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/  Forum Index
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      /  How fast is Quake 3 on your AmigaOne?
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PosterThread
itix 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 16:57:13
#21 ]
Elite Member
Joined: 22-Dec-2004
Posts: 3398
From: Freedom world

@Hans

Quote:

True but you're comparing an optimized PC version with a quick and dirty port.


I thought PC version used the same source code with OSX, MOS and OS4 version? Did anyone really peek into MOS/OS4 sources? (I did)

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Hans 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 17:04:12
#22 ]
Elite Member
Joined: 27-Dec-2003
Posts: 5067
From: New Zealand

@itix

Quote:

itix wrote:
@Hans

Quote:

True but you're comparing an optimized PC version with a quick and dirty port.


I thought PC version used the same source code with OSX, MOS and OS4 version? Did anyone really peek into MOS/OS4 sources? (I did)


Yes but there are always system differences that get in the way. For example, a serial class for windows that I was using started to really crawl ( 0.5 seconds to send a 10 character string) once I switched to Visual Studio 2005 express. This was due to a difference in the way that Visual Studio handles BOOL -> bool conversions. After "porting" the class to VS2005, performance was back where is should be.

I'm guessing that Quake 3 is designed to work on almost all 3D hardware. However, if you're missing certain OpenGL features, or those features are slow on the target machine, then performance will drop. There will be other issues as well.

BTW, I have NOT looked at the source so I could be completely wrong.

Hans

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ikir 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 17:10:32
#23 ]
Elite Member
Joined: 18-Dec-2002
Posts: 5647
From: Italy

@Toaks

Yes i know what you mean I was only repeting to underline it was stated in the readme

Quote:
all setups with 512mb sdram


My ram eh eh eh

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zErec 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 17:29:26
#24 ]
Cult Member
Joined: 17-Dec-2003
Posts: 514
From: Germany

@AmigaPapst

Well Quake3 Arena works fine with Rogue´s compile.
When starting Q3 Arena I notice an uncorrect display of the mirror effect
when starting the first map. Maybe something is missing in minigl or drivers
of my Radeon 9000Pro are buggy (?)

I can confirm that the

* Quake3 Missionpack (Quake3 Team Arena)
* Urban Terror 3.7 (MOD)
* trueFight (MOD)
* quake rally (MOD)
* Bid for Power 1.2 (MOD)

works as well


It performs good on my 933MHz G4 @ even 1600 x 1200.

Framerate @ 1024 x 768 vary between 30 and 45 fps

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K-L 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 17:36:09
#25 ]
Super Member
Joined: 3-Mar-2006
Posts: 1412
From: Oullins, France

I have not managed to make it work. I get either a DSI Error 800003 or a 800004 error or I get only a grey screen (even if I launch WarpView or GLQuake before, those two working perfectly).

I have an AmigaOne XE G3/800 with Radeon Saphire 9200SE (RV280). A pity since I love this game

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BinoX 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 18:09:51
#26 ]
Cult Member
Joined: 2-Nov-2005
Posts: 711
From: Cornwall, UK

@AmigaPapst

I get between 20 and 40 fps at 1024x768 on an XE-G4@800MHz with a voodoo 3 3000 AGP :)

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FuZion 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 18:32:09
#27 ]
Super Member
Joined: 22-Nov-2003
Posts: 1962
From: Birmingham, England

@AmigaPapst

A1-XE G4 @ 800Mhz
512Mb
Radeon 7500
SBLive 5.1

I'm getting 18.9fps at 1024x768.


EDIT: This one is more respectable that I was expecting

At a resolution of 1280x1024
Colour Depth: 32 bit
Lighting: Lightmap
Geometric Detail: High
Texture Detail: Max
Texture Quality: 32 bit
Texture Filter: Trilinier

With this, I'm getting 15.4 fps. Not a lot less that running at 1024x768 on a default detail level.

FuZion.

Last edited by FuZion on 12-Jul-2006 at 06:51 PM.

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TrevorDick 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 19:43:11
#28 ]
Elite Member
Joined: 30-Dec-2004
Posts: 2678
From: Wellington

@Raziel

Quote:
.well, i'm into adventures anyway

Me too!

TrevorDick

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sloxa 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 20:04:42
#29 ]
Regular Member
Joined: 8-Dec-2003
Posts: 223
From: Finland

@TrevorDick

i still have some big problem, whit voodoo it's too slow,
and i but radeon7000 back. now i can only play 3min and system freeze.
how i can correct it??

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Canfod 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 20:08:50
#30 ]
Regular Member
Joined: 8-Nov-2005
Posts: 138
From: The WET coast of Canada

@Raziel

Quote:

Raziel wrote:
@TrevorDick

Quote:
I have tried Quake 3 on my Peg2 but not on my A1 yet. Unfortunately games like quake leave me with a "sick" headache after only a few minutes of play. I know I'm a bit of a wuss! but I fly planes and sail (in real life) without any ill affects? I'll still give Q3 a try on the A1 though.

It's called Motion Sickness
I suffer the same, but not on all the games. I can watch others play easily, but
as soon as i'm in charge it begins, i can only stand it for a few minutes...


G'day folks, apparently this is fairly common - I get the same thing, but like Raziel, only on certain games. For instance, I can play Soldier of Fortune 2 online for hours, but when trying the single player version, I get ill after only a couple of minutes, whereas Medal of Honor, and Quake 3 don't bother me much, or at all. Unlike Raziel though, if the game is one that makes me ill, it doesn't matter whether I'm actually playing it, or simply watching someone else play. One game that's REAL bad for this, is Far Cry..... a great game, and looks beautiful, but unfortunately it makes me ill REAL quick.

