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Software News   Software News : WinUAE (2.3.0) released
   posted by _Steve_ on 26-Sep-2010 15:20:34 (4536 reads)
Toni Wilen has released the latest update to the popular Amiga Emulator - WinUAE. The latest version (2.3.0) now contains the following additions and fixes:


New features:
  • CDTV and CD32 subchannel hardware emulation, CD+G audio CDs supported.
  • CDTV statefile support.
  • FLAC compressed CD audio tracks supported (cue+flac or cue+iso+flac).
  • Automatic center, max fullscreen and tv-like fullscreen options added.
  • uaescsi.device SCSI emulation, including full CD audio support.
  • Pause uaescsi.device CD audio when emulation is paused or GUI is open.
  • Support for configuration file delayed CD image insert, for example CD32 games F17 Challenge and Last Ninja crash if booted before CD32 boot screen appears...
  • Right and bottom border, if outside of display area, is blanked instead of filling with current border colour.
  • Full "Portable"/USB key mode (-portable command line parameter) and relative path support.
  • Borderless/minimal/normal windowed mode option.


  • Updates:
    • CD/CD image handling rewrite:
      • .ccd/.img/.sub and .mds/.mdf v1 image files supported.
      • Subchannel support (CDTV/CD32 CD+G).
      • Audio tracks fully supported.
      • SCSI emulation, CD images and non-SPTI mode full uaescsi.device CD audio support, most common CD SCSI commands emulated. SCSI emulation enabled by default.
      • Near-instant compressed (mp3/flac) CD audio and zipped CD image startup time.
      • More reliable CD/CD image and CD image/real drive on the fly change support.

    • CD32/CDTV more accurate CD audio and animation streaming.
    • Rawinput keyboard handling improved.
    • Cycle exact audio and disk DMA sequencer, Paula DMA request line timing fully emulated, (previously DMA accesses were "immediate", all other timing was already exact)
    • Direct3D bezel overlays and "old" overlays separated, bezel overlays are in overlays-directory, old overlays should be renamed as masks.
    • Direct3D bezel automatic display area detection and aspect ratio correction.
    • Disk images inside archives are automatically "extracted" to Disk Swapper and floppy drive paths when dragged and dropped.
    • 68000 and 68020 cycle exact CPU timing updates.
    • 68040 MMU emulation compatibility improved, Linux and NetBSD confirmed working.
    • Keyboard led handling improved.


    2.2 bugs fixed:
    • Triple/double/single buffer option was not saved to configuration file.
    • Autovsync didn't work.
    • Rawinput GUI F12 key ignored window focus.
    • Gameports panel joystick/mouse type (mouse,joystick,analog joystick,..) was ignored when configuration file was loaded.


    Other bugs fixed:
    • Direct3D 2x+ shader filter bad image quality.
    • CDTV CD timecode (Built-in CD player time counter).
    • CD32 CD end of play notification only worked if play was last sent CD command. (Fightin Spirit)
    • CD32 CD audio status reporting when attempting to play data tracks (Mission Impossible 2025)
    • CD32 pad 2-button mode fixes (F17 Challenge, Quik The Thunder Rabbit, ATR)
    • Audio length detection error if MP3 audio tracks had checksummed frames.
    • Built-in image mounter CD audio timecode offset fixed.
    • Z3/RTG RAM leak when restarting.
    • Direct3D scanlines can be (finally) enabled on the fly.
    • Configuration file cdimage0=:\ at startup didn't work.
    • Dynamic hardfiles didn't work reliably with DirectSCSI filesystems.
    • Dynamic hardfile data corruption if physical file size grew over 4G.
    • Some demos had blank display (broke in 2.0 Denise updates).
    • Transparent clipboard support crash fixes.
    • Initial ROM scan didn't detect Amiga Forever ROM keys correctly.
    • Joystick axis bogus autofire in some situations when remapping joysticks.
    • Rawinput was not enabled if only one (physical or logical) keyboard was detected.
    • RTG mouse cursor problem in D3D mode with enabled filter.
    • RTG 8-bit fullscreen mode colour error in some situations.
    • Miscellaneous custom chipset and disk emulation tweaks.
    • RTS and RTD odd address check was missing, fixes also mysterious JIT crashes.
    • Epson printer emulation multiple page printing fixes.
    • plugin directory detection problems.
    • Rar archive crash.
    • ~1.5G Z3 Fast RAM works again (64-bit host OS only)


    and more..

