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gregthecanuck
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Re: Trevor's Amiga Blog Posted on 1-Jan-2018 23:24:25
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Joined: 30-Dec-2003 Posts: 846
From: Vancouver, Canada | | |
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| @Hans
And that is so very cool! Nice work.
Have a great 2018 everyone! |
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kas1e
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Re: Trevor's Amiga Blog Posted on 2-Jan-2018 10:05:22
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Elite Member |
Joined: 11-Jan-2004 Posts: 3550
From: Russia | | |
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| @Hans But new driver can use more than 256mb in what way currently ? I mean, if i understand things right, graphics.library should be changed to respect new driver functionality, so system will see more than 256mb for all things.
Also, how current/old minigl/old_warp3d apps will behave ? Will they "just works" and use more than 256mb for their texture uploads , or , they should be adapted in a way how that hardcore banking switching of ext.memory done lately ?
_________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites |
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Hans
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Re: Trevor's Amiga Blog Posted on 2-Jan-2018 22:37:00
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Joined: 27-Dec-2003 Posts: 5067
From: New Zealand | | |
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| @kas1e
Quote:
kas1e wrote: @Hans But new driver can use more than 256mb in what way currently ? I mean, if i understand things right, graphics.library should be changed to respect new driver functionality, so system will see more than 256mb for all things. |
Software using Warp3D and Warp3D Nova can use the extra VRAM. Graphics library programs are still limited.
Yes, the graphics.library and its driver API would need to be updated before it can also use all VRAM.
Quote:
Also, how current/old minigl/old_warp3d apps will behave ? Will they "just works" and use more than 256mb for their texture uploads , or , they should be adapted in a way how that hardcore banking switching of ext.memory done lately ? |
Current MiniGL/Warp3D/Warp3D Nova apps will automatically use the extra VRAM. I played OpenJK with textures set to extreme detail, and it ended up using ~650-700MiB of VRAM in total.
Hans
_________________ http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more. Home of the RadeonHD driver for Amiga OS 4.x project. https://keasigmadelta.com/ - More of my work. |
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kas1e
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Re: Trevor's Amiga Blog Posted on 3-Jan-2018 12:06:21
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Joined: 11-Jan-2004 Posts: 3550
From: Russia | | |
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| @Hans
Quote:
Graphics library programs are still limited.
Yes, the graphics.library and its driver API would need to be updated before it can also use all VRAM.
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From your professional opinion, how much of work to do to make necessary changes for graphics.library ? I mean, something radical like whole rewriting and api change with broke compatibility in some way, or, it can be done more or less under-the-hood, so everything will just works ? I mean for example you run sysmon, and in "free" and "used" video memory have right values ? As well as running as much apps as user want, so it can be fill graphics memory abouve 256mb ?
Quote:
Current MiniGL/Warp3D/Warp3D Nova apps will automatically use the extra VRAM. I played OpenJK with textures set to extreme detail, and it ended up using ~650-700MiB of VRAM in total.
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Sounds cool. I remember that when i play heavy 3d ports from huno (like smoke&guns), they still even on little quality overflow 256 mb fast, and then game give 1 fps as swapping happens or whatever..
I assume if you play OpenJK with all textures set to extreme detail on old v2 drivers, then its the same as with smoke&guns drops to 1fps because of swapping, etc ?Last edited by kas1e on 03-Jan-2018 at 12:14 PM.
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SinanG
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Re: Trevor's Amiga Blog Posted on 3-Jan-2018 12:24:01
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Regular Member |
Joined: 24-Dec-2004 Posts: 334
From: Unknown | | |
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| @Hans
Does this new update improve video playback ? Can a video player use Warp3D Nova in theory ?
