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Software News   Software News : PSPUAE 0.51b Released
   posted by Amiguero on 11-Jul-2006 1:12:32 (2333 reads)
From the site http://www.pspuae.com/:

Some of the newer features of pspuae include:

4 channel sound mode
Savestates re-introduced
Kickstart Rom Selector
Firmware 1.5 compatibility

    

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· News by Amiguero


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Dwyloc 
Re: PSPUAE 0.51b Released
Posted on 11-Jul-2006 10:38:40
#1 ]
Super Member
Joined: 30-Mar-2005
Posts: 1051
From: Glasgow, Scotland

Looks like we have found the new Amiga hardware.


_________________
Sam440ep 667mhz, 512MB, 120GB 2.5" HD, OS4.1FE
WinUae 3.0.0, OS 3.9, BB3, Catweasel MkIV
Amiga 1200, Blizzard 040/40 (BlizzardPPC 060/200 with SCSI removed at present), mediatorSX pci, Voodoo3, PCI network card os 3.9BB2
4MB Minimig with ARM addon boar

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clooned 
Re: PSPUAE 0.51b Released
Posted on 11-Jul-2006 11:25:03
#2 ]
Regular Member
Joined: 26-Jul-2003
Posts: 270
From: Palma de Mallorca, Spain

Previous versions were slow, too much frameskip!

I will try it when I have spare time...

More interesting is the Devhook latest version!

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Anonymous 
Re: PSPUAE 0.51b Released
Posted on 11-Jul-2006 11:48:03
# ]



Too bad you have the choice between having a lot of hassle for running a couple of emulators or having a machine with relatively interesting features.

In my case the LocoRoco demo was more interesting than a choppy classic emulator.

 
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Toaks 
Re: PSPUAE 0.51b Released
Posted on 11-Jul-2006 14:41:19
#4 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

LOCO ROCO Roxxs , i would never switch back to some crappy feature less solution just to play with a dodgy emulator like pspuae but yes eventually i hope sony will allow homebrew on its console.


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See my blog and collection website! . https://www.blog.amigaguru.com

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shoe 
Re: PSPUAE 0.51b Released
Posted on 11-Jul-2006 20:41:28
#5 ]
Super Member
Joined: 14-Sep-2003
Posts: 1585
From: Gothenburg, Sweden

This is the ####. Works really really well too.
Me playing SuperFrog. But what is this nonsense about features v.s. emulators? I'm running FW 1.50 and jumps into 2.60 in 5 sec if I need to. DevHook rulez.

/shoe

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FuZion 
Re: PSPUAE 0.51b Released
Posted on 11-Jul-2006 21:39:49
#6 ]
Super Member
Joined: 22-Nov-2003
Posts: 1962
From: Birmingham, England

Loco Roco is the bomb! What a fantastic game. I had to buy a PSP just to get this game

FuZion.

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Anonymous 
Re: PSPUAE 0.51b Released
Posted on 12-Jul-2006 2:24:59
# ]



@shoe

I wouldn't have tried it if it were not for the downloadable demo - which requires the latest firmware.

 
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spotUP 
Re: PSPUAE 0.51b Released
Posted on 12-Jul-2006 6:14:13
#8 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

i couldn't care less for a crapy uae port for psp... an interesting fact though, the coder of locco rocco is an ex amiga coder. :)


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Toaks 
Re: PSPUAE 0.51b Released
Posted on 12-Jul-2006 12:47:55
#9 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

Shoe: Loco Roco is one of the games which require 2.71 and homebrew was stopped at 2.61.


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shoe 
Re: PSPUAE 0.51b Released
Posted on 12-Jul-2006 14:40:09
#10 ]
Super Member
Joined: 14-Sep-2003
Posts: 1585
From: Gothenburg, Sweden

@Toaks, Ah! I see.. My bad. Damn it then.
This cat and mouse game will continue for ever I guess. Sony releases a new FW, someone cracks it, Sony releases a new FW, ...

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Anonymous 
Re: PSPUAE 0.51b Released
Posted on 12-Jul-2006 14:53:15
# ]



Yeah, it's kinda sad that for once Microsoft seems to be more open towards developers. In an interview I read recently, it was claimed that when Bill Gates saw an Xbox equipped with Xbox Media Center and various homebrew/backups on it he said something like "how can we accomodate these people?" instead of "let's stop this."

Of course so far the 360 isn't very open and they don't have a handheld, but it's good that homebrew software as good as XBMC can open the eyes of the higher-ups in large corporations. Maybe in time we'll see more open platforms.

 
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-Sam- 
Re: PSPUAE 0.51b Released
Posted on 13-Jul-2006 11:49:25
#12 ]
Elite Member
Joined: 18-Apr-2003
Posts: 3008
From: Yorkshire Dales, United Knigdom

Quote:
an interesting fact though, the coder of locco rocco is an ex amiga coder. :)


Really?

Who?


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Sam

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-Sam- 
Re: PSPUAE 0.51b Released
Posted on 13-Jul-2006 11:51:20
#13 ]
Elite Member
Joined: 18-Apr-2003
Posts: 3008
From: Yorkshire Dales, United Knigdom

Quote:
Loco Roco is one of the games which require 2.71 and homebrew was stopped at 2.61.


Sony have been trying to stop homebrew at every release of the firmware. Hopefully someone will get around 2.71. I am surprised at home difficult it appears to have been for coders to get things working up to 2.6.


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clooned 
Re: PSPUAE 0.51b Released
Posted on 16-Jul-2006 10:58:21
#14 ]
Regular Member
Joined: 26-Jul-2003
Posts: 270
From: Palma de Mallorca, Spain

Breaking news!!!!

Devicehook 0.44 runs 2.71 firmware in a 1.5 PSP!!!!

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NitrousB 
Re: PSPUAE 0.51b Released
Posted on 16-Jul-2006 11:50:58
#15 ]
Member
Joined: 14-Jun-2003
Posts: 58
From: UK

What settings did you use to get Superfrog to work, i cant get it to work

Edit: Nevermind sorted it now.

Last edited by NitrousB on 16-Jul-2006 at 12:14 PM.


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Amiguero 
Re: PSPUAE 0.51b Released
Posted on 17-Jul-2006 10:18:39
#16 ]
Member
Joined: 3-Apr-2003
Posts: 57
From: Australia

It would be nice to see and AmigaOS implementation for the PSP. The Homebrew community is growing quite fast. There are already Windows and MacOSX likes running in this little hardware.

where is that famous Amiga everywhere??

Cheers
Amiguero

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