I didn't read that link of Raziel's yet, but I did some net searching on this before, and it's as stated, i.e. motion sickness. One article I read said it's the same thing as getting ill from reading while in a car, i.e. your brain detects movement, yet your eyes are focused on a static object, which conflict with each other and cause the illness. With many of these games, it's the same, except that your brain detects no movement, but your eyes are focused on lots of movement, once again sending conflicting signals.

Suffice it to say it all sucks, especially when there's a game you'd really like to play, but can't!

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zErec 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 20:39:22
#31 ]
Cult Member
Joined: 17-Dec-2003
Posts: 514
From: Germany

@thread

If you set the variable cg_drawFPS "1" you can see you frames per second in realtime while you play the game. It is interesting to see in which situations the game (or A1/3D GFXboard) slows down.



_________________
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- A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE
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Tuxedo 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 21:47:34
#32 ]
Elite Member
Joined: 28-Nov-2003
Posts: 2341
From: Perugia, ITALY

@AmigaPapst

I got 23.3 FPS at 800x600
G3@666
512 MB
Radeon 9250 128bit 256MB

Really playable but not so fast

Tuxedo.

Last edited by Tuxedo on 12-Jul-2006 at 09:59 PM.

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herewegoagain 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 22:18:21
#33 ]
Elite Member
Joined: 8-Jan-2003
Posts: 3270
From: Charlotte, NC

@TrevorDick

Quote:

TrevorDick wrote:
@AmigaPapst

Have tried Quake 3 on my Peg2 but not on my A1 yet. Unfortunately games like quake leave me with a "sick" headache after only a few minutes of play. I know I'm a bit of a wuss! but I fly planes and sail (in real life) without any ill affects? I'll still give Q3 a try on the A1 though.

TrevorDick


It's not just you. Every single Quake game gives me motion sickness feelings after just a short while of playing.

On the other hand, I've played tons of other games like UT, UT2003, UT2004, Tribes 2, Tribes Vengence, Serious Sam FE & Serious Sam:SE plus numerous others for as long as 8 hours on end, and they never gave me that sick feeling. I'm convinced that it is something in the drawing method or algorithm that the Quake engines use. Don't know what else it could be, but then again, I'm sure someone will tell me.

Just thought you would like to know that you are not alone when it comes to motion sickness when playing Quake games.

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herewegoagain 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 22:22:30
#34 ]
Elite Member
Joined: 8-Jan-2003
Posts: 3270
From: Charlotte, NC

@sloxa

Quote:

sloxa wrote:
@Hans

some speed comparison..
i try it in my wife Pc /celeon500mhz 740mb ram winxp
atiradeon 8500Le

i get over 50fps on 1280*1024 Fulldetail/effects
if i put same detail/resolution my Amigaone (G4 933) i get only 3fps.
radeon 7000


Well, that Radeon 7000 is not a good contender against much of anything, especially an 8500. I would be interested in the score of your A1 with that same Radeon 8500 in there so that it is much closer at least in the display capability.

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EntilZha 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 22:33:54
#35 ]
OS4 Core Developer
Joined: 27-Aug-2003
Posts: 1679
From: The Jedi Academy, Yavin 4

@drHirudo

Quote:
Removed edited quote.


Actually, that is exactly the reason why. I knew from the start that the blue trolls would come out of their caves again.

Last edited by tomazkid on 13-Jul-2006 at 02:13 AM.

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"I don't have a frigging clue. I'm norwegian" -- Ole-Egil

All opinions expressed are my own and do not necessarily represent those of Hyperion Entertainment

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EntilZha 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 22:36:42
#36 ]
OS4 Core Developer
Joined: 27-Aug-2003
Posts: 1679
From: The Jedi Academy, Yavin 4

@FuZion

Quote:
I'm getting 18.9fps at 1024x768.


Are interrupts turned on in the monitor icon ?

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"I don't have a frigging clue. I'm norwegian" -- Ole-Egil

All opinions expressed are my own and do not necessarily represent those of Hyperion Entertainment

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Rogue 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 12-Jul-2006 22:39:40
#37 ]
OS4 Core Developer
Joined: 14-Jul-2003
Posts: 3999
From: Unknown

@itix

It's mostly about the vertex array implementation in MiniGL and the Radeon driver which is far from being optimal.

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ikir 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 13-Jul-2006 10:13:34
#38 ]
Elite Member
Joined: 18-Dec-2002
Posts: 5647
From: Italy

@sloxa

Read your PM

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BinoX 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 13-Jul-2006 10:49:32
#39 ]
Cult Member
Joined: 2-Nov-2005
Posts: 711
From: Cornwall, UK

@Rogue

Speaking of rendering troubles.. How come on Heretic II using miniGL driver (with a voodoo 3) a lot of the walls/floors are invisible?

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COBRA 
Re: How fast is Quake 3 on your AmigaOne?
Posted on 13-Jul-2006 10:58:39
#40 ]
Super Member
Joined: 26-Apr-2004
Posts: 1809
From: Auckland, New Zealand

I tried it on my uA1 (Radeon 7k) and was plesantly surprised that it's perfectly playable, speed is 20-30fps in 640x480. When I change the texture detail to maximum, it goes all buggy (probably the textures don't fit in videomem and the game cannot handle such a situation). The texture detail just below maximum works well however and the graphics quality is good. In 800x600 it gets too slow, dropping down to around 15fps. It's pretty much the same as Q1 or Q2, anything above 640x480@16bit is too slow. I recommend enabling dithering in the radeon driver when using 16bit which makes it look much better.

Thanks for this quick port Thomas, even if speed is not optimal it's good enough for even the uA1 owners to have fun with. Although I'd rather see games like World of Warcraft on OS4 (dreaming, dreaming...), I would play this if AW.net had a Q3 server.

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