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Software News   Software News : WinUAE 1.1 is Out
   posted by Dary on 2-Oct-2005 19:12:53 (2813 reads)
Version 1.1 of WinUAE has been released, read on for a full list of changes.

WinUAE 1.1 (02.10.2005)
=======================

Major bugs introduced in 1.0 fixed:

- Picasso96 graphics corruption after ALT-TAB
- Zipped Amiga Forever Kickstart ROM image decryption problem
- JIT FPU ACOS bug (incorrect result if argument was negative)

Older bugs fixed:

- More stable on the fly configuration loading
- In windowed mode Amiga window height was sometimes slightly
larger than requested size
- "the desktop is too small for the specified window size"-check
was not completely correct
- AHI recording mode memory leak
- Some Amiga monitor drivers work now properly (for example Euro36)
- Incorrect paths if WinUAE was run from networked drive
- Some custom chipset emulation bugs (Obliterator intro, Elfmania
scoreboard, Warp and others)
- Directory filesystem directory modification date bug if comment
or protection flags were modified
- Improved directory filesystem compatibility
- Rare disk emulation bug introduced in 0.9.90
- Action Replay statefile restore bug introduced in 0.9.90
- OCS/ECS color translation to native colors fixed. (this was bug
since the beginning of UAE..) Colors are now slightly brighter.
No effect on AGA-mode colors.

New features:

- Configurable Catweasel joystick support, MK4 mouse support added
(NOTE: Right and middle mouse button may not work with all mice,
requires Catweasel driver/firmware update)
- MMKeyboard support added
- Transparent "drive led status bar"
- SPTI (Windows 2K/XP) SCSI emulation includes non-CDROM SCSI devices
- Improved uaescsi.device SCSI interface selection
- Custom emulation updates (Death Trap, Loons Docs, Spanish Rose by
Creed, Filled Perspective by Zero Defects, Himalaya by Avalanche..)
- Improved default path setting, Amiga Forever 2005 paths supported
- More missing keycodes added to input-panel
- Copper debugger: tracing, single step and breakpoint
- Disk swapper: right button doubleclick in "Disk image"-column:
removes disk in disk swapper panel. right button singleclick in
"Drive"-column: remove disk in drive
- New-style ROM config entries
- Compressed hardfiles supported (limitations: max 100MB, all written
data will be lost after reset or exit, hardfile file name extension
must be either hdz, zip, rar or 7z)
- Hardfile drag&drop to harddisk-panel

and more..

http://www.winuae.net

    

STORYID: 2608
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PosterThread
ErikBauer 
Re: WinUAE 1.1 is Out!
Posted on 3-Oct-2005 6:56:24
#1 ]
Super Member
Joined: 25-Feb-2004
Posts: 1141
From: Italy

Cool! I'm going to download it right now...


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Check my Amiga gameplays (ITA)!

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TrebleSix 
Re: WinUAE 1.1 is Out!
Posted on 3-Oct-2005 7:34:45
#2 ]
Elite Member
Joined: 6-Sep-2004
Posts: 3747
From: Pembrokeshire, Wales

Good to see the continuation of this.

Last edited by treblesix on 03-Oct-2005 at 07:34 AM.


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Dwyloc 
Re: WinUAE 1.1 is Out!
Posted on 3-Oct-2005 11:07:29
#3 ]
Super Member
Joined: 30-Mar-2005
Posts: 1053
From: Glasgow, Scotland

Quote:
Configurable Catweasel joystick support, MK4 mouse support added
(NOTE: Right and middle mouse button may not work with all mice,
requires Catweasel driver/firmware update)


Dose that mean that there is a new Catweasel driver released, or dose it mean that we are waiting for a driver update before we can take advantage of the new feature?

Ether way I am happy to see the WinUAE’s Catweasel support being enhanced.

The other bug fixes plus the SCSI emulation update all sound good as well. I can’t wait to get home and give the new version a try.


_________________
Sam440ep 667mhz, 512MB, 120GB 2.5" HD, OS4.1FE
WinUae 3.0.0, OS 3.9, BB3, Catweasel MkIV
Amiga 1200, Blizzard 040/40 (BlizzardPPC 060/200 with SCSI removed at present), mediatorSX pci, Voodoo3, PCI network card os 3.9BB2
4MB Minimig with ARM addon boar

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ErikBauer 
Re: WinUAE 1.1 is Out!
Posted on 3-Oct-2005 13:24:23
#4 ]
Super Member
Joined: 25-Feb-2004
Posts: 1141
From: Italy

Btw:
Quote:
- JIT FPU ACOS bug (incorrect result if argument was negative)


Does this mean that FPU Jit emulation is finally stable and usable?


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dietmar 
Re: WinUAE 1.1 is Out
Posted on 3-Oct-2005 20:29:45
#5 ]
Cult Member
Joined: 1-May-2003
Posts: 532
From: Unknown

I wonder if anybody else has this problem: if a huge directory is deleted - let's say 100 MB distributed over many small files - it takes ages with UAE 1.x (ie. several minutes). Deleting the same directory on the Windows side takes 3 seconds. However, the problem disappears if the option "don't use windows recycle bin" on the drives page is ticked. I didn't have this kind of problem with older UAE versions.

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ChrisH 
Re: WinUAE 1.1 is Out
Posted on 4-Oct-2005 9:41:49
#6 ]
Elite Member
Joined: 30-Jan-2005
Posts: 6679
From: Unknown

@dietmar
Well, keep "don't use windows recycle bin" ticked! I guess that this speed problem is unavoidable, but you could email the author anyway (he is very helpful usually).

N.B. Virus checkers can REALLY slow down WinUAE when it is accessing any files on Windows drives. Try disabling yours, to see if it helps with deleting.


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hairyneanderthal 
Re: WinUAE 1.1 is Out!
Posted on 4-Oct-2005 12:52:36
#7 ]
Regular Member
Joined: 6-Sep-2003
Posts: 406
From: Ibaraki, Japan

Quote:
Dose that mean that there is a new Catweasel driver released, or dose it mean that we are waiting for a driver update before we can take advantage of the new feature?


Configurable as in it is now an option in the GUI for WinUAE.
Before it wasn't. I have a MK3 and have never been able to get my Amiga joysticks working with WinUAE before. From what I gather from answers to my forum questions (here at AW and elsewhere) and from a support email from Individual Computers my Amiga joysticks should be picked up in Windows if I have a CW with the latest drivers installed. However they never were.

WinUAE 1.1 seems to have fixed that problem.
My Amiga joysticks are working perfectly in WinUAE 1.1 so far Battle Squadron works, even the smartbomb feature (I couldn't get this working with Windows joysticks). I just need to test with dual joysticks


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