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salass00
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Re: Rolling Dice Library Posted on 22-Sep-2004 21:26:48
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Elite Member  |
Joined: 31-Oct-2003 Posts: 2707
From: Finland | | |
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| Nice .
Are you planning on implementing ragdoll physics as well later? |
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Toaks
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Re: Rolling Dice Library Posted on 22-Sep-2004 23:55:21
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Elite Member  |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| massimo:nice stuff! , hope to see more soon!.
cheers _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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herewegoagain
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Re: Rolling Dice Library Posted on 22-Sep-2004 23:58:58
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Elite Member  |
Joined: 8-Jan-2003 Posts: 3270
From: Charlotte, NC | | |
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| Nice... If only I knew how to program in C I would probably try something with this. Oh well, I guess we have some others out there who will give it a go. |
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Bodie
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Re: Rolling Dice Library Posted on 23-Sep-2004 2:31:39
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Super Member  |
Joined: 9-Jan-2003 Posts: 1439
From: Azjol-Nerub | | |
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| @HWGA
I know the feeling, all these wonderful new developments which I can't make use of. Bah, why did I do a commerce degree at uni?  |
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shoe
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Re: Rolling Dice Library Posted on 23-Sep-2004 6:50:15
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Super Member  |
Joined: 14-Sep-2003 Posts: 1585
From: Gothenburg, Sweden | | |
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| @wannab developers,
Hey, learning to code C/C++ isn't that hard! Give it a go and use the forums to get help I promise you have your "worm" or "solitaire" game by the end of this year!
Try it! /shoe |
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FuZion
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Re: Rolling Dice Library Posted on 23-Sep-2004 7:13:04
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Super Member  |
Joined: 22-Nov-2003 Posts: 1962
From: Birmingham, England | | |
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| I love to see good physics on a computer screen.
Does anyone remember the science series on the Amiga Format coverdisks? I had hours of fun with those.
I have been wanting to learn C etc for so long but cannot find enough time to get into it 
FuZion. |
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xeron
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Re: Rolling Dice Library Posted on 23-Sep-2004 7:43:21
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Elite Member  |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| Cool! I'd love to play with this when its ready! _________________ Playstation Network ID: xeron6
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ikir
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Re: Rolling Dice Library Posted on 23-Sep-2004 9:20:53
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Elite Member  |
Joined: 18-Dec-2002 Posts: 5647
From: Italy | | |
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| If only we could have 1000 m3xs 
Nice one m3x As always! _________________ ikir
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Yssing
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Re: Rolling Dice Library Posted on 23-Sep-2004 9:36:01
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Super Member  |
Joined: 24-Apr-2003 Posts: 1118
From: Unknown | | |
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| really great... this is a lot of help :) _________________
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m3x
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Re: Rolling Dice Library Posted on 23-Sep-2004 9:42:09
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Regular Member  |
Joined: 15-May-2003 Posts: 311
From: Bologna, Italy | | |
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| @salass00
Maybe in a near future, surely it will grow with my needs
Ciao
Max Tretene, S o f t 3 _________________ Massimiliano Tretene, ACube Systems, Soft3
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jthomas
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Re: Rolling Dice Library Posted on 23-Sep-2004 11:44:12
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Joined: 20-Sep-2003 Posts: 62
From: Treviso (Italy) | | |
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aldur
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Re: Rolling Dice Library Posted on 23-Sep-2004 18:04:31
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Super Member  |
Joined: 16-Oct-2003 Posts: 1274
From: Armagh | | |
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| Nice look forward to seeing some software using it
so basically in the furture as long as you keep backward compatability with the older version of the library you could effectively increase the realism in software written with this version :) nice very nice _________________ Aldur ------------------------------
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MagicSN
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Re: Rolling Dice Library Posted on 4-Oct-2004 13:11:18
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Hyperion  |
Joined: 10-Mar-2003 Posts: 771
From: Unknown | | |
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| Interesting... how does your library compare to ODE feature- and speed-wise ? What are your future plans with it ? :)
Steffen |
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