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K-L
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 6-Dec-2011 17:12:17
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Super Member |
Joined: 3-Mar-2006 Posts: 1416
From: Oullins, France | | |
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| Nice little game.
By the way, on AmigaOS 4.1, the game screen is too small when reaching higher levels and we cannot see the cards that are on the right of the screen. Is there any configuration to do ? _________________ PowerMac G5 2,7Ghz - 2GB - Radeon 9650 - MorphOS 3.14 AmigaONE X1000, 2GB, Sapphire Radeon HD 7700 FPGA Replay + DB 68060 at 85Mhz
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samo79
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 6-Dec-2011 17:12:29
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Elite Member |
Joined: 13-Feb-2003 Posts: 3505
From: Italy, Perugia | | |
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| @kas1e
Nice to see new games from you _________________ BACK FOR THE FUTURE
http://www.betatesting.it/backforthefuture
Sam440ep Flex 800 Mhz 1 GB Ram + AmigaOS 4.1 Update 6 AmigaOne XE G3 800 Mhz - 640 MB Ram - Radeon 9200 SE + AmigaOS 4.1 Update 6
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kas1e
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 6-Dec-2011 17:19:57
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Elite Member |
Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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| @K-L Quote:
By the way, on AmigaOS 4.1, the game screen is too small when reaching higher levels and we cannot see the cards that are on the right of the screen. Is there any configuration to do ?
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I also found it a bit unlogical firstly, but then realise "Slide me" button at bottom of screen (you can drag it to navigate over the whole game-screen). For first looks a bit strange, but when pass about 15-20 levels its start to be handy. _________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites
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K-L
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 6-Dec-2011 17:48:30
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Super Member |
Joined: 3-Mar-2006 Posts: 1416
From: Oullins, France | | |
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| Oki, thanks, I'll give this a try. _________________ PowerMac G5 2,7Ghz - 2GB - Radeon 9650 - MorphOS 3.14 AmigaONE X1000, 2GB, Sapphire Radeon HD 7700 FPGA Replay + DB 68060 at 85Mhz
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Simon
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 6-Dec-2011 18:29:52
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Cult Member |
Joined: 16-Feb-2005 Posts: 999
From: Antwerp / Belgium | | |
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Akiko
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 6-Dec-2011 19:10:26
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Cult Member |
Joined: 26-Mar-2004 Posts: 781
From: UK | | |
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| @Aminicle
That was my immediate though also! _________________ 4000T/BFG9060 CD32/Elsat ProModule, TF360 CD32/ Edu's CD32 <> A1200 Adapter, Vampire V2 CD32/ FMV Module
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SinanG
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 6-Dec-2011 19:34:01
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Regular Member |
Joined: 24-Dec-2004 Posts: 334
From: Unknown | | |
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| @kas1e
Game works with some color/texture problems and a bit slow on Sam460+RadeonHD-4650 using Wazp3D driver. _________________ AmigaOS4 Beta-Tester ---------------------------------- Amiga X5000 8GB Radeon RX 560 Amiga A1222 2GB Radeon RX 550 Sam 460 2GB RadeonRX 550
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kas1e
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 6-Dec-2011 21:08:39
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Elite Member |
Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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| @ SinanG
At least it runs on wazp3d and works with SW rendering :)
Color and texture problems should be fixed by wazp3d itself of course (as they not happens on other implementations). If you have time, you can try to write to Allain who works on wazp3d, and point out on the problems. _________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites
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Tuxedo
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 6-Dec-2011 22:59:45
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Elite Member |
Joined: 28-Nov-2003 Posts: 2348
From: Perugia, ITALY | | |
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| REALLY nice!
Thank you! _________________ Simone"Tuxedo"Monsignori, Perugia, ITALY.
