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FuZion
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Re: E-UAE-0.8.27-RC1 released Posted on 17-Oct-2004 16:22:17
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Super Member |
Joined: 22-Nov-2003 Posts: 1962
From: Birmingham, England | | |
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| Excellent, Exxxxcellent!!!
FuZion. |
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GrumpyOldMan
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Re: E-UAE-0.8.27-RC1 released Posted on 17-Oct-2004 16:42:41
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Cult Member |
Joined: 3-Nov-2003 Posts: 675
From: Haukipudas, Finland | | |
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| These days, great news seem to come on Sundays _________________ "Those are my principles, and if you don't like them... well, I have others." (Groucho Marx)
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Chunder
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Re: E-UAE-0.8.27-RC1 released Posted on 17-Oct-2004 17:30:23
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Super Member |
Joined: 10-Mar-2003 Posts: 1956
From: The City of Xebec's Demise | | |
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| Aieee! Too much new stuff! Information overload!
/exploding brain _________________
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Toaks
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Re: E-UAE-0.8.27-RC1 released Posted on 17-Oct-2004 18:23:55
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Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| hmmm nice.
good with some unexpected updates
(i knew some would come but not this fast ) _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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timofonic
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Re: E-UAE-0.8.27-RC1 released Posted on 18-Oct-2004 2:52:43
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Member |
Joined: 17-Aug-2003 Posts: 22
From: Unknown | | |
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| Very nice, but a question... why about using the source code of the latest WinUAE? And WinUAE CVS? It could be nice a nice cooperation with WinUAE programmer or something |
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evilrich
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Re: E-UAE-0.8.27-RC1 released Posted on 18-Oct-2004 5:50:23
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Cult Member |
Joined: 19-Oct-2003 Posts: 534
From: Unknown | | |
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| Quote:
Very nice, but a question... why about using the source code of the latest WinUAE? |
Because the latest WinUAE doesn't compile for Linux, Unix, OS X, BeOS, AmigaOS, etc. It takes time and effort to adapt WinUAE - and that's why I haven't caught up with the latest WinUAE version yet.
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It could be nice a nice cooperation with WinUAE programmer or something |
I have been co-operating with Toni Wilen - or at least as much as time will allow me to at the moment. I hope to improve this in the future.
Cheers, Rich |
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alexw
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Re: E-UAE-0.8.27-RC1 released Posted on 18-Oct-2004 8:45:25
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Cult Member |
Joined: 6-Mar-2004 Posts: 578
From: Saarbrücken, Germany | | |
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| @evilrich: Why don't you upload your programs to os4depot? Note: E-UAE works great. Thank you very much for your effort!
Alex. Last edited by alexw on 18-Oct-2004 at 08:45 AM.
_________________ Weighty message. You should to read.
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evilrich
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Re: E-UAE-0.8.27-RC1 released Posted on 18-Oct-2004 8:57:50
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Cult Member |
Joined: 19-Oct-2003 Posts: 534
From: Unknown | | |
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Why don't you upload your programs to os4depot? |
I mentioned this before. With the builds of stuff that require SDL and other libraries, I'm not going to upload these to os4depot until SDL, etc. are available shared libaries. At the moment, these games depend on a multitude of libaries which are all statically linked and taking care of all these dependencies in OS4 depot (for GPL compliance) would be a nightmare.
I will upload E-UAE to os4depot when then the final 0.8.27 release is ready.
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Note: E-UAE works great. Thank you very much for your effort! |
Good to hear. And thanks.
Cheers, Rich |
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alexw
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Re: E-UAE-0.8.27-RC1 released Posted on 18-Oct-2004 9:05:38
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Cult Member |
Joined: 6-Mar-2004 Posts: 578
From: Saarbrücken, Germany | | |
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| @evilrich: Ok, I missed that explanation. This makes sense, thank you.
Alex. _________________ Weighty message. You should to read.
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xeron
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Re: E-UAE-0.8.27-RC1 released Posted on 18-Oct-2004 9:12:12
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Elite Member |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| Great work! Thanks rich! I hope my $50 donation will help motivate you further _________________ Playstation Network ID: xeron6
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Bean
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Re: E-UAE-0.8.27-RC1 released Posted on 18-Oct-2004 9:27:12
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Super Member |
Joined: 4-Apr-2003 Posts: 1225
From: U.K. | | |
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| Wow! This release is so much quicker! I can run the "State of the Art" and other such demos at pretty much full frame rate on my 800Mhz A1.
Great work!
Thanks, Bean. _________________ OS4.1 + SAM Flex RIP my A1XE.. that used to have an appetite for batteries!
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Toaks
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Re: E-UAE-0.8.27-RC1 released Posted on 19-Oct-2004 4:08:42
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Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| ok, i didnt see that donate button untill u said it xeron....thanx _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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hnl_dk
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Re: E-UAE-0.8.27-RC1 released Posted on 19-Oct-2004 17:22:18
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Super Member |
Joined: 25-Mar-2003 Posts: 1786
From: Denmark | | |
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| Could someone please take a screenshot, and upload it to my website? Would be nice to see AmigaOS running AmigaOS Last edited by hnl_dk on 19-Oct-2004 at 05:38 PM.
_________________ Best regards, hnl_dk - Henning Nielsen Lund [Denmark]
Please send no PM to me, email me if you want to contact me. See you somewhere else.
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evilrich
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Re: E-UAE-0.8.27-RC1 released Posted on 19-Oct-2004 20:50:06
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Cult Member |
Joined: 19-Oct-2003 Posts: 534
From: Unknown | | |
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| Quote:
Could someone please take a screenshot |
You can find some screenshots at http://rcdrummond.net/uae/screenshots/
Some of these are quite old, though, and not just of E-UAE running OS4.0.
This one - http://rcdrummond.net/uae/screenshots/uae_af60_on_os4.png - shows AmigaOS 3.5 and a bit (from the Amiga Forever 6.0 CD) running on E-UAE on OS4.0. This is the SDL build of E-UAE for OS4.0, however, which I haven't released yet. The current OS4.0 version doesn't support the P96 emulation yet.
Cheers, Rich |
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xeron
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Re: E-UAE-0.8.27-RC1 released Posted on 20-Oct-2004 10:01:30
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Elite Member |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| @evilrich
Hmm.. that native versions P96 code will be interesting, since you'll be wrapping the Picasso96 API over... Picasso96 I'm thinking that UAE P96 screens and windows could map directly to native P96 screens and windows, allowing full hardware acceleration unlike the normal "framebuffer" of UAE P96 which results in crippled intuition speeds in, for example, WinUAE... _________________ Playstation Network ID: xeron6
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