Click Here
home features news forums classifieds faqs links search
5763 members 
Amiga Q&A /  Free for All /  Emulation /  Gaming / (Latest Posts)
Login

Nickname

Password

Lost Password?

Don't have an account yet?
Register now!

Support Amigaworld.net
Your support is needed and is appreciated as Amigaworld.net is primarily dependent upon the support of its users.
Donate

Menu
Main sections
Home
Features
News
Forums
Classifieds
Links
Downloads
Extras
OS4 Zone
IRC Network
AmigaWorld Radio
Newsfeed
Top Members
Amiga Dealers
Information
About Us
FAQs
Advertise
Polls
Terms of Service
Search

IRC Channel
Server: irc.amigaworld.net
Ports: 1024,5555, 6665-6669
SSL port: 6697
Channel: #Amigaworld
Channel Policy and Guidelines

Who's Online
28 crawler(s) on-line.
 14 guest(s) on-line.
 2 member(s) on-line.


 invent,  gonegahgah

You are an anonymous user.
Register Now!
 invent:  46 secs ago
 gonegahgah:  1 min ago
 matthey:  7 mins ago
 DiscreetFX:  10 mins ago
 Seaquest:  16 mins ago
 noXLar:  24 mins ago
 Trekiej:  26 mins ago
 evilFrog:  34 mins ago
 Paul:  57 mins ago
 TiredofLife:  1 hr 1 min ago

Software News   Software News : Muli3D - a software rendering library
   posted by Mr_Capehill on 4-Mar-2005 9:04:10 (2489 reads)
Stephan Reiter's Muli3D project has been ported to AmigaOS 4. Download the source code and demos from OS4Depot.net or Aminet.

Here is the official home page: http://muli3d.sourceforge.net/


"Overview

Muli3D is a platform-independent software rendering library, which implements features of current-generation graphics cards. Clean code and functionality, which exceeds features of current hardware in specific areas, make Muli3D well suited for prototyping and research of new effects.

The library

Muli3D is written in C/C++. The SDK, which is available for download, comes with documented source-code, an application framework and several samples which present different aspects of Muli3D.
This library is released as free software under the terms of the GNU Lesser General Public License."

Download URL:
muli3d_aos4.tar.bz2
    

Related Links
· More about Software News
· News by Mr_Capehill


Most read story about Software News
UBoot 2010.06.04 for Sam460ex available

Last news about Software News
IBrowse 2.5 Released
Printer Friendly Page  Send this Story to a Friend

PosterThread
ikir 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 9:17:23
#1 ]
Elite Member
Joined: 18-Dec-2002
Posts: 5646
From: Italy

Clickable link for lazy users
Oh no mods are too fast

Last edited by ikir on 04-Mar-2005 at 09:18 AM.


_________________
Amiga News.it
Sam460ex 1,15Ghz
2GB RAM, 120GB Crucial v4 SSD, 32GB SDHC
Radeon HD 6450 1GB

 Status: Offline
Profile     Report this post  
Mr_Capehill 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 9:26:50
#2 ]
Super Member
Joined: 15-Mar-2003
Posts: 1926
From: Yharnam

Yeah, thanks for fixing the links...I ALWAYS forget something

 Status: Offline
Profile     Report this post  
Chunder 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 9:58:38
#3 ]
Super Member
Joined: 10-Mar-2003
Posts: 1956
From: The City of Xebec's Demise

Quote:
Muli3D should be considered a library for research and education...

Quote:
Performance is not as important as clear code in this project.


Hmm... So basically, it's probably not ideally suited to games - but would probably be a good basis for a (cross-platform) 3D rendering package?


_________________

 Status: Offline
Profile     Report this post  
amigamagia 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 10:04:09
#4 ]
Regular Member
Joined: 31-May-2004
Posts: 106
From: Kongsberg, Norway

This looks VERY interresting, one of the most interresting os4 releases so far in my eyes. Must check it out at once! Thanks!

 Status: Offline
Profile     Report this post  
AmiDog 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 10:04:23
#5 ]
Cult Member
Joined: 1-Jun-2004
Posts: 917
From: Kumla, Sweden

Maybe this could be used to create a software renderer for Warp3D (unless one already is in the works)? That would be a nice addition, especially since it could help figuring out if something doesn't work due to hardware limitations or bugs in the user code...

edit: I first had to fix my W3D code for FPSE to work with the Voodoo3 as I just had the BVision when I wrote it, and I then had to fix it to work on the Radeon 7000 when I got one because I got reports it didn't work on the Radeon... Something, anything, which would be picky but still support all those fancy effects would be a great help making sure the code is written correctly...

