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RoqueFort
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 20-Nov-2004 18:17:52
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Elite Member |
Joined: 12-May-2004 Posts: 5788
From: Norfolk, Great Britain | | |
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| What a coinicedence...
I've been away from this site for a few weeks, utterly hooked on Zangband, which is an expanded version of Angband, which in turn is based on Moria and Umoria.
I thought Zangband became impossibly hard later on... you have to kill the Serpent of Chaos rather than the Balrog. I found it impossible even without cheating, until I found you could edit the monster and items lists!
I think Zangband is the best game of its kind: an expanded version of Moria, but I think the best Rogue-style game around is Ancient Domains of Mystery. If only they made a graphical version of that... _________________ SEX SUX
Sex doesn't prove to me that sex doesn't suck.
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GadgetMaster
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 20-Nov-2004 18:33:14
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Cult Member |
Joined: 26-Dec-2002 Posts: 603
From: TrustVille | | |
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| Any screenies so I can get an idea if this is my type of game?? _________________ Trust me. I'm a doctor.
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RedMelons
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 20-Nov-2004 19:10:22
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Super Member |
Joined: 7-Mar-2003 Posts: 1062
From: Merrie Olde England | | |
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| Thanks very much to Juha Niemimäki for porting Moria to OS4. I spent many, many hours on my A1200 playing this game. I'm a hopeless gameplayer (Toaks can vouch for how bad I am at Quake II ) but Moria is one of those you can just enjoy playing without having lightning reactions and shrewd strategic skills.
One problem though is that the game really requires a 640 x 200 screenmode which I don't seem to be able to get working with my Radeon 7000 and 15" TFT monitor. The graphics are far too small on a 1024x768 screen. Is there any way to scale the graphics up? |
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A3000T
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 20-Nov-2004 19:36:54
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Cult Member |
Joined: 7-Nov-2003 Posts: 633
From: the Netherlands | | |
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| This is really nice. I always liked games like this.
Kind regards,
Dennis |
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Toaks
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 20-Nov-2004 20:56:22
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Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| gadegetmaster:sorry i couldnt find a screenshot of it , i searched on the web before i posted this news... _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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Toaks
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 20-Nov-2004 20:57:48
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Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| redmelon:well we should play Q2 again soon
anyway use Wb Window mode for the game then...works fine on that with your gfx card. _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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Mr_Capehill
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 20-Nov-2004 21:10:11
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Super Member |
Joined: 15-Mar-2003 Posts: 1933
From: Yharnam | | |
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| Toaks + others:
Hi,
I just figured out that Moria contains some bugs, ie. CloseGadget is not responding :) Sorry, I forgot to code a handler...
Anyway, I will consult StephenR about the scaling, it should be possible, the GFX is lowres of course...
Currently I'm trying to port Omega and perhaps Nethack later...let's see what happens. Unfortunately ADOM sources are not available, I believe the original authors did the Amiga port by themselves. Anyway, I'll try Angband plus some variants too, the sources should be cleaner than Moria ;) |
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Mr_Capehill
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 20-Nov-2004 21:33:29
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Super Member |
Joined: 15-Mar-2003 Posts: 1933
From: Yharnam | | |
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RedMelons
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 20-Nov-2004 21:53:08
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Super Member |
Joined: 7-Mar-2003 Posts: 1062
From: Merrie Olde England | | |
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| @Toaks:
Quote:
we should play Q2 again soon |
Aargh! That would mean starting Debian again - don't make me do it!
I don't think Q2 works on OS4 yet - or does it?
Is there a Q1 server? |
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Toaks
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 20-Nov-2004 22:46:01
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Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| redmelons:hmm q2 is for debian??...
anyway i cant play q2 either atm....well only on classic in 3.x ...
wish hyperion had the time to port all their games to os4 native.... _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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goody
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 20-Nov-2004 23:00:40
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Regular Member |
Joined: 22-Mar-2003 Posts: 386
From: Seattle, Washington (North Wet USA) | | |
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GadgetMaster
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 21-Nov-2004 0:34:48
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Cult Member |
Joined: 26-Dec-2002 Posts: 603
From: TrustVille | | |
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| Not really been a fan of D&D type games but I'll download it anyway. Who knows I might be swayed. _________________ Trust me. I'm a doctor.
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ajk
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 21-Nov-2004 1:16:45
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Regular Member |
Joined: 13-Oct-2003 Posts: 291
From: Finland | | |
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| This is getting a bit off topic, but yes Quake 2 works nicely on Debian. I would prefer an OS4 version though, with some Radeon hw acceleration... |
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Ivan
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 21-Nov-2004 3:14:52
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Regular Member |
Joined: 7-Jul-2003 Posts: 302
From: Unknown | | |
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| I lack the time to make a proper post because i have to play moria. 8)
ps: scaling would be nice, yes. :) _________________ Q: How do you make an Amiga run? A: Threaten to put in a Windows CD.
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RedMelons
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 21-Nov-2004 10:58:48
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Super Member |
Joined: 7-Mar-2003 Posts: 1062
From: Merrie Olde England | | |
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| Has anybody managed to get a saved game to reload?
I have a (saved) entry in the ranking table, but it doesn't load when I restart the game - I have to create a new character every time. |
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Mr_Capehill
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 21-Nov-2004 16:26:29
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Super Member |
Joined: 15-Mar-2003 Posts: 1933
From: Yharnam | | |
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| @RedMelons:
Strange. Works here.
Do you have moria.sav in Moria: directory?
Can you load your save file with "moria filename.sav"?
What about SnoopDOS?
The more I have tested CWMMoria, the more confident I am about the fact the highscores are not working correctly. I don't know the reason, sorry. |
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kvinkunx
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 21-Nov-2004 16:42:33
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Regular Member |
Joined: 12-Mar-2003 Posts: 147
From: Prague, Czech Republic | | |
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| Quote:
Anyway, I'll try Angband plus some variants too, the sources should be cleaner than Moria ;) |
Man, that would be very nice of you! I have exchanged a mail with Bablos who is responsible for Amiga *Angband ports and he said to me that he is unlikely to do OS4 ports.
Kvin |
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RedMelons
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 21-Nov-2004 17:10:52
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Super Member |
Joined: 7-Mar-2003 Posts: 1062
From: Merrie Olde England | | |
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| @Mr_Capehill
Quote:
Do you have moria.sav in Moria: directory? |
Doh! Sorry, my fault! I was starting Moria from the Workbench icon. If you do that, when you quit (Ctrl-X) you get "Saving game ... can't create new file".
Starting Moria from Shell works fine. |
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Mr_Capehill
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 21-Nov-2004 17:13:17
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Super Member |
Joined: 15-Mar-2003 Posts: 1933
From: Yharnam | | |
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| @RedMelons.
Thanks for the report! If forgot that too. I'll see what can be done. |
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RedMelons
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Re: CWMMoria 1.1.0 RPG OS4 Released Posted on 21-Nov-2004 17:52:45
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Super Member |
Joined: 7-Mar-2003 Posts: 1062
From: Merrie Olde England | | |
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| I changed the Icon Setting from 'Start from Workbench' to 'Start from Shell' and it works fine. |
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