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MichaelMerkel
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candy factory 2 Posted on 14-Aug-2009 12:23:50
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Joined: 9-Mar-2003 Posts: 696
From: Ilvesheim, Germany | | |
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ajs
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Re: candy factory 2 Posted on 14-Aug-2009 22:40:57
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Joined: 8-Mar-2003 Posts: 1354
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saimon69
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Re: candy factory 2 Posted on 15-Aug-2009 1:00:03
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Joined: 7-Dec-2007 Posts: 57
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Raffaele
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Re: candy factory 2 Posted on 27-Jan-2010 10:36:27
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Joined: 7-Dec-2005 Posts: 803
From: Naples, Italy | | |
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| @ALL
Up
I wonder what happen to Candy Factory 2.
Even links to demo images (that were store on zeoneo are vanished)
http://amigaworld.net/modules/news/article.php?storyid=2449
It is like it never existed.
It is sad, because Candy Factory was a killer app on Amiga.
_________________ "When the Amiga came out, everyone [at Apple] was scared as hell." (Jean-Louis Gassée, former CEO of Apple France and chief of developers of Mac II-fx, interviewed by Amazing Computing, November 1996). |
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Varthall
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Re: candy factory 2 Posted on 27-Jan-2010 10:55:49
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Joined: 17-Feb-2004 Posts: 1313
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| @saimon69
Quote:
saimon69 wrote: and so i confused with this puyo=puyo clone released on win and mac: Candy Crisis http://candycrisis.sourceforge.net/
btw considered now is open source, uses SDL and i think is a really good game to port:)
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It uses FMOD, which is unfortunately proprietary.
Varthall_________________ AmigaOne XE - AmigaOS 4.1 Freescale 7457 1GHz - 1GB ram Radeon 9200 256MB Soundblaster PCI128 |
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gregthecanuck
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Re: candy factory 2 Posted on 27-Jan-2010 11:21:59
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Joined: 30-Dec-2003 Posts: 470
From: Vancouver, Canada | | |
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| @Varthall
Looking on Sourceforge a user doing a MAC port replaced FMOD with SDL_mixer: Linkadinkadoo Last edited by gregthecanuck on 27-Jan-2010 at 11:22 AM.
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Raffaele
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Re: candy factory 2 Posted on 27-Jan-2010 11:36:20
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Joined: 7-Dec-2005 Posts: 803
From: Naples, Italy | | |
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| @gregthecanuck & Varthall
Stay In Topic, please!
_________________ "When the Amiga came out, everyone [at Apple] was scared as hell." (Jean-Louis Gassée, former CEO of Apple France and chief of developers of Mac II-fx, interviewed by Amazing Computing, November 1996). |
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Rob
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Re: candy factory 2 Posted on 27-Jan-2010 12:45:42
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Joined: 20-Mar-2003 Posts: 2695
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| @MichaelMerkel
zeoneo.com has been re-directing to Amiga Inc's site for a few years now. I hope Matt diddn't become a police officer. |
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mattk
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Re: candy factory 2 Posted on 27-Jan-2010 14:54:00
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Joined: 7-Mar-2003 Posts: 224
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| @all
Apologies for the long period of absence. Though I have continued to lurk here on a fairly regular basis so I haven't really been gone...
Regarding CF2: not much to say other than nothing is happening at the moment. I'm not going to go into much more details on this, except to say the partisan atmosphere that developed, and which seemed to peak around the time of the court proceedings, left me with little motivation for AmigaOS development.
The project is not cancelled however. I put too much work into it for that. Instead I shall pick it up again when I have the time and inclination to do so. As from the beginning I make no promises on expected delivery or timescales, etc. If it happens, the next you'll hear about it will be if it is ready to ship. No more than that for now.
@rob
No I'm not, nor have I ever been, a police officer! 
_________________ Matt |
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Gebrochen
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Re: candy factory 2 Posted on 28-Jan-2010 5:39:31
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Joined: 23-Nov-2008 Posts: 1126
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DAX
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Re: candy factory 2 Posted on 28-Jan-2010 8:34:18
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Joined: 30-Sep-2009 Posts: 1875
From: Italy | | |
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| @mattk Hope you'll consider an AmigaOne X-1000 and that the new purchase will fuel your Amiga passion yet again 
_________________ SamFlex Complete System + AmigaOS 4.1 Update 2 Amiga 2000 040 Picasso 2 OS3.9 BB2 AmigaCD 32 |
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COBRA
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Re: candy factory 2 Posted on 28-Jan-2010 9:52:09
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Joined: 26-Apr-2004 Posts: 1720
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| @mattk
Good to see that you're still around! The dark times are over and things are rolling forward nicely on the Amiga front, hopefully this year's happenings will get you motivated again 
@all
Maybe a poll would be interesting to see how many people are interested in CF2? |
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ajs
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Re: candy factory 2 Posted on 28-Jan-2010 18:02:53
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Joined: 8-Mar-2003 Posts: 1354
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ajs
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Re: candy factory 2 Posted on 30-Jan-2010 10:23:48
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Raffaele
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Re: candy factory 2 Posted on 5-Feb-2010 10:50:15
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Cult Member  |
Joined: 7-Dec-2005 Posts: 803
From: Naples, Italy | | |
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| @mattk
Quote:
mattk wrote: @all
Apologies for the long period of absence. Though I have continued to lurk here on a fairly regular basis so I haven't really been gone...
Regarding CF2:
[CUT]
The project is not cancelled however. I put too much work into it for that. Instead I shall pick it up again when I have the time and inclination to do so. As from the beginning I make no promises on expected delivery or timescales, etc. If it happens, the next you'll hear about it will be if it is ready to ship. No more than that for now.
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Well, it is nice to hear that you did not abandon Amiga scene and that in your mind the projec is not canceled.
This sounds sweet.
Quote:
COBRA wrote: @mattk
@all
Maybe a BOUNTY would be interesting to see how many people are interested in CF2? |
I "FIXED" your comment... 
Raise a bounty in order to have again this precious G/FX program on Amiga scene is a real gauge meter to show how much the community is interested in it, depending on the donations that will be made.
So then...
Dear Mattx, could a money bounty had given you a serious reason to raise your inclination in making CF2 again? Last edited by Raffaele on 05-Feb-2010 at 10:54 AM.
_________________ "When the Amiga came out, everyone [at Apple] was scared as hell." (Jean-Louis Gassée, former CEO of Apple France and chief of developers of Mac II-fx, interviewed by Amazing Computing, November 1996). |
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ikir
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Re: candy factory 2 Posted on 6-Feb-2010 8:44:55
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Joined: 18-Dec-2002 Posts: 5520
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| @mattk
Please continue to work on it! I love Candy Factory!!! I used it for many projects, for fun but also work ones!!! Thanks for letting us know! _________________ AmigaNews.it |
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