program in C I would probably try something with this. Oh well, I guess we have some others out there who will give it a go.

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Bodie 
Re: Rolling Dice Library
Posted on 23-Sep-2004 2:31:39
#4 ]
Super Member
Joined: 9-Jan-2003
Posts: 1438
From: Azjol-Nerub

@HWGA

I know the feeling, all these wonderful new developments which I can't make use of. Bah, why did I do a commerce degree at uni?

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shoe 
Re: Rolling Dice Library
Posted on 23-Sep-2004 6:50:15
#5 ]
Super Member
Joined: 14-Sep-2003
Posts: 1585
From: Gothenburg, Sweden

@wannab developers,

Hey, learning to code C/C++ isn't that hard! Give it a go and use the forums to get help I promise you have your "worm" or "solitaire" game by the end of this year!

Try it!
/shoe

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FuZion 
Re: Rolling Dice Library
Posted on 23-Sep-2004 7:13:04
#6 ]
Super Member
Joined: 22-Nov-2003
Posts: 1962
From: Birmingham, England

I love to see good physics on a computer screen.

Does anyone remember the science series on the Amiga Format coverdisks? I had hours of fun with those.

I have been wanting to learn C etc for so long but cannot find enough time to get into it

FuZion.

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xeron 
Re: Rolling Dice Library
Posted on 23-Sep-2004 7:43:21
#7 ]
Elite Member
Joined: 22-Jun-2003
Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe

Cool! I'd love to play with this when its ready!


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ikir 
Re: Rolling Dice Library
Posted on 23-Sep-2004 9:20:53
#8 ]
Elite Member
Joined: 18-Dec-2002
Posts: 5646
From: Italy

If only we could have 1000 m3xs

Nice one m3x As always!


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Yssing 
Re: Rolling Dice Library
Posted on 23-Sep-2004 9:36:01
#9 ]
Super Member
Joined: 24-Apr-2003
Posts: 1013
From: Unknown

really great...
this is a lot of help :)


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m3x 
Re: Rolling Dice Library
Posted on 23-Sep-2004 9:42:09
#10 ]
Regular Member
Joined: 15-May-2003
Posts: 309
From: Bologna, Italy

@salass00

Maybe in a near future, surely it will grow with my needs

Ciao

Max Tretene, S o f t 3


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jthomas 
Re: Rolling Dice Library
Posted on 23-Sep-2004 11:44:12
#11 ]
Member
Joined: 20-Sep-2003
Posts: 62
From: Treviso (Italy)

nice work, max :)

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aldur 
Re: Rolling Dice Library
Posted on 23-Sep-2004 18:04:31
#12 ]
Super Member
Joined: 16-Oct-2003
Posts: 1273
From: Birmingham, UK

Nice look forward to seeing some software using it

so basically in the furture as long as you keep backward compatability with the older version of the library you could effectively increase the realism in software written with this version :) nice very nice


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MagicSN 
Re: Rolling Dice Library
Posted on 4-Oct-2004 13:11:18
#13 ]
Hyperion
Joined: 10-Mar-2003
Posts: 626
From: Unknown

Interesting... how does your library compare to ODE feature- and speed-wise ?
What are your future plans with it ? :)

Steffen

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