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T_Power
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 15:58:09
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Regular Member |
Joined: 8-Sep-2003 Posts: 359
From: Durban, South Africa | | |
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| Thanks.
Busy downLoading now. Hope to enjoy the speed-up you spoke about in the SDL thread.
Cheers, Tim Last edited by T_Power on 01-May-2006 at 04:01 PM.
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Rob
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 16:15:25
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Elite Member |
Joined: 20-Mar-2003 Posts: 6385
From: S.Wales | | |
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| I'll check this out later on. |
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zErec
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 16:32:27
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Cult Member |
Joined: 17-Dec-2003 Posts: 514
From: Germany | | |
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| @ thread
Thank you evilrich for your continued support!!! I love the os4 version of e-uae since its the only solution (and a really good one) to support hardware banging legacy software on modern Amiga.
Hope 2 see openGL filters and drive click sounds (for the nostalgic ones) soon. I would like to see some speedups by integrationg the petunia jit The author stated it should be posible and he would like to help such project.
greetings zErec
PS. Downloading the new release right now... _________________ - AmigaX1Ooo with OS4.1FE // CD32/SX32Pro/SX1/CD32Shuttle - A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE - MACmini 1.5GHz // Pegasos 2 1GHz // Efika - ATARI Falcon/060/SuperVidel // ATARI Falcon MK X
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Kicko
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 17:27:27
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Elite Member |
Joined: 19-Jun-2004 Posts: 5009
From: Sweden | | |
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| Thanks for the update Evilrich :) Just installed it. Now next thing is to try it out :) I wish the X-UAE for xbox will have RTG support in future. |
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redfox
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 17:28:18
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Elite Member |
Joined: 7-Mar-2003 Posts: 2078
From: Canada | | |
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| Thanks Richard.
Download in progress.
--- redfox |
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Rudei
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 17:43:22
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Elite Member |
Joined: 20-Nov-2002 Posts: 3589
From: Dallas, Texas | | |
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| Cheers Rich!
Rude! _________________ 2017 Camaro 2SS
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evilrich
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 17:44:00
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Cult Member |
Joined: 19-Oct-2003 Posts: 534
From: Unknown | | |
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| @T_Power
Quote:
Hope to enjoy the speed-up you spoke about in the SDL thread. |
You should notice that the emulated Amiga display (not the emulated P96 display) is much faster in full-screen mode.
@thread Please report any problems to me or to the E-UAE mailing list. (You can find a link to that on the E-UAE web page. There seems to be few OS4.0 users subscribed at the moment.)
Cheers, Rich |
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Anonymous
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 18:00:30
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| @evilrich
Quote:
There seems to be few OS4.0 users subscribed at the moment.) |
heh, i am...
...and you got a mail...
sadly, it crashes when WB is loded in (AIAB and AmiSYS2), must be some proggy causing it, WB31 and 39 are fine, mmm ... crap (not your release, of course) |
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amipal
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 18:20:17
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Super Member |
Joined: 8-Apr-2003 Posts: 1907
From: Saltdean, East Sussex, UK | | |
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| Downloading now! Thanks evilrich! _________________ After a decade away from the scene, I am back!
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evilrich
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 19:19:45
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Cult Member |
Joined: 19-Oct-2003 Posts: 534
From: Unknown | | |
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| Hi Raziel
Quote:
sadly, it crashes when WB is loded in (AIAB and AmiSYS2), must be some proggy causing it, WB31 and 39 are fine, mmm ... crap (not your release, of course) |
Thanks for the crashlog. I'll investigate.
Cheers, Rich |
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cap
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 20:09:19
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Regular Member |
Joined: 30-Jan-2003 Posts: 298
From: Melton Mowbray - Porkpie centre. | | |
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| Thanks Rich. Excellent.
I tried Cannon Fodder and Deluxe Galaga-Spot on. Like playing on the original hardware.
Mark _________________ A1/G4 1GHZ
OS4.1 latest update. 1ghz Radeon Club3d 9250 Usb/Dma fixed.
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Agafaster
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 20:39:37
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Super Member |
Joined: 10-Mar-2003 Posts: 1413
From: West Midlands, England - sector ZZ9 plural Z alpha | | |
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| eee thats gradely that is ! d/l'ing as we speak... _________________ XH558 - the worlds last flying Vulcan. ok, its actually XL426 in the picture but you know what I mean.
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Tuxedo
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 20:58:45
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Elite Member |
Joined: 28-Nov-2003 Posts: 2349
From: Perugia, ITALY | | |
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| REALLY GOOD NEWS!
Tuxedo. _________________ Simone"Tuxedo"Monsignori, Perugia, ITALY.
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nubechecorre
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 21:52:15
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Cult Member |
Joined: 21-Nov-2003 Posts: 895
From: San remo -Italy- | | |
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GrumpyOldMan
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 21:59:50
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Cult Member |
Joined: 3-Nov-2003 Posts: 675
From: Haukipudas, Finland | | |
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| @evilrich
Many thanks for this new release! _________________ "Those are my principles, and if you don't like them... well, I have others." (Groucho Marx)
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evilrich
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 22:02:23
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Cult Member |
Joined: 19-Oct-2003 Posts: 534
From: Unknown | | |
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| Hi Scott
Quote:
the audio has a gap while playing or during the intro.. |
What are running with this config file? If it's an AGA game, then you may find that even this version isn't up to full-speed emulation at 640x480.
