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xeno74
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SuperTuxKart 0.6.2a Posted on 16-Dec-2010 18:13:40
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Joined: 15-Dec-2010 Posts: 667
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kas1e
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Re: SuperTuxKart 0.6.2a Posted on 16-Dec-2010 18:16:20
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Elite Member |
Joined: 11-Jan-2004 Posts: 3549
From: Russia | | |
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| @xeno74
Cool :) Sadly that AF are black/white still , but its anyway nice. In that issue also EPIAR port are featured (one page of epair aritcle are in example-gallery). So, i send it to the main EPIAR developers, and they all was in very big interest about , which in end, motivate them a bit more to make game better, and keep in mind aos4 support. _________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites |
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Amiga1200Mark
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Re: SuperTuxKart 0.6.2a Posted on 16-Dec-2010 18:57:29
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Regular Member |
Joined: 25-Jul-2008 Posts: 139
From: Liverpool | | |
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| @xeno74
Love that front cover!! Looking forward to the new issue! |
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samo79
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Re: SuperTuxKart 0.6.2a Posted on 16-Dec-2010 20:49:40
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Elite Member |
Joined: 13-Feb-2003 Posts: 3505
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xeno74
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Re: SuperTuxKart 0.6.2a Posted on 27-Dec-2010 13:09:42
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Cult Member |
Joined: 15-Dec-2010 Posts: 667
From: Unknown | | |
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| Hi all,
after over a year of work, dozens upon dozens of new and fixed bugs, over 3000 commits, a lot of work from artists, restless testing from our faithful followers, and translations from contributors all over the world, we are thrilled to offer you SuperTuxKart 0.7 just in time for New Year's Eve.
Downloads for FreeBSD, Linux, Mac OS X, and Windows: Link
Thanks a lot to all the help, feedback, comments, praise, bug reports we got from all of you here - we hope you enjoy this release.
_________________ www.amigalinux.org |
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Rudei
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Re: SuperTuxKart 0.6.2a Posted on 27-Dec-2010 13:14:01
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Elite Member |
Joined: 20-Nov-2002 Posts: 3589
From: Dallas, Texas | | |
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| @xeno74
Thanks, I shall take a look at it for my AmigaOne system!!! And to Amigaworld!
Kind Regards, Rude! _________________ 2017 Camaro 2SS |
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Phantom
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Re: SuperTuxKart 0.6.2a Posted on 27-Dec-2010 13:50:40
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Elite Member |
Joined: 2-Aug-2007 Posts: 2047
From: Unknown | | |
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| @xeno74
Glad to know that.
@kas1e
The Epiar review is 1,5 page indeed.
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klx300r
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Re: SuperTuxKart 0.6.2a Posted on 27-Dec-2010 15:30:25
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Elite Member |
Joined: 4-Mar-2008 Posts: 3837
From: Toronto, Canada | | |
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| @xeno74
great news as my 2.5 and 6 year olds love playing this game..thanks
_________________ ____________________________ c64-2sids, A1000, A1200T-060@50(finally working!),A4000-CSMKIII ! My Master Miggies- Amiga 1000 & AmigaOne X1000 ! mancave-ramblings X1000 I BELIEVE |
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xeno74
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Re: SuperTuxKart 0.6.2a Posted on 1-Jan-2011 19:53:04
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Cult Member |
Joined: 15-Dec-2010 Posts: 667
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xeno74
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Re: SuperTuxKart 0.6.2a Posted on 6-Jan-2011 11:17:11
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Joined: 15-Dec-2010 Posts: 667
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xeno74
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Re: SuperTuxKart 0.6.2a Posted on 7-Jan-2011 18:47:02
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Cult Member |
Joined: 15-Dec-2010 Posts: 667
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xeno74
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Re: SuperTuxKart 0.6.2a Posted on 2-May-2011 16:17:06
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Cult Member |
Joined: 15-Dec-2010 Posts: 667
From: Unknown | | |
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| SuperTuxKart 0.7.1b released.
Quote:
This release features the following improvements over version 0.7 :
Particle (smoke, splash, fire) and weather effects New Fort Magma by Samuncle, new Shiny Suburbs track by Horace New Beagle kart by wolterh, new Emule kart by Kinsu Added internet news Support for live language switch Added optional minimal race UI Temporary invincibility after being hit Added support for full-screen anti-aliasing Clearer multiplayer setup Renamed many tracks to nicer names Basic level-of-detail (LOD) support Debug features for track makers Update to bullet 2.77 Replace more sounds to be DFSG-compliant Fixed character names that contain non-ASCII characters Full RTL (right to left) support Various other tweaks done and glitches fixed
Thanks to everyone who made this release possible! Please head over to our forums for feedback
Joerg and Auria (April 15, 2011)
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Downloads:
supertuxkart-0.7.1b-linux-glibc2.12-i686.tar.bz2 (Linux x86 32-bit)
supertuxkart-0.7.1b-linux-glibc2.12-x86-64.tar.bz2 (Linux x86 64-bit)
supertuxkart-0.7.1b-linux-glibc2.10-ppc.tar.bz2 (Linux PowerPC)
supertuxkart-0.7.1b-freebsd-i386.tar.bz2 (FreeBSD x86 32-bit)
supertuxkart-0.7.1b-freebsd-amd64.tar.bz2 (FreeBSD x86 64-bit)
supertuxkart-0.7.1b-solaris10-i86pc.tar.gz (For Solaris 10 x86 and higher)
supertuxkart-0.7.1b-osx-ppc-10.3.9.dmg.zip (Mac OS X 10.3.9 Panther and higher PowerPC)
supertuxkart-0.7.1b-univ.dmg (Mac OS X 10.5.8 Leopard and higher Universal)
supertuxkart-0.7.1b-win.exe
Berny and STKRudy85 have built an Amiga Kart:
Quote:
Model GPLv3 by berny Texture Rot-Weiss-Karo.jpg GPLv3 by berny Texture OS4_NrS.jpg GPLv3 by berny
Texture tire.png by Tom Jenkins GPL
Texture Amiga_Eye_Sphere.png ccbysa Rudy Phelippeau Texture Amiga_Rearlight_Sphere.png ccbysa Rudy Phelippeau
Animation ccbysa Rudy Phelippeau
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Download: amigakart.zip
Attention: This Add-on runs only on STK 0.7.X currently.
