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Software News   Software News : AnimWebConverter v2.50
   posted by Templario on 18-Apr-2016 21:06:27 (2277 reads)
AnimWebConverter is a program creates with Hollywood™ 6.1 for MorphOS™, AmigaOS™ 4.x, AmigaOS3.x™ and Windows™.

    A little  and easy  web tool to convert your old  Amiga™ animations  with the  anim and yafa formats  to web anim formats gif and apng,  other feature to change the size  of the animations to more  biggest or littest,  also you can to between  web formats,  gif and  apng, the tool not convert to Amiga™  formats.  Also you  can change the animation speed fast or slow.


Or a little animation player with extra options.

This program needs the Hollywood™ plugins.
This program is FREEWARE and PORTABLE.

Features:
  • Resize the animation by percentage or by pixels width and height.
  • Converting an animation gif or apng between these formats.
    Change the animation speed, it works with hundredths seconds, the delay time between frame set of 0.01 to 0.99 seconds.
  • Converting an Amiga anim or yafa formats to web animation gif or apng format.
  • Extract one frame from the animation and save it to: gif, jpg, lbm, png, bmp, jpeg2000, tiff.
  • Save the animation to video mpeg I.


Improvements for new version:
  • Fixed some bugs.
  • Compiled with the last Hollywood™ 6.1.
  • Add new features:
    • Change the animation speed.
    • Loop playing animation.


Available in the next languages:
Spanish. English. Italiano. French.

www.morguesoft.eu
    

STORYID: 7705
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· More about Software News
· News by Templario


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PosterThread
Hypex 
Re: AnimWebConverter v2.50
Posted on 20-Apr-2016 15:43:01
#1 ]
Elite Member
Joined: 6-May-2007
Posts: 11329
From: Greensborough, Australia

Thanks for your software. This pretty much answers the need to a GIF anim editor on OS4.

Some observations. From OS4 version.

1.) There are no actual icons included, only PNG files.

2.) The program didn't load up as English so I didn't know what things did and there is no menu. I accidently found English in the options.

3.) My GIF anim loaded fairly fast off USB but I couldn't resize the window to match dimentions of anim.

4.) I started playing it but the stop button did nothing. I had to wait for over 200 frames to pass!

5.) Whenever I cancel something in a requester it still gives an error.

6.) Suggest a tape deck gadget like thingy so user can go back and forth between frames.

7.) Can timing on seperate frames be adjusted?

8.) Can there be a way to edit/cut frames user is looking at? Apart from needing to know a frame number.

9.) How does user find what frame numbers he needs?

10.) That's all for now. Hope my feed back helps.

Last edited by Hypex on 20-Apr-2016 at 03:45 PM.

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Templario 
Re: AnimWebConverter v2.50
Posted on 21-Apr-2016 11:14:54
#2 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3670
From: Unknown

Thanks, interesting answers, the icon program, I use png icons, but perhaps the interchange between systems cause this problems.
The number frames, in this version I remove because I change the play engine.
The cut and add frames, my objective is make an easy animator like other programs, but I go step to step.
The resize program window with the animation size I like the resize the animation.
Playing the long animation with many frames, you wait finish to play the first time, the new play engine.
The language, sorry for default the app start in spanish instead of english.
I like your suggestions and I hope to can add to the next version.

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Hypex 
Re: AnimWebConverter v2.50
Posted on 21-Apr-2016 14:39:28
#3 ]
Elite Member
Joined: 6-May-2007
Posts: 11329
From: Greensborough, Australia

Hi. It was obvious there were MorphOS or similar icons included. Be easier if there is a tool to save OS4 icons when packaging the files together.

It looked like part of my anim was chopped off in the window but since I wasn't interested in editing images it wasn't a big issue.

I got confused when I couldn't get the stop button to work.

Perhaps having a language selection at startup or even peeking into the system setting would help.

Also a scroller like in DPaint would be handy for navigating frames.

I see you have quite a few programs on your site. Thnaks for your efforts Templario and keep up the good work.

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Templario 
Re: AnimWebConverter v2.50
Posted on 21-Apr-2016 16:34:08
#4 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3670
From: Unknown

The language and icons for OS4 I 'll try to solve, the lha package now I make under MorphOS, because currently I haven't an Amiga OS4.0 near, this weekend.
The scroller and the playlist are my week points.

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Templario 
Re: AnimWebConverter v2.50
Posted on 21-Apr-2016 18:01:53
#5 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3670
From: Unknown

For the png icons, do you have installed the patch?

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Hypex 
Re: AnimWebConverter v2.50
Posted on 22-Apr-2016 14:30:44
#6 ]
Elite Member
Joined: 6-May-2007
Posts: 11329
From: Greensborough, Australia

I haven't installed the PNG patch. Otherwise I couldn't detect only real icons.

I don't know where tool types are stored inside a PNG image and further more don't know who came up with the idea for using them as icons as they are not icons! Well not Amiga icons anyway. Since Amiga icons were never plain images.

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Templario 
Re: AnimWebConverter v2.50
Posted on 22-Apr-2016 20:18:22
#7 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3670
From: Unknown

The solution to have icons of 32bit and with alpha channel was used under MorphOS but also with AmigaOS 3.9 with the patch powericons, I like because is easy and fast make these icons using pictures, draws, etc.

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