_________________ AmigaOS4 Beta-Tester ---------------------------------- Amiga X5000 8GB Radeon RX 560 Amiga A1222 2GB Radeon RX 550 Sam 460 2GB RadeonRX 550 |
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Hans
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Re: Trevor's Amiga Blog Posted on 4-Jan-2018 0:36:29
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Elite Member |
Joined: 27-Dec-2003 Posts: 5067
From: New Zealand | | |
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| @kas1e
Quote:
kas1e wrote: @Hans
From your professional opinion, how much of work to do to make necessary changes for graphics.library ? I mean, something radical like whole rewriting and api change with broke compatibility in some way, or, it can be done more or less under-the-hood, so everything will just works ? I mean for example you run sysmon, and in "free" and "used" video memory have right values ? As well as running as much apps as user want, so it can be fill graphics memory abouve 256mb ? |
The driver API needs an overhaul, and the graphics.library does too. There's a lot of code that assumes all VRAM is accessible to the CPU.
Quote:
Quote:
Current MiniGL/Warp3D/Warp3D Nova apps will automatically use the extra VRAM. I played OpenJK with textures set to extreme detail, and it ended up using ~650-700MiB of VRAM in total.
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Sounds cool. I remember that when i play heavy 3d ports from huno (like smoke&guns), they still even on little quality overflow 256 mb fast, and then game give 1 fps as swapping happens or whatever..
I assume if you play OpenJK with all textures set to extreme detail on old v2 drivers, then its the same as with smoke&guns drops to 1fps because of swapping, etc ? |
I've never tried it, but most likely yes.
@SinanG
Quote:
SinanG wrote: @Hans
Does this new update improve video playback ? Can a video player use Warp3D Nova in theory ?
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This update has zero impact on video playback.
In theory Warp3D Nova could be used to accelerate video playback, but someone would have to write a GPU-based video decoder. There are multiple such projects on the internet, but I've yet to see one that's been completed to a usable state.
Hans
_________________ http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more. Home of the RadeonHD driver for Amiga OS 4.x project. https://keasigmadelta.com/ - More of my work. |
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number6
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Re: Trevor's Amiga Blog Posted on 23-Mar-2018 12:18:54
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Elite Member |
Joined: 25-Mar-2005 Posts: 11592
From: In the village | | |
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| @thread
We are Amiga!
Note: Extremely recent info about Tabor and ethernet
#6
Last edited by number6 on 23-Mar-2018 at 12:27 PM.
_________________ This posting, in its entirety, represents solely the perspective of the author. *Secrecy has served us so well* |
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BigD
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Re: Trevor's Amiga Blog Posted on 23-Mar-2018 13:08:20
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Joined: 11-Aug-2005 Posts: 7329
From: UK | | |
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| @number6
A good read. No information about world wide availability of the A.L.I.C.E. laptop! Maybe they'll be pushing the Portia Laptop instead now Looks a bit like the old A600 Suzanne project to me, bodging the Tabor to fit in a laptop form factor! _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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pavlor
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Re: Trevor's Amiga Blog Posted on 23-Mar-2018 15:45:43
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Joined: 10-Jul-2005 Posts: 9598
From: Unknown | | |
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| @number6
Thanks!
I hope Tabor will be released this year, but I will rather not bet on it... again. |
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number6
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Re: Trevor's Amiga Blog Posted on 23-Mar-2018 15:48:20
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Joined: 25-Mar-2005 Posts: 11592
From: In the village | | |
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| @pavlor
iirc, last year you said if not by end of year it would be too late, so yes... I do understand your hesitation to celebrate anything. heh.
#6 _________________ This posting, in its entirety, represents solely the perspective of the author. *Secrecy has served us so well* |
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outrun1978
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Re: Trevor's Amiga Blog Posted on 23-Mar-2018 15:49:44
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Cult Member |
Joined: 22-Feb-2015 Posts: 596
From: Unknown | | |
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| @pavlor
Well the Ethernet drivers are available now to download via the Amistore updater so am guessing it is one less thing stopping its release. Here is hoping that all you guys that have been waiting will finally gets your hands on one this year! _________________ Amigaone X5000/20 4GB Radeon RX 550 Polaris 12 AmigaOS4.1 Final Edition Update 1 Amiga 1200 Workbench 3.1.4 Amiga CD32 |
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PR
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Re: Trevor's Amiga Blog Posted on 24-Mar-2018 21:57:15
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Super Member |
Joined: 1-Sep-2004 Posts: 1961
From: Suomi-Finland | | |
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| And OS 4.2 Final is finally comming to the AmigaOne XE for a small fee . The supporters from the beginning.