    Download Installer version. (2.4MB)
    Download ZIP version (3.2MB)

    For information and support, please visit the official WinUAE website
        

    STORYID: 5646
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    · News by _Steve_


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    PosterThread
    Templario 
    Re: WinUAE (2.3.0) released
    Posted on 26-Sep-2010 17:40:12
    #1 ]
    Elite Member
    Joined: 22-Jun-2004
    Posts: 3670
    From: Unknown

    Thank you for this new version although for my old PC I have that use an old UAE version, but it works fine for me and my work with Amiga projects.

     Status: Offline
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    Speedy 
    Re: WinUAE (2.3.0) released
    Posted on 26-Sep-2010 17:46:31
    #2 ]
    Regular Member
    Joined: 4-Nov-2006
    Posts: 117
    From: Denmark

    AmigaOS 4.1 support. And we all use BIG ####ING PC's with all the latest hardware. Wish wish wish.

     Status: Offline
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    Seiya 
    Re: WinUAE (2.3.0) released
    Posted on 26-Sep-2010 18:52:38
    #3 ]
    Super Member
    Joined: 19-Aug-2006
    Posts: 1476
    From: Italia

    i continue to hope in a new version with powerpc emulation :)

    Winuae source is there.
    maybe someone in this moment could be at work to emulate PowerPC :)


    _________________

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    marko 
    Re: WinUAE (2.3.0) released
    Posted on 26-Sep-2010 20:52:19
    #4 ]
    Super Member
    Joined: 17-Dec-2007
    Posts: 1816
    From: Gothenburg, THE front side of Sweden ;), (via Finland), EU

    Great, thanx!


    _________________
    AmigaOS 4.1 FEu2 on Sam440ep-flex 800MHz 1GB RAM
    C128, A500+, A1200, A1200/40, AmigaForever 2008+09+16, 5 x86/x64 boxes
    Still waiting (or dreaming) for the Amiga revolution...
    m4rko.com/AMIGA

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    AmiKit 
    Re: WinUAE (2.3.0) released
    Posted on 26-Sep-2010 21:16:02
    #5 ]
    Super Member
    Joined: 18-Jul-2004
    Posts: 1139
    From: Europe

    Thanks for the new version and keep up the good work, Toni!


    _________________
    Modern Retro Experience

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    serk118 
    Re: WinUAE (2.3.0) released
    Posted on 27-Sep-2010 0:09:22
    #6 ]
    Cult Member
    Joined: 25-Nov-2004
    Posts: 685
    From: London(uk)

    thank you..


    _________________
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    Shufflepuck 
    Re: WinUAE (2.3.0) released
    Posted on 27-Sep-2010 12:35:58
    #7 ]
    Cult Member
    Joined: 24-Sep-2009
    Posts: 643
    From: Home

    @Seiya

    I don't think it's ever going to happen, but still.. A couple of years ago my bet was OS4 emulation via PearPC, however it seems no one is willing to work on it, then there's the obvious Piracy issue.

    Last edited by Shufflepuck on 27-Sep-2010 at 12:36 PM.

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    Raffaele 
    Re: WinUAE (2.3.0) released
    Posted on 27-Sep-2010 14:15:24
    #8 ]
    Super Member
    Joined: 7-Dec-2005
    Posts: 1906
    From: Naples, Italy

    Seiya wrote:

    Quote:

    i continue to hope in a new version with powerpc emulation :)

    Winuae source is there.
    maybe someone in this moment could be at work to emulate PowerPC :)


    While I continue to hope that someone with enough talent skill will revive E-UAE PPC project and create a 68K JIT for PPC based E-UAE.


    _________________
    "When the Amiga came out, everyone [at Apple] was scared as hell." (J.L. Gassée, former CEO of Apple France and chief of devs of Mac II-fx, interviewed by Amazing Computing, Nov 1996).

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    pavlor 
    Re: WinUAE (2.3.0) released
    Posted on 27-Sep-2010 20:44:34
    #9 ]
    Elite Member
    Joined: 10-Jul-2005
    Posts: 9639
    From: Unknown

    Good work!


    Just curious: Why is this news item posted as "AmigaOne News"?

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    _Steve_ 
    Re: WinUAE (2.3.0) released
    Posted on 28-Sep-2010 0:23:49
    #10 ]
    Team Member
    Joined: 17-Oct-2002
    Posts: 6814
    From: UK

    @pavlor

    Erm..... because it reset after I told it to be Software News

    Now fixed again.


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