Installation:
Extract the Amiga Kart package and copy the folder amigakart in the folder data/karts.
Last edited by xeno74 on 02-May-2011 at 04:19 PM.
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klx300r
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Re: SuperTuxKart 0.6.2a Posted on 3-May-2011 2:51:33
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Elite Member |
Joined: 4-Mar-2008 Posts: 3837
From: Toronto, Canada | | |
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| @xeno74
my kids & I love SuperTuxKart..thanks _________________ ____________________________ c64-2sids, A1000, A1200T-060@50(finally working!),A4000-CSMKIII ! My Master Miggies- Amiga 1000 & AmigaOne X1000 ! mancave-ramblings X1000 I BELIEVE |
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xeno74
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Re: SuperTuxKart 0.6.2a Posted on 12-May-2011 19:59:14
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Cult Member |
Joined: 15-Dec-2010 Posts: 667
From: Unknown | | |
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| Short information: The Amiga Kart for STK 0.6.2a Amiga version (OS4.1+AROS) is available:
amigakart-stk0.6.2a.zip
Installation:
Extract the Amiga Kart and copy that in the directory: "supertuxkart/data/karts".
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xeno74
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Re: SuperTuxKart 0.6.2a Posted on 13-May-2011 11:29:57
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hardwired
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Re: SuperTuxKart 0.6.2a Posted on 6-Jun-2011 10:14:39
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Regular Member |
Joined: 15-Mar-2007 Posts: 106
From: Portugal - Gaia | | |
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xeno74
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Re: SuperTuxKart 0.6.2a Posted on 12-Jun-2011 8:42:53
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Cult Member |
Joined: 15-Dec-2010 Posts: 667
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klx300r
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Re: SuperTuxKart 0.6.2a Posted on 12-Jun-2011 17:43:13
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Elite Member |
Joined: 4-Mar-2008 Posts: 3837
From: Toronto, Canada | | |
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| @hardwired
love it man..thanks _________________ ____________________________ c64-2sids, A1000, A1200T-060@50(finally working!),A4000-CSMKIII ! My Master Miggies- Amiga 1000 & AmigaOne X1000 ! mancave-ramblings X1000 I BELIEVE |
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tommywright
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Re: SuperTuxKart 0.6.2a Posted on 12-Jun-2011 18:35:20
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Regular Member |
Joined: 15-Jan-2010 Posts: 359
From: Asheville, NC | | |
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| I'm happy you guys like it. It was fun to make. I wish I had time to refine her textures.. sorta slapped them on there but they work for now. Maybe I'll do another pass when .7 comes to Amiga/Aros.
To get Kitty working in .6, you'll need to load her up in Blender 2.49 and export her using the AC3D exporter (which is what the older version of STK uses). She'll go straight into .7 as she is now.
A bit off topic but I've been playing with Blender's sculpt tools this weekend and they are amazing... mainly because there is no cross-platform/program hassles. I'm used to working in Mudbox and Maya and even though they are both owned by Autodesk, it's a real pain to go between the two programs. In Blender you just sculpt and hit render. Fantastic! A friend at Naughty Dog wrote some code for Blender so that they could paint in normal detail the same way. I haven't gotten that far but it looks to be just as amazing.
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hardwired
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Re: SuperTuxKart 0.6.2a Posted on 13-Jun-2011 15:52:53
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Regular Member |
Joined: 15-Mar-2007 Posts: 106
From: Portugal - Gaia | | |
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| @tommywright
I've tried to export to STK 0.62 (so AROS/AmigaOS and MorphOS can play with kitty).
First the good news: I've exported the model to AC3D files to work with STK 0.62! I've also done a kitty icon image to suit the 3d style of that version.
Then the bad news: It loads, and plays - unfortunately the model textures don't seem to work properly, and there wheels keep on appearing and disappearing during the game. If someone wishes to address this - be my guest! I've done my best...
Anyway just try for yourselves - it's on AROS-Archives (in upload section): http://archives.aros-exec.org/downlo....62_zip.readme
Later will be on game/driving section (as well as the 0.7b and blender original files): http://archives.aros-exec.org/index....t=game/driving
Oh by the way - I understand now when people say they weren't impressed by STK (I though it was a speed issue.but now I say that AROS/AmigaOS/MorphOS really need the version 0.7 of STK - it's much better in most respects! _________________ Because Amiga It's not just about technology but it's also about people... |
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