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|| Announcement : Amiga Future monthly News April/May 2019
| posted by AndreasM on 3-Jun-2019 12:09:32 (798 reads)
Roadshow SDK Update released
The Roadshow SDK was released in Version 1.4
An early update of the roadshow SKD was necessary because the Amiga port of NetSurf builds on the SKD.
Full version of Roadshow: https://www.amigashop.org/product_info.php?cPath=2_34&products_id=200
Amiga Future 138 Member-Preview online
From today and applying to all Amiga Future 1-Year-Subscribers you can find in the Member's Part of the Webpage the online Preview and Reading try-outs of Amiga Future magazine - Issue 138.
Amiga Future 138 Member-CD-Cover online
From today, and available online to all Amiga Future 1-Year-Subscribers, in the Member-Part of the Webpage are the CD Covers of Amiga Future magazine - Issue 102, so you can download them, and print them out if you wish to save you from cutting out those pages from our beloved magazine.
HTMLWIKI: Interview with Andreas Magerl
By clicking on this link you will be able to read a german text-interview with Andreas Magerl, Publisher of Amiga Future.
The Amiga Future magazine - Issue 138 preview is now available to view online
This is the full colour preview and excerpts of the Amiga Future issue 138 (May/June 2019) can now be viewed online on the Amiga Future website.
Some of the interesting articles in this issue are:
Interview Frank Wille
Show Report Amiga Ireland Meetup 2019
ARexx Workshop #1
Of course there's so MUCH more actually in the magazine.
Needless to say you often get other versions of software, often what was commercially available, as well as some of the latest try-outs or freely released software applications and games for, hopefully, all of the Amiga type Operating systems, so that's Amiga 'Classic', OS4, MorphOS, and AROS, including some PD software for these systems, all on the Readers' cover CD.
A detailed description of content and excerpts of this current issue can be found at: http://www.amigafuture.de/kb.php?mode=cat&cat=13
The Amiga Future magazine is available as an English and German printed magazine - every issue is available in FULL COLOUR - directly available from the magazine editorial office and also from various other Amiga dealers.
Support Amiga Future with Amazon
You want to support the Amiga Future webpage but don't want to spend money?
Just use the Amazon-Banner when visiting the Amazon webpage, if you want to order at Amazon.
For each order we receive a small commission. With this money we pay our extensive Amiga Future webpage.
and whatever else.
Simply use the banner or this link directly:
Amiga Future issue 138 released
The English and German issue 138 (May/June 2019) of the print magazine Amiga Future has been distributed today, and can also be ordered directly from the editorial office of Amiga Future, and the other Amiga dealers that stock the magazine.
Review AmigaOs 3.1.4 #2
and so much more ... if you haven't already, get your collectable copy ordered today
A more detailed description of the contents and previews of this issue can be found at the Amiga Future magazine hompepage.
RESHOOT R released
Bombs away for RESHOOT R
Modern action for retro platform Amigas
Puergen/ uebersee, 28 May 2019
The development studio spieleschreiber and the publisher APC&TCP today announce the availability of the retro action game RESHOOT R.
After almost three years of development RESHOOT R finally lights up its laser cannons - as you'd expect, for original Amiga hardware. The horizontal scrolling Shoot'em-Up, in the style of classics like "R-Type", throws the player into an exciting space battle. In five elaborately designed themed worlds, fighter pilots fight side-by-side with the courageous space hero Aryn against the attacks of the evil Tars species.
The action remains faithful to arcade traditions to combine elaborate high-end visuals with high-speed, demanding challenges. Fast gameplay, breathless dynamics, and exciting tension peaks, characterise the fight between the heroine and the ballet of attack waves. Extra weapons and power-ups support her in her fight for survival. If your battle is fought successfully, eternal glory awaits you in the automatically saved highscore list. In addition, here is a premiere for Amiga action games: Those pilots can enter their performance on an Internet ranking website and so they can compare their skills against those of other gamers.
RESHOOT R is initially available as three seperate releases:- Download Edition, PURE Edition and SIGNATURE Edition. The PURE Edition includes the game on CD-ROM and a printed manual, the SIGNATURE Edition has the game on CD-ROM, with a printed manual that has the making-of Special and the soundtrack on a separate audio CD. The Audio CD soundtrack is also available separately.
All Amiga products are now available in the online shop of APC&TCP http://www.amigashop.org. Any specialist dealers, who want to offer RESHOOT R direct to their customers, then please contact APC&TCP by email for details.
ABOUT RESHOOT R
RESHOOT R is a 2D horizontal Shoot'em-Up in the style of those great arcade classics Silkworm, R-Type and Gradius.
* developed and programmed by industry veteran Richard Loewenstein
* plays to the performance capabilities of the Amiga CD32, 1200 and 4000
* five themed arenas in elaborately designed retro design
* Exciting attack waves and boss fights
* Extra weapons and power-ups
* multi-level scrolling, up to 100 objects on screen
* 50 Hertz refresh rate ensures constant high-speed
* more than 400 colours on screen
* thrilling soundtrack and SFX play simultaneously
* locally stored highscore list and additional Internet ranking option
* runs on standard hardware of the A1200, A4000 and CD32, no add-ons required
* tested on Amiga systems with 68020, 68030, 68040 and 68060 CPUs
- Amiga 1200, Amiga 4000 or CD32
- Joystick or CD32 compatible pad
- 2 MB chip memory, more memory supported
- runs on compatible Amiga emulators on Windows, Mac and Linux
More info: http://reshootr.spieleschreiber.de
spieleschreiber is a development studio specialising in retro computer games. The founder and core of the team from P?in Upper Bavaria is games journalist Richard Loewenstein. Richard Loewenstein successfully developed computer games in the 1980s and wrote articles for the trade magazines, Happy Computer, 64er and Amiga Joker.
RESHOOT R was in development for three years and was developed in co-operation with the entire retro community.
Design, coding, production: Richard Loewenstein. Graphics: Kevin Saunders. Music and sound effects: Martin Ahman.
More info: http://www.spieleschreiber.de
APC&TCP has been active as a publisher for Amiga products for over 25 years.
From APC&TCP come products like Amiga Future, Amiga Family, Flyin High, Marblelous, Pinball Brain Damage, CygnusED, Roadshow and much more.
APC&TCP has tried for many years not only to publish High End Amiga games like RESHOOT R but also smaller projects like Trap Runner.
APC&TCP is always on the lookout for interesting Amiga projects to publish.
RESHOOT R: Video Interview
AmigaBill make at the 28. May a Video-Interview with the Team of REHSOOT R (Richard Loewenstein, Kevin Saunders, Martin Ahman).
You cabn view now the Video under follow link:
Amiga Future: New full versions online
The download area of the Amiga Future was updated today. So, you can now find the following full versions online:
Highway Patrol 2
An overview of the recent uploads and changes to the download database of Amiga Future is also available from this link:
Of course we also want to be able to offer you many more full versions online, but to be able to achieve this, for you, we need your help, so ...
We are on the lookout for the Copyright holders for Amiga games and applications.
Do you know of any such person or can you actively help us in our search?
If so, then please contact us by email.
We are looking for extra support in order to revise the full versions download area of the Amiga Future webpage.
In particular, to check whether all those full versions formats (ADF, IPF, WHDLoad, AGA, CD releases, etc.) are complete.
In addition, a short description, in 2 sentences or less, about each of their system requirements and some screenshots need to be created.
If you want to help us, then please send us an email.