Last edited by AmiDog on 04-Mar-2005 at 10:07 AM.

 Status: Offline
Profile     Report this post  
amigamagia 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 10:51:28
#6 ]
Regular Member
Joined: 31-May-2004
Posts: 106
From: Kongsberg, Norway

Nice effects indeed, but the speed is quite slow as stated. Still a very nice release!

 Status: Offline
Profile     Report this post  
Toaks 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 10:54:22
#7 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

thanx cape , great stuff.


_________________
See my blog and collection website! . https://www.blog.amigaguru.com

 Status: Offline
Profile     Report this post  
Mr_Capehill 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 10:59:06
#8 ]
Super Member
Joined: 15-Mar-2003
Posts: 1926
From: Yharnam

@amigamania:

That's true. Then again, the performance isn't lightning fast on P4 either:

http://www.zfx.info/IOTW.php?ID=133

Maybe it could be optimized a bit. Perhaps someone with G4 would be interested to write Matrix/Vector stuff for Altivec.

Last edited by Mr_Capehill on 04-Mar-2005 at 11:00 AM.

 Status: Offline
Profile     Report this post  
Toaks 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 11:21:45
#9 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

capehill:

I dont like bz2 ...why not use lha ?
i like bz2 sometimes though why not use lha?
i dont like lha , good that you used bz2

btw there is some "stuff" pointing out of yer head ...is that normal ? (nooo i dont mean the nose or the ears.. )


looking forward to your next release, i have a dream.


_________________
See my blog and collection website! . https://www.blog.amigaguru.com

 Status: Offline
Profile     Report this post  
Mr_Capehill 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 11:33:32
#10 ]
Super Member
Joined: 15-Mar-2003
Posts: 1926
From: Yharnam

@ Toaks:

LOL!

Yes, I guess lha would be simplier...but bzip2 packs tighter, right?

I forgot also to "clean" the directory, so object files are floating around...sorry!!!

About those things coming from my head...well...don't open boxes, they are bad for your health!

 Status: Offline
Profile     Report this post  
hnl_dk 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 12:28:43
#11 ]
Super Member
Joined: 25-Mar-2003
Posts: 1786
From: Denmark

@Toaks

Why not be a bit more diplomatic?

Why not use *.lha.bz2 instead of *.tar.bz2 / *.lha


_________________
Best regards,
hnl_dk - Henning Nielsen Lund [Denmark]

Please send no PM to me, email me if you want to contact me. See you somewhere else.

 Status: Offline
Profile     Report this post  
Toaks 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 14:47:28
#12 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

capehill: so what do you do when you go outside and stuff? , looks kinda dangerous....people have a tendency bumping into you on the street

be glad you and that face doesnt live in the big apple

oh...about boxes...but i have like 2000 game boxes in my house....


_________________
See my blog and collection website! . https://www.blog.amigaguru.com

 Status: Offline
Profile     Report this post  
Mr_Capehill 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 15:59:38
#13 ]
Super Member
Joined: 15-Mar-2003
Posts: 1926
From: Yharnam

@ToAks:

Anything like this?

http://www.hellraiserpuzzlebox.com/gallery.html

 Status: Offline
Profile     Report this post  
Toaks 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 17:59:35
#14 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

capehill: ah! thats the box from pinheads movies..
i have no such boxes in my house as it doesnt contain any games/apps

Last edited by Toaks on 04-Mar-2005 at 06:00 PM.


_________________
See my blog and collection website! . https://www.blog.amigaguru.com

 Status: Offline
Profile     Report this post  
Mr_Capehill 
Re: Muli3D - a software rendering library
Posted on 4-Mar-2005 18:23:28
#15 ]
Super Member
Joined: 15-Mar-2003
Posts: 1926
From: Yharnam

@Toaks:

"Such a limited imagination!"

 Status: Offline
Profile     Report this post  
[ home ][ about us ][ privacy ] [ forums ][ classifieds ] [ links ][ news archive ] [ link to us ][ user account ]
Copyright (C) 2000 - 2019 Amigaworld.net.
Amigaworld.net was originally founded by David Doyle