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amipal
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 25-Oct-2004 20:11:12
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Joined: 8-Apr-2003 Posts: 1907
From: Saltdean, East Sussex, UK | | |
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| Cyborg's on a roll! _________________ After a decade away from the scene, I am back!
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Giovanni
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 25-Oct-2004 20:17:55
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Joined: 19-May-2003 Posts: 322
From: Munich, Germany | | |
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Welshguy
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 25-Oct-2004 20:48:20
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Joined: 27-Jun-2004 Posts: 162
From: Cardiff, Wales | | |
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| The file hasn't appeared on OS4Depot yet - hopefully there will be some activity there shortly
In the meantime - whats next?
Daz _________________ * Note: No bears were harmed in the creation of Welshguy's Avatar. They were just threatened and told to dance at Gun-point
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philips
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 25-Oct-2004 21:43:52
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Joined: 16-Jul-2004 Posts: 21
From: London | | |
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| Ah, another boring SDL-port :)
Good work. |
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NutsAboutAmiga
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 25-Oct-2004 22:37:25
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Elite Member |
Joined: 9-Jun-2004 Posts: 12922
From: Norway | | |
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spotUP
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 25-Oct-2004 22:45:39
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Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
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| >The file hasn't appeared on OS4Depot yet - hopefully there will be some >activity there shortly > >In the meantime - whats next?
yea, so I noticed. I want to lay my dirty fingaz 'pon this! what's next? 'heee-eey mario!' (?) I sure hope so! :) _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net
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Cyborg
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 25-Oct-2004 23:58:51
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Joined: 26-Nov-2003 Posts: 424
From: Germany | | |
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mjohnson
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 0:09:25
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Super Member |
Joined: 11-Aug-2003 Posts: 1297
From: going to and fro in the earth, and from walking up and down in it. | | |
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Cyborg
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 0:19:51
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Joined: 26-Nov-2003 Posts: 424
From: Germany | | |
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| @ spotUP
I just had a look at your Super Mario clone.. but before you're rolling on the floor crying: It needs SDL_gfx, which isn't ported yet.. i don't know how much work it is, but i'll have a look if time permits.. after that, the main work could began.. but don't hold your breath for..
@ mjohnson
I don't have a clue about these sort of games But if you could provide some project-links to one or two good reincarnations of these, i could have a look.. if time permits (tm) _________________ Regards, Cyborg. AmigaOS4 development team member
"In the beginning was CAOS.." -- Andy Finkel, 1988 (ViewPort article, Oct. 1993)
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Anonymous
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 0:25:22
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| Yay! Another game!
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CyberViking2000
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 0:39:22
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Joined: 8-Mar-2003 Posts: 55
From: Canada | | |
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| While you're sick with the virus, perhaps you can port Mozilla?
Regards, CyberViking2000 _________________ Regards,
Vance a.k.a. CyberViking2000 -= Northern Light Videography =-
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Toaks
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 6:19:23
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Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| cyborg:hey...naughty boy!...putting out a news item before the file is available...just so i wont put it out as news before u ....man ure evil
super thanx for porting this game as it needed some sdl stuff that wasnt done for os4 allready....supoib work!.
Superb..im away playing _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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Cyborg
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 7:46:57
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Joined: 26-Nov-2003 Posts: 424
From: Germany | | |
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| @ CyberViking2000
Actually, no.. i wouldn't port Mozilla.. if i had more time, i would - as i actually planned - join the KHTML porting effort of the AWeb team.. that would make more sense to me... but i got your point
@ Toaks
Yeah its a pitty... thas happening if you upload and news-post in a hurry because you're already 20 minutes late for some pints and darts and think other people have nothing better too do as to wait for some of your software to be uploaded...
@ all
In the meantime: PLEASE USE MY SERVER FOR DOWNLOADING BLOBWARS!
@ DaveP or any other moderator
Could you please update the news item with the above link as download mirror? Thanks. _________________ Regards, Cyborg. AmigaOS4 development team member
"In the beginning was CAOS.." -- Andy Finkel, 1988 (ViewPort article, Oct. 1993)
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MikeB
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 8:38:43
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Elite Member |
Joined: 3-Mar-2003 Posts: 6487
From: Europe | | |
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| @ Cyborg
Mirror added.
Looks like an interesting game, keep up the good work. |
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riksweeney
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 10:16:14
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Joined: 20-Jan-2004 Posts: 50
From: Unknown | | |
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| Thanks Cyborg,
what was the original problem with the compilation? I only managed to compile a 68k version but it was very hacked up and ran at seconds-per-frame instead of frames-per-second |
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Toaks
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 10:38:13
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Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| cyborg: did u say BEER?? , OK TAKE THIS and...mmmmmMMMM have fun.. ok..back to project starfighter for me.... (i love it) ... oh and....second level on blowwars was/is a pain _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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spotUP
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 11:11:18
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Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
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| Aaah. That's right. That damned SDL_gfx. :/ BTW, do you submit your SDL ports somewhere? (Not you game ports, your app ports, like SDL_ttf and so on). Would be nice if more people could take advantage of them. :) OK, not holding my breath then, but it would be sweet to hear how much work it is/how you get along with that SDL_gfx thingie. _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net
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Cyborg
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 12:08:12
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Regular Member |
Joined: 26-Nov-2003 Posts: 424
From: Germany | | |
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| @ MikeB
Thanks.
@ riksweeney
Quote:
what was the original problem with the compilation?
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As i've already done with Starfighter, i'll prepare a diff source patch and send it to you with some remarks... i'll tell you about the problem within that mail.. i hope i'll find some time today.. your mail address on parallelrealities.com is valid?
@ spotUP
Quote:
Aaah. That's right. That damned SDL_gfx. :/
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Guess what? Already recompiled TBH, it really was just a matter of writing a Makefile and adding 5 (five) lines of code.. never thought it would be that simple...
Quote:
BTW, do you submit your SDL ports somewhere?
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Yes, i hope i'll soon find some time to polish them a bit up, make versions for newlib too and pack them as SDK-Contrib.. then i'll at least submit them to Hyperion.. i guess they'll will offer them on their site then.. but if not, well, there is my own site and os4depot, aren't they? _________________ Regards, Cyborg. AmigaOS4 development team member
"In the beginning was CAOS.." -- Andy Finkel, 1988 (ViewPort article, Oct. 1993)
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riksweeney
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 12:18:33
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Member |
Joined: 20-Jan-2004 Posts: 50
From: Unknown | | |
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| Quote:
As i've already done with Starfighter, i'll prepare a diff source patch and send it to you with some remarks... i'll tell you about the problem within that mail.. i hope i'll find some time today.. your mail address on parallelrealities.com is valid? |
If you send it to my brother instead, you can get his details from
http://www.parallelrealities.co.uk/contact.php
He does the majority (All) of the work |
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shoe
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Re: Native OS4 port of Blobwars: Metal Blob Solid Posted on 26-Oct-2004 13:40:29
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Super Member |
Joined: 14-Sep-2003 Posts: 1585
From: Gothenburg, Sweden | | |
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| Cyborg! you're the man!
Looking forward to SMC!
/shoe Last edited by shoe on 26-Oct-2004 at 01:40 PM.
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