Poster | Thread |
Hypex
| |
Re: AnimWebConverter v2.50 Posted on 20-Apr-2016 15:43:01
| | [ #1 ] |
|
|
|
Elite Member |
Joined: 6-May-2007 Posts: 11329
From: Greensborough, Australia | | |
|
| Thanks for your software. This pretty much answers the need to a GIF anim editor on OS4.
Some observations. From OS4 version.
1.) There are no actual icons included, only PNG files.
2.) The program didn't load up as English so I didn't know what things did and there is no menu. I accidently found English in the options.
3.) My GIF anim loaded fairly fast off USB but I couldn't resize the window to match dimentions of anim.
4.) I started playing it but the stop button did nothing. I had to wait for over 200 frames to pass!
5.) Whenever I cancel something in a requester it still gives an error.
6.) Suggest a tape deck gadget like thingy so user can go back and forth between frames.
7.) Can timing on seperate frames be adjusted?
8.) Can there be a way to edit/cut frames user is looking at? Apart from needing to know a frame number.
9.) How does user find what frame numbers he needs?
10.) That's all for now. Hope my feed back helps. Last edited by Hypex on 20-Apr-2016 at 03:45 PM.
|
|
Status: Offline |
|
|
Templario
| |
Re: AnimWebConverter v2.50 Posted on 21-Apr-2016 11:14:54
| | [ #2 ] |
|
|
|
Elite Member |
Joined: 22-Jun-2004 Posts: 3670
From: Unknown | | |
|
| Thanks, interesting answers, the icon program, I use png icons, but perhaps the interchange between systems cause this problems. The number frames, in this version I remove because I change the play engine. The cut and add frames, my objective is make an easy animator like other programs, but I go step to step. The resize program window with the animation size I like the resize the animation. Playing the long animation with many frames, you wait finish to play the first time, the new play engine. The language, sorry for default the app start in spanish instead of english. I like your suggestions and I hope to can add to the next version. |
|
Status: Offline |
|
|
Hypex
| |
Re: AnimWebConverter v2.50 Posted on 21-Apr-2016 14:39:28
| | [ #3 ] |
|
|
|
Elite Member |
Joined: 6-May-2007 Posts: 11329
From: Greensborough, Australia | | |
|
| |
Status: Offline |
|
|
Templario
| |
Re: AnimWebConverter v2.50 Posted on 21-Apr-2016 16:34:08
| | [ #4 ] |
|
|
|
Elite Member |
Joined: 22-Jun-2004 Posts: 3670
From: Unknown | | |
|
| The language and icons for OS4 I 'll try to solve, the lha package now I make under MorphOS, because currently I haven't an Amiga OS4.0 near, this weekend. The scroller and the playlist are my week points. |
|
Status: Offline |
|
|
Templario
| |
Re: AnimWebConverter v2.50 Posted on 21-Apr-2016 18:01:53
| | [ #5 ] |
|
|
|
Elite Member |
Joined: 22-Jun-2004 Posts: 3670
From: Unknown | | |
|
| For the png icons, do you have installed the patch? |
|
Status: Offline |
|
|
Hypex
| |
Re: AnimWebConverter v2.50 Posted on 22-Apr-2016 14:30:44
| | [ #6 ] |
|
|
|
Elite Member |
Joined: 6-May-2007 Posts: 11329
From: Greensborough, Australia | | |
|
| I haven't installed the PNG patch. Otherwise I couldn't detect only real icons.
I don't know where tool types are stored inside a PNG image and further more don't know who came up with the idea for using them as icons as they are not icons! Well not Amiga icons anyway. Since Amiga icons were never plain images. |
|
Status: Offline |
|
|
Templario
| |
Re: AnimWebConverter v2.50 Posted on 22-Apr-2016 20:18:22
| | [ #7 ] |
|
|
|
Elite Member |
Joined: 22-Jun-2004 Posts: 3670
From: Unknown | | |
|
| The solution to have icons of 32bit and with alpha channel was used under MorphOS but also with AmigaOS 3.9 with the patch powericons, I like because is easy and fast make these icons using pictures, draws, etc. |
|
Status: Offline |
|
|