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Amigaworld.net News   Amigaworld.net News : Hollywood 11: Coderise out now
   posted by softwarefailure on 12-Jan-2026 11:02:57 (1324 reads)


After almost 3 years of development Airsoft Softwair, the hardest working men in code business, are back on your screen to announce the immediate availability of Hollywood 11: Coderise. Hollywood is a programming language that can be used to create a wide variety of programs, ranging from games and GUI-based applications for desktop systems to mobile apps for Android and iOS. Hollywood's special feature is its support for retro platforms (e.g. AmigaOS, MorphOS, AROS) and modern operating systems (e.g. Windows, macOS, Linux) alike. It comes with a library of over 1000 commands and its functionality can be extended further through over 30 plugins which are available for free download.

Hollywood 11: Coderise is a massive update with lots of new features, optimizations and bug fixes. The most important new feature is that Hollywood 11 finally introduces a modular build system which will only link the libraries actually required by a script to the compiled program. This can drastically reduce executable sizes and is especially important on Amiga systems where memory is often limited. Hollywood 11 finally makes it possible to compile programs that fit on a single 880kb disk and run on a vanilla A1200! The new modular build system is made possible by a brand-new subsystem called Miniwood which, in contrast to Hollywood, allows scripts to only link the libraries actually required by the script to the output executable. Using Miniwood doesn't only have advantages for Amiga users but also for users of other platforms: For example, if scripts don't decide to load the display library, the program will also work on systems without X11, e.g. on pure terminal servers which was previously impossible.

Of course, the introduction of Miniwood isn't the only new feature in Hollywood 11. There are many other exciting new things in Hollywood 11. Here are just a few of them:

- introduction of Miniwood to massively reduce executable sizes
- sound stream export is now possible
- lots of new AmigaOS 3.2 features now supported
- new AmigaOS-specific extensions like backdrop windows
- support for the Linux arm64 platform
- several improvements concerning layer grouping
- audio recording support in different formats
- samples can be extracted from music streams
- optimized for Hollywood Designer 7
- much more convenient capture of console output
- much more effective compressor for smaller executables
- lower memory consumption (important on classic AmigaOS)
- tray menu support
- monolithic compilation now supported for macOS arm64 systems
- console mode supported on macOS as well now
- GDK support on Linux
- great enhancements for Android (scoped storage and MediaStore support)
- implemented several new plugin interfaces
- ready for at least 3 new Hollywood 11-exclusive plugins
- over 100 new pages of PDF documentation, 1380 pages altogether!
- lots of other changes, optimizations and bug fixes

Hollywood 11 is the ultimate Multimedia experience and a must-have for all creative people. Hollywood is available on CD and as a download version. Both versions include Hollywood for all supported platforms. Buying Hollywood gets you a single-user license for all 17 platforms supported by Hollywood. If you already own Hollywood, you can buy a discounted upgrade version.

Hollywood is the ultimate bridge between all the different AmigaOS compatible platforms and the other three modern desktop systems, Windows, macOS, and Linux! Additionally, Hollywood also supports the Android and iOS platforms. A truly unique feature is the ability to cross-compile native executables for many different platforms including: AmigaOS3, AmigaOS4, WarpOS, MorphOS, AROS (x86), Windows (x86, x64), macOS (x86, x64, arm64, ppc), Linux (x86, x64, ppc, arm, arm64), and Android/iOS with optionally available add-ons. You don't even have to own these platforms in order to compile executables for them. It's enough to run Hollywood on one of the supported platforms and then compile programs for all the others! Only Hollywood makes it possible. If you want to learn more about Hollywood, please visit the the official Hollywood portal which also has a forum for all questions concerning Hollywood.

All this makes Hollywood The Cross-Platform Multimedia Application Layer. Join the Multimedia revolution and get your personal copy of Hollywood 11: Coderise now!

This release was brought to you by Airsoft Softwair - the hardest working men in code business.
    

STORYID: 9239
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PosterThread
amigang 
Re: Hollywood 11: Coderise out now
Posted on 12-Jan-2026 16:56:23
#1 ]
Elite Member
Joined: 12-Jan-2005
Posts: 2189
From: Cheshire, England

Excellent to see one of the best Amiga program continued to be developed.


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AMIGASYSTEM 
Re: Hollywood 11: Coderise out now
Posted on 13-Jan-2026 9:33:12
#2 ]
Regular Member
Joined: 27-Nov-2022
Posts: 203
From: ITALY

Great job and thank you, even though AROS is no longer fully supported given the definitive transition to 64-bit, AROS 32-bit is now obsolete.

I hope that AROS 64-bit will be supported in future updates. At the moment, Hollywod software is used in 32-bit emulation.


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r-tea 
Re: Hollywood 11: Coderise out now
Posted on 13-Jan-2026 19:54:55
#3 ]
Regular Member
Joined: 21-Nov-2004
Posts: 332
From: Zdzieszowice, Poland

The Miniwood improvement gives me a little thrill of excitement. It’s what Tiggers like best!


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truonganna 
Re: Hollywood 11: Coderise out now
Posted on 14-Jan-2026 4:39:38
#4 ]
New Member
Joined: 10-Mar-2025
Posts: 1
From: Unknown

Salutations, dear pals! Good morning, and welcome to Slope Run, a terrific game that features continuous running. An extremely exciting and never-ending race that will successfully reduce stress brought on by your responsibilities at work and school. Join promptly to ensure that you don't miss out!

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Anonymous 
Re: Hollywood 11: Coderise out now
Posted on 17-Jan-2026 3:38:08
# ]



Is Hollywood 11 worth the upgrade? Absolutely! I was hesitant at first, but the new rendering engine significantly sped up my workflow, and the added plugins are fantastic. Seriously improved my projects.

Does anyone else think the repo game they have going with upgrades is a bit cheeky, though?

 
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pavlor 
Re: Hollywood 11: Coderise out now
Posted on 17-Jan-2026 8:13:57
#6 ]
Elite Member
Joined: 10-Jul-2005
Posts: 9769
From: Unknown

Well done!

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Tuxedo 
Re: Hollywood 11: Coderise out now
Posted on 22-Jan-2026 21:23:25
#7 ]
Elite Member
Joined: 28-Nov-2003
Posts: 2355
From: Perugia, ITALY

SUPER!


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