Not. ?
Well IB is.. Hope Still Alive.
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bison
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Re: Trevor's Amiga Blog Posted on 24-Mar-2018 21:58:12
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Elite Member |
Joined: 18-Dec-2007 Posts: 2112
From: N-Space | | |
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| @number6
I like the Boingcaster, although the headstock is a bit odd.
_________________ "Unix is supposed to fix that." -- Jay Miner |
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number6
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Re: Trevor's Amiga Blog Posted on 19-Jul-2018 14:31:56
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Elite Member |
Joined: 25-Mar-2005 Posts: 11592
From: In the village | | |
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| @thread
Is it just me, or is the same message appearing on the A-eon blog as has recently appeared on the AmigaTechnology Ltd. site?
http://blog.a-eon.biz/
http://www.amigatechnology.com/
#6
_________________ This posting, in its entirety, represents solely the perspective of the author. *Secrecy has served us so well* |
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kolla
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Re: Trevor's Amiga Blog Posted on 19-Jul-2018 14:37:29
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Elite Member |
Joined: 21-Aug-2003 Posts: 2956
From: Trondheim, Norway | | |
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| @number6
They are the same server, so no wonder.
[kolla@smurf] :> host www.amigatechnology.com www.amigatechnology.com is an alias for amigatechnology.com. amigatechnology.com has address 162.215.248.215 amigatechnology.com mail is handled by 0 mail.amigatechnology.com. [kolla@smurf] :> host blog.a-eon.biz blog.a-eon.biz has address 162.215.248.215
Last edited by kolla on 19-Jul-2018 at 02:41 PM. Last edited by kolla on 19-Jul-2018 at 02:40 PM. Last edited by kolla on 19-Jul-2018 at 02:40 PM.
_________________ B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC |
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number6
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Re: Trevor's Amiga Blog Posted on 19-Jul-2018 15:02:26
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Joined: 25-Mar-2005 Posts: 11592
From: In the village | | |
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tlosm
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Re: Trevor's Amiga Blog Posted on 19-Jul-2018 15:06:33
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Elite Member |
Joined: 28-Jul-2012 Posts: 2746
From: Amiga land | | |
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| or probably some one open his eye and understand that my evalutation ( shared with some Devs, users and sellers) was right ... and close taps. Last edited by tlosm on 19-Jul-2018 at 03:08 PM.
_________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome |
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eliyahu
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Re: Trevor's Amiga Blog Posted on 19-Jul-2018 15:09:42
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Super Member |
Joined: 3-Mar-2010 Posts: 1961
From: Waterbury, Connecticut (USA) | | |
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| @thread
matthew mentioned elsewhere that they were moving servers, so my guess would be they're in process at the moment. i'm sure everything will return shortly.
-- eliyahu _________________ "Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal." |
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kamelito
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Re: Trevor's Amiga Blog Posted on 20-Jul-2018 6:45:19
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Cult Member |
Joined: 26-Jul-2004 Posts: 815
From: Unknown | | |
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| @eliyahu
they're moving to Amiga.com, back the 23th of July. Last edited by kamelit0 on 20-Jul-2018 at 06:46 AM.
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kolla
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Re: Trevor's Amiga Blog Posted on 20-Jul-2018 8:07:01
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Elite Member |
Joined: 21-Aug-2003 Posts: 2956
From: Trondheim, Norway | | |
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| They are moving them by sending hard drives via boats or something?
This way of doing site updates is rather mind-boggling. _________________ B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC |
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