Try:
1) Reducing the audio frequency: sound_frequency=22050
2) If running 640x480, use 'scanlines' line-doubling rather than 'double': gfx_linemode=scanlines
3) Running in a 16-bit screen. (With the SDL version this can only be done by making your OS4.0 Workbench screen 16-bit. This will be fixed shortly.)
4) Skipping every other output frame: gfx_framerate=2
5) Reducing display size: gfx_lores=true gfx_linemode=none gfx_width_windowed=320 gfx_height_windowed=240 gfx_center_horizontal=smart gfx_center_vertical=smart
If you're not trying to play an AGA game, then don't set chipset=aga.
Cheers, Rich |
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evilrich
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 22:03:54
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Cult Member |
Joined: 19-Oct-2003 Posts: 534
From: Unknown | | |
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| Quote:
This will also slow things down (due to higher overhead of doing 8x disk speed emulation).
Cheers, Rich |
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nubechecorre
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 22:27:07
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Cult Member |
Joined: 21-Nov-2003 Posts: 895
From: San remo -Italy- | | |
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evilrich
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 1-May-2006 22:41:25
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Cult Member |
Joined: 19-Oct-2003 Posts: 534
From: Unknown | | |
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| Quote:
Yes it's an aga game and i tried to use a screenmode instead a window mode ( SDL version and non-SDL version ) but i also have problem with the audio.. now i'll try as you said. |
There's no non-SDL version of this new, interim release. But the this 0.8.29-WIP1 SDL version should be faster (in full-screen mode) than the old non-SDL version. (There will eventually be a new non-SDL version and as I have said before the SDL version will eventually be dropped. Sorry for any confusion caused in the meantime.)
Some AGA software works fine here at 640x480 (such as the CD32 version of SuperFrog). Some others work less well (e.g. Marvin's Marvelous Adventure) and you may need to adjust your configuration (as I mentioned above) to get full speed.
Cheers, Rich |
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firbodi
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Re: OS4 E-UAE 0.8.29-WIP1 released Posted on 2-May-2006 3:45:24
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Super Member |
Joined: 2-Sep-2003 Posts: 1046
From: Planet Earth! | | |
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| Hi there,
This is really weird! The previous version did'nt work here (A1-SE). I thought this might work, but still no luck.
The errors that I get (for both the lates version and .28 SDL) are random:
- Can't open GUI. - Hard crash when building the CPU table. - error in line 189 of file ../../newcpu.c
I have no idea what may cause this!
Here is my .uaerc:
# Example UAE configuration # # Lines beginning with a '#' are comments
# Path to file containing Kickstart ROM image kickstart_rom_file=Work:Programs/E-UAE_0.8.28_SDL/Roms/Kick31.rom
# If you have an encrypted ROM image from Amiga forever, # this is a path to the key file # kickstart_key_file=rom.key
# Show status LEDs on emulator screen show_leds=true
# Floppy image in drive 0 # floppy0=Work:Programs/E-UAE_0.8.28_SDL/AmigaDisks/SystemDisks/wb31.adf # Floppy image in drive 1 # floppy1=
# Joystick port emulation # joyport0=mouse joyport1=kbd1
# CPU type to emulate cpu_type=68020 # CPU emulation speed # real = approx A500 speed. max = CPU emulation will run as fast as it can #cpu_speed=real cpu_speed=max
# Amiga chipset to emulate # Can be ocs, ecs or aga #chipset=ecs chipset=aga
# Amount of chip memory to emulate # in multiples of 512K. Thus chipmem=4 is 2MB chipmem_size=4
# Amount of fast memory to emulate in MB #fastmem_size=32 z3mem_size=32
# Amount of graphic card memory gfxcard_size=16
# Sound output # none=no ouput sound_output=normal sound_channels=mono
# Frequency of emulated sound output in Hz sound_frequency=22050 sound_bits=8 # Prompt for screen mode to use #amiga.screen_type=ask
# Don't dither #amiga.use_dither=false
gfx_fullscreen_amiga=false gfx_framerate=2 #gfx_fullscreen_picasso=true
scsi=true
#filesystem=ro,Test:Work:Data/ #filesystem2=ro,CD99:CDROM:Ram:cdrom,0 filesystem2=rw,hd0:Workbench:Work:Data/Emulation/Workbench,0 filesystem2=rw,hd1:Work:Work:Data/Emulation/Work,0 #filesystem2=ro,cd99:AmigaOS3.9:Work:Data/Emulation/AmigaOS3.9,0
Any ideas?
Thanks, Firbodi _________________ MicroA1 G3, 512MB RAM, DVD-RW; and A1-SE G3,512MB RAM, CD-RW & DVD-ROM Avatar: Perspolis, Capital of Achaemenid Empire 500 B.C.
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