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Thematic
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 12:12:54
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Super Member |
Joined: 28-Oct-2003 Posts: 1616
From: I'm actually flying into a bug! | | |
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| I just installed this, it is a funny program. _________________ : AmigaOneXE (unmod.) 750FX/512 MB +stuff & AmigaOS 4.(0|1) : A1200/68060&96MB/SCSI/EM1200-Voodoo3 & OS 3.5 : A500/1MB : Pegasos (ff) 512 MB & MorphOS Praise seitan.
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sicky
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 12:40:39
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Elite Member |
Joined: 11-Mar-2003 Posts: 2843
From: Essex, UK | | |
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| @Thematic
Quote:
I just installed this, it is a funny program |
Yeah agreed, but sure is fun way of viewing pictures _________________ SAM 460 with 2GB or RAM, 1000GB HD, 4 port SATA, DVDRW drive and Radeon HD 4650 GFX card.
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Kicko
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 12:57:58
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Elite Member |
Joined: 19-Jun-2004 Posts: 5009
From: Sweden | | |
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| Its not funny here :') (i wanna warp3d for radeon9200;) |
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shoe
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 14:06:47
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Super Member |
Joined: 14-Sep-2003 Posts: 1585
From: Gothenburg, Sweden | | |
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| Love it! An animated zoom function would be sweet too.
What was the discussion about earlier? Doesn't the program use Warp3D when rotating the images in real time? If not, dang that's smooth! Also, is it possible to 'pre load' the next image in the queue so it loads that pic while I'm looking at the current one. (I think the ms-windows image viewer does that)
Thanks a lot for this program!
/shoe Last edited by shoe on 06-Nov-2005 at 02:14 PM. Last edited by shoe on 06-Nov-2005 at 02:12 PM.
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Zorro
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 18:14:51
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Super Member |
Joined: 30-Apr-2003 Posts: 1081
From: Italy | | |
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| Very nice !
_________________ ------------------------------- AmigaOS, the last hope...
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FuZion
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 18:34:17
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Super Member |
Joined: 22-Nov-2003 Posts: 1962
From: Birmingham, England | | |
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| @Shoe
Steve mentions that he's looking to implement pre-loading in future versions n the Readme, as well as wipes & slideshow like functions. He also thanks us for bug reports I ideas That's quite alright Steve
FuZion. |
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wegster
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 20:32:34
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Elite Member |
Joined: 29-Nov-2004 Posts: 8554
From: RTP, NC USA | | |
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| Hmm, off to see if this version can also take out my USB stack like the last one...will report back. _________________ Are we not done with the same silly arguments and flames yet??!
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wegster
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 20:57:17
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Elite Member |
Joined: 29-Nov-2004 Posts: 8554
From: RTP, NC USA | | |
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| Ok, so prior version consistently took out the USB stack by doing: 1. Open an image 2. zoom in a ways (200% or more) 3. Middle grab image and move around rapidly 4. Lose USB stack
Now, the second you middle mouse the image, it resets to the original zoom factor...why?
Doesn't crash USB, but makes zoom less useful IMO.. _________________ Are we not done with the same silly arguments and flames yet??!
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COBRA
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 21:18:18
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Super Member |
Joined: 26-Apr-2004 Posts: 1809
From: Auckland, New Zealand | | |
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| @wegster
because without a clipping routine, when you try to rotate while zoomed in, you get distortions, thus I have changed the code not to allow that. |
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wegster
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 21:57:07
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Elite Member |
Joined: 29-Nov-2004 Posts: 8554
From: RTP, NC USA | | |
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| @Cobra
Thanks, although I'm guessing the image rotation is really meant as a demo more than anything useful? Or is it going to become an editor at some point?
Any ideas on why/how the prior version consistently killed my USB stack? _________________ Are we not done with the same silly arguments and flames yet??!
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Moxee
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 22:00:37
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Team Member |
Joined: 20-Aug-2003 Posts: 6291
From: County Yakima, WA State, USA | | |
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| @ sicky
Quote:
@Thematic
Quote:
I just installed this, it is a funny program
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Yeah agreed, but sure is fun way of viewing pictures
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Yes, true! I really like it.
__________________ Moxee _________________ Moxee AmigaOne X1000 AmigaOne XE G4 I'd agree with you, but then we'd both be wrong.
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COBRA
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 22:31:17
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Super Member |
Joined: 26-Apr-2004 Posts: 1809
From: Auckland, New Zealand | | |
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| @wegster
Indeed, 3D rotation is there just to show the possibilities with Warp3D, I plan to do some fancy wipes this way. Usefullness is in the speed and quality of the 2D image scaling. Also the new 90 degree rotation is very useful IMHO when viewing pictures coming from digital cameras.
I have no idea why the previous version killed your USB stack, I don't really see a connection there. |
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wegster
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 22:40:01
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Elite Member |
Joined: 29-Nov-2004 Posts: 8554
From: RTP, NC USA | | |
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| @Cobra - thanks, got it
Quote:
I have no idea why the previous version killed your USB stack, I don't really see a connection there. |
I didn't either, but it was reproducible time and again for me, consistently. Of course, that doesn't narrow down the possible cause much, other than 'it happened.' May be something else odd going on like the past network/SBLive/Via issues and now the Radeon + sound issues. _________________ Are we not done with the same silly arguments and flames yet??!
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AmigaClyde
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Re: WarpView 0.5 Released Posted on 6-Nov-2005 23:31:51
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Elite Member |
Joined: 8-Mar-2003 Posts: 2007
From: Noranda Canada | | |
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| Very good. It works super. Thanks. _________________ --------- AmigaClyde
µA1-C 750GX@800 using OS4.1
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lovely
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Re: WarpView 0.5 Released Posted on 7-Nov-2005 15:43:46
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Regular Member |
Joined: 14-Mar-2005 Posts: 141
From: The land of the blondes | | |
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| i like this , very nice little thing.
keep em comming cobra. _________________ "I don't know whether nice people tend to grow roses or growing roses makes people nice"
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