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software Classic   software Classic : Szalter 1.0
   posted by mailman on 18-Jan-2013 18:05:34 (1456 reads)
Benedykt Dziubałtowski and Czesław Mnich have a great pleasure to present their first game called Szalter. It is a logic game in which you move around the maze trying to light all the bulbs. Walking near the bulb you may activate or deactivate it, depending on the state it was in. The game was created as some sort of a milestone in Benedykt's experience in learning how to program on Amiga. Czesław is responsible for all the graphics part while XTD gave the permission to use one of his tunes.

Read more --->


The authors are aware that the game, due to its simplicity, is far from being perfect but they would like it to be their cornerstone in Amiga game development. If you like this game, use the PayPal button and show them your support so it could give them motivation to create more games.

The game was tested on 68000, 68030 and 68060. It requires 1 MB RAM. The game runs from floppy as well as from hard disk. The latter requires to copy all the files to a place of your choice. Important is not to forget about amos.library required in LIBS directory of SYS partition.
    

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PosterThread
Toaks 
Re: Szalter 1.0
Posted on 18-Jan-2013 23:46:12
#1 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

AMOS

Congratz on finishing the game guys!, now get working on another one :)


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Bugala 
Re: Szalter 1.0
Posted on 19-Jan-2013 10:23:16
#2 ]
Cult Member
Joined: 21-Aug-2007
Posts: 610
From: Finland

First thought there was no link to it, now realised there was.

Looks fun enough to try if I had my classic nicely set up to take it.

edit:

Just looked the youtube video. Looks definately like a game that would be fun to be on Amiga Future Cover Disk (you id offer it to them, right?).

However, one thing that sticks to my eye from video. You have made too much of an eyecandy on the menus. I can easily see how frustrating it would be to wait for the (supposedly) music menu to come out to actually be able to change the settings.My suggestion is that when you make your next game, make the animation something like 5 times faster.

Eyecandy is not a bad thing, its just that when you are forced to wait watching it its frustrating.

Last edited by Bugala on 19-Jan-2013 at 10:32 AM.
Last edited by Bugala on 19-Jan-2013 at 10:27 AM.

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mailman 
Re: Szalter 1.0
Posted on 19-Jan-2013 11:42:30
#3 ]
Regular Member
Joined: 23-Nov-2003
Posts: 260
From: Poland

@Bugala

Try running the game. Video is from the preview version and the ingame graphics look different. Nonetheless, I will inform the author about your suggestions concerning the menu.

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klx300r 
Re: Szalter 1.0
Posted on 20-Jan-2013 21:17:56
#4 ]
Elite Member
Joined: 4-Mar-2008
Posts: 3515
From: Toronto, Canada

A new game for classics is always good news! Look forward to trying it out on my Amiga 1000 when she's fully set up.Thanks


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Lazi 
Re: Szalter 1.0
Posted on 20-Jan-2013 21:30:08
#5 ]
Cult Member
Joined: 5-Apr-2005
Posts: 641
From: Pomaz, Hungary

Congrats for the game!

If the player controlled machine would be moving pixel by pixel, I had no other complaints about Szalter.

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