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Gebrochen
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 6-Dec-2011 23:20:18
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Super Member |
Joined: 23-Nov-2008 Posts: 1430
From: Australia | | |
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nikosidis
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 6-Dec-2011 23:41:04
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Cult Member |
Joined: 9-Dec-2008 Posts: 995
From: Norway, Oslo | | |
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| Very nice game. Runs great on ACER aspire one with Gallium 3D :D
Thx Kas1e |
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Debaser
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 7-Dec-2011 0:58:18
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Regular Member |
Joined: 25-Mar-2003 Posts: 192
From: Syracuse, NY | | |
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| Fun game. Level 14 got a bit tricky to make good time for this guy. My 8 year old son put me to shame. :) |
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RNS-Amiga-Scientist
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 7-Dec-2011 1:27:45
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Member |
Joined: 12-Nov-2010 Posts: 84
From: Warsaw, Poland | | |
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| Looks very nice, good graphics. I like that Memory type card games :) |
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Rob
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 7-Dec-2011 8:17:18
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Elite Member |
Joined: 20-Mar-2003 Posts: 6371
From: S.Wales | | |
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| @kas1e
It runs nicely on my A1XE here. Certainly the best presented memory game I've seen. |
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thellier
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 7-Dec-2011 9:50:21
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Regular Member |
Joined: 2-Nov-2009 Posts: 263
From: Paris | | |
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| Hello For Wazp3D: start Wazp3D-Prefs
disable "+Hack RGB/RGBA/ARGB texs" ==> the problem set "Perspective|No (fast) " =to speed up set "Force IndirectMode" =to speed up set "+Smooth Textures" =nicer
close Wazp3D-Prefs start dragon it will works perfectly now
Alain Thellier |
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kas1e
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 7-Dec-2011 9:52:54
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Elite Member |
Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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thellier
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 7-Dec-2011 10:20:35
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Regular Member |
Joined: 2-Nov-2009 Posts: 263
From: Paris | | |
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| Hello Kas1e
Yes Wazp3D works with HW accelerated mesa on AROS The problem with bitmap is still here : Aros-Mesa cant render in a particular bitmap like Warp3D but only in a window (in fact it draw in a gallium-back-buffer then copy it to the window bitmap)
1) Wazp3D "renderer:hard" I let mesa draw then i hack window->bitmap to warp3d->bitmap so back buffer is copied to my bitmap badly the display is offseted at window position (why?)
2)Wazp3D "renderer:hard overlay" like for WinUAE i create a borderless window upside the current 3d-prog window and draw inside
===> not so perfect yet : but I have no solution until Mesa-Aros will support to render in a particular bitmap (like the Amiga way...)
An other solution may be to directly do Wazp3D->Gallium but it is a few to difficult for me
Alain Thellier |
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Thematic
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 7-Dec-2011 11:50:10
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Super Member |
Joined: 28-Oct-2003 Posts: 1616
From: I'm actually flying into a bug! | | |
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| That was a fun half hour. _________________ : AmigaOneXE (unmod.) 750FX/512 MB +stuff & AmigaOS 4.(0|1) : A1200/68060&96MB/SCSI/EM1200-Voodoo3 & OS 3.5 : A500/1MB : Pegasos (ff) 512 MB & MorphOS Praise seitan.
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Kicko
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 7-Dec-2011 17:32:23
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Elite Member |
Joined: 19-Jun-2004 Posts: 5009
From: Sweden | | |
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| Nice game for my syster, i enjoyed it too. Nice to relax sometimes with but the more levels i come to the more i have to think :) |
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SinanG
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Re: Dragon Memory, Simple and fun memory game for aros/mos/a Posted on 7-Dec-2011 19:42:48
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Regular Member |
Joined: 24-Dec-2004 Posts: 334
From: Unknown | | |
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| Dear Alain
With your recommended settings Dragon Memory works with nice graphics on Sam460+RadeonHD.
I was also able to run Supertuxkart with nice graphics but very slow (like 5 fps :)
EDIT: I also tested following 3D games:
- UFO.AI. works slowly. - Aquaria doesn't pass the intro screen very slow - Freespace2 menus work but very slow.. During the game only 10% percent of the screen is displayed :) Last edited by SinanG on 08-Dec-2011 at 07:51 PM.
_________________ AmigaOS4 Beta-Tester ---------------------------------- Amiga X5000 8GB Radeon RX 560 Amiga A1222 2GB Radeon RX 550 Sam 460 2GB RadeonRX 550
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